Player Matchup

Cerberus
Cerberus
BrockLesmar
Cerberus
Level 26
God Stats
1W - 1L
1,541 SR
Queue Stats
45W - 34L
1,497 Elo+
Party 3
Tyr
Tyr
Grant thomas890
Tyr
Level 18
God Stats
2W - 2L
1,775 SR
Queue Stats
15W - 15L
1,425 Elo+
Party 3
Nu Wa
Nu Wa
JACK365
Nu Wa
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Nox
Nox
Skar2795
Nox
Level 28
God Stats
7W - 17L
1,355 SR
Queue Stats
43W - 64L
1,348 Elo+
Solo
Ratatoskr
Ratatoskr
gianmarcosg
Ratatoskr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 24
1,534 SR
1,454 Elo+

VS

Team Averages
Level 43
1,645 SR
1,538 Elo+
Poseidon
Poseidon
Gr4vi
Poseidon
Level 11
God Stats
22W - 6L
1,500 SR
Queue Stats
78W - 20L
1,639 Elo+
Solo
Ne Zha
Ne Zha
KevinMbabu
Ne Zha
Level 26
God Stats
4W - 5L
1,654 SR
Queue Stats
116W - 120L
1,442 Elo+
Solo
Arachne
Arachne
LGNS lPowerZ
Arachne
Level 28
God Stats
33W - 25L
1,599 SR
Queue Stats
60W - 75L
1,425 Elo+
Solo
Cupid
Cupid
Shadóws
Cupid
Level 144
God Stats
1W - 0L
1,697 SR
Queue Stats
3W - 0L
1,684 Elo+
Party 2
Ymir
Ymir
Yopassthat
Ymir
Level 5
God Stats
3W - 0L
1,776 SR
Queue Stats
3W - 1L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrockLesmar
Cerberus
15
3 / 4 / 5
9,541
867
13,020
22,053
27,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 5
8,925
811
8,597
16,462
16,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nu Wa
JACK365
Nu Wa
14
2 / 4 / 3
8,603
782
10,964
9,800
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 3
8,531
776
6,368
9,499
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
gianmarcosg
Ratatoskr
15
2 / 8 / 1
8,957
814
3,193
15,637
6,160
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gr4vi
Poseidon
19
7 / 1 / 10
11,387
1,035
20,092
10,073
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
KevinMbabu
Ne Zha
16
3 / 3 / 7
9,329
848
9,518
12,912
8,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
LGNS lPowerZ
Arachne
15
1 / 1 / 8
9,266
842
7,623
10,490
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
Shadóws
Cupid
18
11 / 2 / 6
11,132
1,012
23,649
12,559
5,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 11
9,935
903
5,040
12,816
12,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
9
Kills
23
23
Deaths
9
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BrockLesmar
Cerberus
3
4
5
1.38
W
Poseidon
Gr4vi
Poseidon
7
1
10
12
L
1
3
5
1.17
L
Nu Wa
JACK365
Nu Wa
2
4
3
0.88
W
Ne Zha
KevinMbabu
Ne Zha
3
3
7
2.17
W
Arachne
LGNS lPowerZ
Arachne
1
1
8
5
W
Cupid
Shadóws
Cupid
11
2
6
7
L
1
4
3
0.63
W
1
2
11
3.25
L
Ratatoskr
gianmarcosg
Ratatoskr
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,142
Damage
65,922
73,451
Taken
58,850
57,727
Mitigated
36,635
9,019
Healing
15,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BrockLesmar
Cerberus
13,020
1,110
0
5,127
22,053
27,695
0
9,128
12,925
26,389
443
W
Poseidon
Gr4vi
Poseidon
20,092
4,469
0
4,226
10,073
4,363
3,213
5,434
4,610
77,195
0
L
8,597
919
0
1,121
16,462
16,096
0
5,113
11,349
620
24,652
L
Nu Wa
JACK365
Nu Wa
10,964
4,297
0
210
9,800
3,736
69
2,833
6,967
26,485
0
W
Ne Zha
KevinMbabu
Ne Zha
9,518
3,087
0
2,196
12,912
8,157
1,034
5,424
7,380
0
25,028
W
Arachne
LGNS lPowerZ
Arachne
7,623
4,819
0
2,249
10,490
5,773
0
4,262
6,154
0
28,564
W
Cupid
Shadóws
Cupid
23,649
16,846
1,420
4,963
12,559
5,399
1,475
6,968
5,388
0
64,894
L
6,368
287
0
750
9,499
4,040
0
3,428
6,071
26,944
0
W
5,040
1,107
0
742
12,816
12,943
369
7,688
4,789
12,509
0
L
Ratatoskr
gianmarcosg
Ratatoskr
3,193
482
0
1,811
15,637
6,160
0
4,630
11,007
0
8,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,557
Gold Earned
51,049
204
Minions Killed
293
0
Camps Cleared
0
1,117,978
Distance Traveled
1,269,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,541
867
47
4
0
220,950
0
W
Poseidon
11,387
1,035
128
12
0
264,223
0
L
Tyr
8,925
811
40
4
0
244,093
0
L
Nu Wa
8,603
782
44
4
0
209,365
0
W
Ne Zha
9,329
848
24
2
0
224,243
0
W
Arachne
9,266
842
31
3
0
286,998
0
W
Cupid
11,132
1,012
86
8
0
247,013
0
L
Nox
8,531
776
59
5
0
224,340
0
W
Ymir
9,935
903
24
2
0
246,564
0
L
Ratatoskr
8,957
814
14
1
0
219,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role