Player Matchup

Zhong Kui
Zhong Kui
Elcejas9649
Zhong Kui
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 144L
1,425 Elo+
Solo
Ah Puch
Ah Puch
WolfGank585
Ah Puch
Level 117
God Stats
4W - 7L
1,500 SR
Queue Stats
218W - 220L
1,422 Elo+
Party 2
Cliodhna
Cliodhna
oOo CheecH oOo
Cliodhna
Level 88
God Stats
13W - 16L
1,255 SR
Queue Stats
184W - 195L
1,292 Elo+
Party 2
Team Averages
Level 103
1,418 SR
1,380 Elo+

VS

Team Averages
Level 98
1,697 SR
1,397 Elo+
Cernunnos
Cernunnos
BR1984
Cernunnos
Level 129
God Stats
38W - 21L
1,651 SR
Queue Stats
609W - 617L
1,478 Elo+
Solo
Thor
Thor
DEADSH0T NINJA
Thor
Level 123
God Stats
6W - 10L
1,450 SR
Queue Stats
599W - 605L
1,372 Elo+
Party 1
Ix Chel
Ix Chel
DeWole
Ix Chel
Level 43
God Stats
4W - 2L
1,990 SR
Queue Stats
103W - 129L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Elcejas9649
Zhong Kui
16
2 / 1 / 7
12,802
753
11,339
18,792
14,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
WolfGank585
Ah Puch
17
7 / 2 / 6
13,870
816
19,088
9,969
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
15
6 / 1 / 7
12,785
752
11,067
12,326
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BR1984
Cernunnos
14
0 / 2 / 4
10,839
638
11,077
15,233
5,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 1
10,905
641
9,312
16,077
7,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
DeWole
Ix Chel
14
1 / 9 / 3
11,059
651
11,136
15,460
5,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
3
4
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BR1984
Cernunnos
0
2
4
1
L
2
4
1
0.63
L
Ix Chel
DeWole
Ix Chel
1
9
3
0.28
W
Zhong Kui
Elcejas9649
Zhong Kui
2
1
7
5.5
W
Ah Puch
WolfGank585
Ah Puch
7
2
6
5
W
Cliodhna
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,494
Damage
31,525
41,087
Taken
46,770
25,739
Mitigated
18,325
18,156
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BR1984
Cernunnos
11,077
4,625
0
4,324
15,233
5,312
0
11,430
3,722
0
55,169
L
9,312
735
0
0
16,077
7,750
0
9,809
5,793
681
25,887
L
Ix Chel
DeWole
Ix Chel
11,136
1,243
289
953
15,460
5,263
0
9,588
5,706
40,139
0
W
Zhong Kui
Elcejas9649
Zhong Kui
11,339
456
0
10,404
18,792
14,984
0
5,616
13,176
66,476
0
W
Ah Puch
WolfGank585
Ah Puch
19,088
214
0
4,416
9,969
3,935
502
3,013
6,956
76,097
0
W
Cliodhna
11,067
535
385
2,951
12,326
6,820
504
3,599
8,727
0
27,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,457
Gold Earned
32,803
204
Minions Killed
174
0
Camps Cleared
0
955,012
Distance Traveled
855,776
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,839
638
91
5
0
279,493
4
L
Thor
10,905
641
17
1
0
294,893
0
L
Ix Chel
11,059
651
66
4
0
281,390
0
W
Zhong Kui
12,802
753
100
6
0
329,085
0
W
Ah Puch
13,870
816
83
5
0
308,871
4
W
Cliodhna
12,785
752
21
1
0
317,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role