Player Matchup

Guan Yu
Guan Yu
ACEMANIX
Guan Yu
Level 89
God Stats
5W - 4L
1,454 SR
Queue Stats
273W - 274L
1,427 Elo+
Party 1
Ra
Ra
Bryflo1
Ra
Level 76
God Stats
4W - 4L
1,518 SR
Queue Stats
92W - 98L
1,372 Elo+
Party 1
Surtr
Surtr
LordSlaughter42
Surtr
Level 64
God Stats
5W - 4L
1,383 SR
Queue Stats
208W - 220L
1,426 Elo+
Party 1
Skadi
Skadi
ProScavenger
Skadi
Level 35
God Stats
1W - 0L
1,120 SR
Queue Stats
3W - 2L
1,386 Elo+
Party 2
Xbalanque
Xbalanque
b52buff
Xbalanque
Level 27
God Stats
2W - 1L
1,534 SR
Queue Stats
3W - 2L
1,386 Elo+
Party 2
Team Averages
Level 58
1,402 SR
1,399 Elo+

VS

Team Averages
Level 80
1,489 SR
1,480 Elo+
Hercules
Hercules
 
Hercules
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Birsan27
Thanatos
Level 113
God Stats
198W - 207L
1,508 SR
Queue Stats
597W - 590L
1,391 Elo+
Solo
Anubis
Anubis
EZ SUBI
Anubis
Level 64
God Stats
8W - 9L
1,342 SR
Queue Stats
9W - 9L
1,358 Elo+
Solo
Izanami
Izanami
K1LL5H0T_789111
Izanami
Level 36
God Stats
2W - 2L
1,580 SR
Queue Stats
2W - 2L
1,687 Elo+
Solo
Ares
Ares
bullterrier_tito
Ares
Level 129
God Stats
220W - 248L
1,512 SR
Queue Stats
414W - 450L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ACEMANIX
Guan Yu
11
0 / 4 / 0
7,603
447
4,393
12,246
9,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 3
8,517
501
6,647
9,482
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 2
8,439
496
7,536
14,154
13,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 1 / 1
8,721
513
13,331
9,946
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
b52buff
Xbalanque
13
2 / 4 / 2
7,925
466
7,286
11,791
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 0 / 1
8,851
521
7,821
11,990
14,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Birsan27
Thanatos
13
8 / 5 / 1
8,107
477
14,820
19,908
9,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
EZ SUBI
Anubis
1
0 / 0 / 0
4,715
277
0
0
0
11
1 / 4 / 3
7,267
427
6,735
9,768
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 3
7,442
438
6,496
20,398
21,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
12
Kills
14
14
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
0
1
4.5
W
Guan Yu
ACEMANIX
Guan Yu
0
4
0
0
L
Thanatos
Birsan27
Thanatos
8
5
1
1.7
W
2
2
3
1.75
L
Anubis
EZ SUBI
Anubis
0
0
0
0
L
1
4
3
0.63
W
3
3
2
1.33
W
5
1
1
5.5
W
Xbalanque
b52buff
Xbalanque
2
4
2
0.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,193
Damage
35,872
57,619
Taken
62,064
33,472
Mitigated
49,096
19,754
Healing
19,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,821
2,564
0
4,872
11,990
14,218
80
1,827
9,355
0
57,341
W
Guan Yu
ACEMANIX
Guan Yu
4,393
991
2
4,400
12,246
9,981
0
0
12,246
0
42,124
L
Thanatos
Birsan27
Thanatos
14,820
3,905
0
10,502
19,908
9,268
622
2,211
17,697
0
50,943
W
6,647
1,580
228
4,644
9,482
3,639
386
750
8,732
59,536
0
L
Anubis
EZ SUBI
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
6,735
5,060
0
580
9,768
3,931
1,231
689
9,079
0
55,355
W
7,536
3,197
0
3,939
14,154
13,456
128
2,941
11,213
609
29,433
W
13,331
7,346
275
4,289
9,946
3,082
2,671
1,690
8,256
0
56,017
W
Xbalanque
b52buff
Xbalanque
7,286
5,787
0
1,977
11,791
3,314
1,520
1,115
10,676
0
38,368
L
6,496
673
0
3,925
20,398
21,679
0
2,062
18,231
31,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,205
Gold Earned
36,382
335
Minions Killed
290
0
Camps Cleared
0
1,546,877
Distance Traveled
1,187,432
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,851
521
97
6
0
324,112
2
W
Guan Yu
7,603
447
56
3
0
272,364
0
L
Thanatos
8,107
477
50
3
0
337,853
2
W
Ra
8,517
501
85
5
0
304,246
8
L
Anubis
4,715
277
0
0
0
0
0
L
Izanami
7,267
427
113
7
0
222,092
3
W
Surtr
8,439
496
50
3
0
316,974
6
W
Skadi
8,721
513
72
4
0
321,048
0
W
Xbalanque
7,925
466
72
4
0
332,245
0
L
Ares
7,442
438
30
2
0
303,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role