Player Matchup

Sol
Sol
ReizerRenegade
Sol
Level 71
God Stats
2W - 4L
1,215 SR
Queue Stats
96W - 69L
1,595 Elo+
Party 1
Thanatos
Thanatos
TheonlySpartan
Thanatos
Level 51
God Stats
17W - 8L
1,698 SR
Queue Stats
97W - 91L
1,523 Elo+
Party 1
Osiris
Osiris
Wolfofthewest5
Osiris
Level 15
God Stats
2W - 0L
1,984 SR
Queue Stats
12W - 11L
1,625 Elo+
Party 1
Team Averages
Level 46
1,633 SR
1,581 Elo+

VS

Team Averages
Level 45
1,500 SR
1,396 Elo+
King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CongLock
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
GrumpyMonk7965
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 67L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 6
8,131
1,016
9,736
6,506
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
10
7 / 0 / 6
7,984
998
4,902
4,071
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 0 / 12
6,532
817
4,406
5,880
5,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 5 / 0
5,184
648
2,495
11,803
8,523
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
CongLock
Neith
8
0 / 4 / 0
5,250
656
3,476
5,422
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 6 / 0
5,190
649
2,358
6,200
2,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
15
Kills
0
0
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
0
0
L
Neith
CongLock
Neith
0
4
0
0
L
0
6
0
0
W
8
0
6
11
W
Thanatos
7
0
6
10
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,044
Damage
8,329
16,457
Taken
23,425
9,455
Mitigated
12,435
9,035
Healing
892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,495
591
0
0
11,803
8,523
0
4,079
7,504
0
11,624
L
Neith
CongLock
Neith
3,476
1,347
0
649
5,422
1,880
0
2,670
2,598
0
14,666
L
2,358
536
0
243
6,200
2,032
0
3,090
2,920
11,086
0
W
9,736
3,421
0
3,983
6,506
2,614
2,052
1,187
5,319
40,227
4,487
W
Thanatos
4,902
1,183
0
4,141
4,071
1,615
267
132
3,939
0
23,472
W
4,406
1,532
0
911
5,880
5,226
309
1,275
4,605
0
8,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,647
Gold Earned
15,624
95
Minions Killed
42
0
Camps Cleared
0
442,657
Distance Traveled
343,747
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,184
648
10
1
0
138,645
0
L
Neith
5,250
656
23
3
0
105,931
0
L
Scylla
5,190
649
9
1
0
99,171
0
W
Sol
8,131
1,016
65
8
0
139,669
0
W
Thanatos
7,984
998
26
3
0
157,939
1
W
Osiris
6,532
817
4
1
0
145,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role