Player Matchup

Bellona
Bellona
MarMeezzy
Bellona
Level 98
God Stats
2W - 3L
1,567 SR
Queue Stats
251W - 240L
1,516 Elo+
Party 1
Cabrakan
Cabrakan
OneEyedKan3k1
Cabrakan
Level 106
God Stats
2W - 2L
1,616 SR
Queue Stats
105W - 101L
1,457 Elo+
Party 1
Ymir
Ymir
dissolutechris
Ymir
Level 61
God Stats
2W - 1L
1,835 SR
Queue Stats
126W - 127L
1,472 Elo+
Solo
Merlin
Merlin
xYasei
Merlin
Level 65
God Stats
4W - 4L
1,649 SR
Queue Stats
267W - 282L
1,429 Elo+
Party 1
Sol
Sol
xx_Uzui
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,338 Elo+
Party 1
Team Averages
Level 70
1,633 SR
1,442 Elo+

VS

Team Averages
Level 57
1,515 SR
1,465 Elo+
Hel
Hel
Alexline8104
Hel
Level 76
God Stats
14W - 21L
1,427 SR
Queue Stats
419W - 417L
1,466 Elo+
Solo
Ne Zha
Ne Zha
Beav96
Ne Zha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,385 Elo+
Solo
Neith
Neith
DookeyPump1
Neith
Level 49
God Stats
174W - 127L
1,602 SR
Queue Stats
174W - 127L
1,527 Elo+
Solo
Olorun
Olorun
idontgetgirl972
Olorun
Level 24
God Stats
14W - 8L
1,551 SR
Queue Stats
61W - 66L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
macarbeenjoyer
Baron Samedi
Level 67
God Stats
10W - 6L
1,494 SR
Queue Stats
157W - 169L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MarMeezzy
Bellona
14
1 / 1 / 4
8,533
502
7,256
16,247
14,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
OneEyedKan3k1
Cabrakan
13
3 / 7 / 2
7,814
460
7,884
19,598
13,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 5 / 4
6,989
411
5,302
15,488
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
xYasei
Merlin
14
5 / 5 / 3
8,854
521
16,043
13,122
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
11
1 / 4 / 2
7,600
447
5,409
11,368
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,758
515
8,112
14,843
10,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Beav96
Ne Zha
13
3 / 3 / 4
8,233
484
6,005
17,996
7,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 2 / 1
9,517
560
13,730
12,511
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 1 / 4
8,430
496
7,534
11,979
5,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
macarbeenjoyer
Baron Samedi
16
9 / 3 / 6
10,166
598
15,670
12,960
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
10
Kills
22
22
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Ne Zha
Beav96
Ne Zha
3
3
4
1.67
W
4
2
1
2.25
L
Bellona
MarMeezzy
Bellona
1
1
4
3
L
Cabrakan
OneEyedKan3k1
Cabrakan
3
7
2
0.57
L
0
5
4
0.4
W
3
1
4
5
W
Baron Samedi
macarbeenjoyer
Baron Samedi
9
3
6
4
L
Merlin
xYasei
Merlin
5
5
3
1.3
L
Sol
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,894
Damage
51,051
75,823
Taken
70,289
47,830
Mitigated
35,717
15,111
Healing
29,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,112
996
4,680
5,833
14,843
10,000
0
7,036
7,807
57,769
0
W
Ne Zha
Beav96
Ne Zha
6,005
1,737
0
4,834
17,996
7,450
0
8,534
9,462
0
57,598
W
13,730
6,244
0
3,649
12,511
5,343
388
4,499
8,012
0
64,512
L
Bellona
MarMeezzy
Bellona
7,256
863
0
3,651
16,247
14,587
0
1,853
14,394
0
56,823
L
Cabrakan
OneEyedKan3k1
Cabrakan
7,884
870
0
6,564
19,598
13,163
0
5,697
13,901
52,314
0
L
5,302
461
386
2,017
15,488
11,466
136
10,837
4,651
18,477
0
W
7,534
3,884
210
5,490
11,979
5,977
863
8,602
3,377
48,568
2,841
W
Baron Samedi
macarbeenjoyer
Baron Samedi
15,670
2,128
723
3,818
12,960
6,947
1,289
7,654
5,306
80,534
0
L
Merlin
xYasei
Merlin
16,043
251
0
0
13,122
4,953
0
7,040
6,082
56,440
0
L
Sol
5,409
3,056
0
2,493
11,368
3,661
688
5,719
5,649
47,459
86

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
45,104
321
Minions Killed
444
0
Camps Cleared
0
1,567,401
Distance Traveled
1,532,838
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,758
515
68
4
0
313,946
3
W
Ne Zha
8,233
484
70
4
0
351,621
2
W
Neith
9,517
560
103
6
0
256,349
0
L
Bellona
8,533
502
86
5
0
341,757
0
L
Cabrakan
7,814
460
68
4
0
327,125
0
L
Ymir
6,989
411
24
1
0
296,279
0
W
Olorun
8,430
496
79
5
0
303,001
0
W
Baron Samedi
10,166
598
124
7
0
307,921
0
L
Merlin
8,854
521
74
4
0
318,178
0
L
Sol
7,600
447
69
4
0
284,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role