Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Doncucarron
Scylla
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Meli76
Ah Muzen Cab
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 125L
1,445 Elo+
Solo
Freya
Freya
MrScraggs
Freya
Level 122
God Stats
1W - 0L
1,236 SR
Queue Stats
9W - 6L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
chevroletprisma
Zhong Kui
Level 29
God Stats
4W - 0L
1,841 SR
Queue Stats
45W - 60L
1,459 Elo+
Solo
Team Averages
Level 88
1,515 SR
1,467 Elo+

VS

Team Averages
Level 97
1,459 SR
1,468 Elo+
Freya
Freya
Iagging out
Freya
Level 123
God Stats
3W - 3L
1,535 SR
Queue Stats
89W - 90L
1,531 Elo+
Party 2
Neith
Neith
Two Turbskis
Neith
Level 148
God Stats
1W - 4L
1,398 SR
Queue Stats
247W - 226L
1,488 Elo+
Solo
Lancelot
Lancelot
WaGaQC
Lancelot
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,421 Elo+
Solo
Heimdallr
Heimdallr
funkmastarad
Heimdallr
Level 95
God Stats
3W - 7L
1,363 SR
Queue Stats
566W - 593L
1,351 Elo+
Solo
Izanami
Izanami
willywonka15
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 1 / 8
7,987
887
7,302
8,526
11,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
14
2 / 1 / 13
7,935
882
8,512
6,417
2,884
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Meli76
Ah Muzen Cab
15
4 / 1 / 10
8,366
930
10,157
8,847
4,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
MrScraggs
Freya
14
5 / 2 / 6
7,989
888
4,370
9,285
4,849
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
chevroletprisma
Zhong Kui
13
3 / 2 / 10
7,606
845
5,752
6,913
7,206
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,179
687
3,843
4,569
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 2 / 1
7,189
799
9,805
7,595
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Lancelot
WaGaQC
Lancelot
13
2 / 6 / 2
7,132
792
6,980
11,087
5,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
funkmastarad
Heimdallr
13
0 / 5 / 5
6,861
762
4,604
8,860
3,461
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
willywonka15
Izanami
11
0 / 3 / 0
6,319
702
2,547
5,982
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
18
Kills
4
7
Deaths
18
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
8
8
W
Scylla
2
1
13
8.5
L
0
2
2
0.5
W
Ah Muzen Cab
Meli76
Ah Muzen Cab
4
1
10
9
W
Freya
MrScraggs
Freya
5
2
6
4
L
2
2
1
1.25
L
Lancelot
WaGaQC
Lancelot
2
6
2
0.5
W
Zhong Kui
chevroletprisma
Zhong Kui
3
2
10
4
L
Heimdallr
funkmastarad
Heimdallr
0
5
5
0.5
L
Izanami
willywonka15
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,093
Damage
27,779
39,988
Taken
38,093
30,922
Mitigated
16,285
16,709
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,302
481
621
2,558
8,526
11,439
199
514
8,012
0
10,030
W
Scylla
8,512
412
1,304
1,038
6,417
2,884
384
1,236
5,181
23,590
0
L
3,843
1,241
317
922
4,569
1,617
0
2,104
2,293
9,163
0
W
Ah Muzen Cab
Meli76
Ah Muzen Cab
10,157
2,829
947
1,927
8,847
4,544
225
646
8,201
0
20,309
W
Freya
MrScraggs
Freya
4,370
1,069
394
3,855
9,285
4,849
760
135
9,150
14,577
0
L
9,805
3,202
539
2,130
7,595
3,061
0
3,611
3,851
0
24,701
L
Lancelot
WaGaQC
Lancelot
6,980
1,130
248
830
11,087
5,917
0
4,631
6,168
0
10,490
W
Zhong Kui
chevroletprisma
Zhong Kui
5,752
449
2,035
2,030
6,913
7,206
108
1,312
5,601
10,276
0
L
Heimdallr
funkmastarad
Heimdallr
4,604
1,675
538
648
8,860
3,461
0
5,335
3,220
0
8,304
L
Izanami
willywonka15
Izanami
2,547
1,058
41
518
5,982
2,229
0
2,953
2,838
0
9,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,883
Gold Earned
33,680
108
Minions Killed
105
0
Camps Cleared
0
991,254
Distance Traveled
715,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,987
887
12
1
0
208,920
0
W
Scylla
7,935
882
29
3
0
192,700
0
L
Freya
6,179
687
16
2
0
120,697
0
W
Ah Muzen Cab
8,366
930
22
2
0
201,124
0
W
Freya
7,989
888
29
3
0
224,013
0
L
Neith
7,189
799
40
4
0
164,048
0
L
Lancelot
7,132
792
6
1
0
181,977
0
W
Zhong Kui
7,606
845
16
2
0
164,497
0
L
Heimdallr
6,861
762
9
1
0
131,464
0
L
Izanami
6,319
702
34
4
0
116,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role