Player Matchup

Chaac
Chaac
Bruisers3000
Chaac
Level 103
God Stats
4W - 2L
1,554 SR
Queue Stats
35W - 36L
1,507 Elo+
Party 2
Sobek
Sobek
bruno4ao
Sobek
Level 126
God Stats
1W - 0L
1,686 SR
Queue Stats
117W - 95L
1,617 Elo+
Party 2
Poseidon
Poseidon
jaysvveatsmurf
Poseidon
Level 28
God Stats
2W - 0L
1,662 SR
Queue Stats
36W - 22L
1,632 Elo+
Party 2
Baron Samedi
Baron Samedi
kxlled-you
Baron Samedi
Level 18
God Stats
2W - 2L
1,577 SR
Queue Stats
5W - 14L
1,167 Elo+
Party 3
Mercury
Mercury
superXXDragon68
Mercury
Level 129
God Stats
3W - 3L
1,419 SR
Queue Stats
8W - 22L
1,223 Elo+
Party 3
Team Averages
Level 81
1,579 SR
1,429 Elo+

VS

Team Averages
Level 25
1,421 SR
1,345 Elo+
Medusa
Medusa
JACO944
Medusa
Level 27
God Stats
5W - 3L
1,534 SR
Queue Stats
8W - 14L
1,169 Elo+
Party 1
Janus
Janus
SudokusInk
Janus
Level 8
God Stats
0W - 2L
1,351 SR
Queue Stats
2W - 4L
1,473 Elo+
Solo
Serqet
Serqet
oKeeper
Serqet
Level 47
God Stats
4W - 1L
1,579 SR
Queue Stats
10W - 15L
1,291 Elo+
Party 1
King Arthur
King Arthur
sinister2341
King Arthur
Level 29
God Stats
5W - 6L
1,108 SR
Queue Stats
146W - 225L
1,316 Elo+
Solo
Maui
Maui
technofreak83
Maui
Level 13
God Stats
2W - 4L
1,532 SR
Queue Stats
4W - 8L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
5,803
967
3,349
7,379
5,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
bruno4ao
Sobek
11
4 / 1 / 6
6,180
1,030
4,165
4,776
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
12
7 / 1 / 4
7,081
1,180
9,837
6,876
2,283
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
kxlled-you
Baron Samedi
10
0 / 1 / 6
5,418
903
3,822
3,119
1,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 10
6,404
1,067
4,797
3,792
1,294
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JACO944
Medusa
11
1 / 5 / 1
5,657
943
3,200
7,835
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
13
3 / 2 / 1
6,495
1,083
5,773
5,099
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
oKeeper
Serqet
11
1 / 4 / 0
5,842
974
2,382
6,800
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
sinister2341
King Arthur
7
0 / 0 / 0
3,479
580
0
0
0
10
0 / 3 / 2
5,530
922
1,667
9,016
6,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
14
Kills
5
6
Deaths
14
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
L
Medusa
JACO944
Medusa
1
5
1
0.3
L
Janus
3
2
1
1.75
W
Sobek
bruno4ao
Sobek
4
1
6
7
W
Poseidon
7
1
4
9
W
Baron Samedi
kxlled-you
Baron Samedi
0
1
6
3
L
Serqet
oKeeper
Serqet
1
4
0
0.25
L
King Arthur
sinister2341
King Arthur
0
0
0
0
W
3
0
10
8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
13,022
25,942
Taken
28,750
14,519
Mitigated
14,849
7,635
Healing
2,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,349
139
0
2,008
7,379
5,584
280
2,201
5,064
0
15,302
L
Medusa
JACO944
Medusa
3,200
1,233
0
645
7,835
3,123
755
4,573
2,927
0
12,275
L
Janus
5,773
292
0
447
5,099
1,997
0
2,160
2,620
20,656
0
W
Sobek
bruno4ao
Sobek
4,165
324
0
1,931
4,776
4,147
0
769
3,853
7,670
0
W
Poseidon
9,837
2,513
0
2,180
6,876
2,283
556
1,787
5,067
24,079
0
W
Baron Samedi
kxlled-you
Baron Samedi
3,822
260
599
154
3,119
1,211
776
1,519
1,538
9,645
0
L
Serqet
oKeeper
Serqet
2,382
475
0
0
6,800
3,411
741
4,571
2,105
0
11,064
L
King Arthur
sinister2341
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
4,797
1,585
0
763
3,792
1,294
361
904
2,832
0
10,250
L
1,667
430
508
705
9,016
6,318
0
6,028
2,896
3,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,886
Gold Earned
27,003
103
Minions Killed
91
0
Camps Cleared
0
731,372
Distance Traveled
588,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,803
967
29
5
0
139,811
0
L
Medusa
5,657
943
22
4
0
134,740
0
L
Janus
6,495
1,083
46
8
0
142,640
0
W
Sobek
6,180
1,030
5
1
0
143,020
0
W
Poseidon
7,081
1,180
37
6
0
144,126
0
W
Baron Samedi
5,418
903
14
2
0
133,976
0
L
Serqet
5,842
974
22
4
0
159,877
0
L
King Arthur
3,479
580
0
0
0
0
0
W
Mercury
6,404
1,067
18
3
0
170,439
0
L
Maui
5,530
922
1
0
0
151,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role