Player Matchup

Sol
Sol
CongoJit
Sol
Level 28
God Stats
4W - 3L
1,418 SR
Queue Stats
6W - 7L
1,359 Elo+
Party 1
Chernobog
Chernobog
softpeepeeman
Chernobog
Level 21
God Stats
7W - 3L
1,723 SR
Queue Stats
8W - 7L
1,358 Elo+
Party 1
Shiva
Shiva
spartan3hunna
Shiva
Level 47
God Stats
1W - 2L
1,253 SR
Queue Stats
42W - 36L
1,434 Elo+
Party 1
Team Averages
Level 32
1,464 SR
1,384 Elo+

VS

Team Averages
Level 42
1,547 SR
1,335 Elo+
Charon
Charon
Auto4Times
Charon
Level 48
God Stats
0W - 1L
1,508 SR
Queue Stats
12W - 10L
1,477 Elo+
Solo
Anhur
Anhur
OutlawDrum8
Anhur
Level 47
God Stats
8W - 8L
1,633 SR
Queue Stats
166W - 186L
1,394 Elo+
Solo
Sol
Sol
xLOKIEx
Sol
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
9,978
713
10,063
11,324
4,588
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
softpeepeeman
Chernobog
12
2 / 1 / 3
10,035
717
7,400
8,302
3,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 2
9,464
676
9,410
15,707
12,496
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Auto4Times
Charon
14
1 / 1 / 1
9,852
704
13,929
15,894
11,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 1
10,077
720
9,604
11,171
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
8
0 / 2 / 1
8,603
615
2,921
5,855
1,762
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
3
3
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
Auto4Times
Charon
1
1
1
1.5
W
1
0
4
3
L
2
2
1
1.25
W
Chernobog
softpeepeeman
Chernobog
2
1
3
3.5
W
2
2
2
1.5
L
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
26,454
35,333
Taken
32,920
20,262
Mitigated
18,324
13,837
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Auto4Times
Charon
13,929
1,283
0
6,218
15,894
11,090
311
5,519
10,375
40,716
0
W
10,063
3,588
0
5,965
11,324
4,588
602
6,537
4,787
44,483
0
L
9,604
4,919
0
3,622
11,171
5,472
783
3,013
8,158
0
50,700
W
Chernobog
softpeepeeman
Chernobog
7,400
4,409
0
1,545
8,302
3,178
631
3,833
4,469
0
32,225
W
9,410
1,044
1,395
4,932
15,707
12,496
88
7,706
8,001
0
32,719
L
Sol
2,921
868
0
702
5,855
1,762
426
1,940
3,915
13,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
28,532
132
Minions Killed
129
0
Camps Cleared
0
744,156
Distance Traveled
653,255
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,852
704
30
2
0
271,492
0
W
Sol
9,978
713
75
5
0
247,989
0
L
Anhur
10,077
720
77
6
0
219,280
3
W
Chernobog
10,035
717
35
3
0
228,449
0
W
Shiva
9,464
676
22
2
0
267,718
0
L
Sol
8,603
615
22
2
0
162,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role