Player Matchup

Xbalanque
Xbalanque
Platinum III
JaffuCake
Xbalanque
Platinum III
Level 156
God Stats
13W - 12L
1,395 SR
Queue Stats
362W - 360L
1,807 MMR
Party 1
Thor
Thor
Diamond III
Shrowdz
Thor
Diamond III
Level 170
God Stats
2W - 8L
1,715 SR
Queue Stats
82W - 72L
2,217 MMR
Solo
Scylla
Scylla
Diamond I
TheViperWithin
Scylla
Diamond I
Level 163
God Stats
54W - 43L
1,700 SR
Queue Stats
757W - 823L
2,474 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 163
1,603 SR
2,166 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 82
1,540 SR
2,161 MMR
Merlin
Merlin
Platinum III
CuleadoPorPepsi
Merlin
Platinum III
Level 67
God Stats
0W - 1L
1,312 SR
Queue Stats
33W - 30L
2,128 MMR
Solo
Anhur
Anhur
Diamond IV
FLOWHP
Anhur
Diamond IV
Level 61
God Stats
6W - 7L
1,715 SR
Queue Stats
252W - 289L
2,241 MMR
Solo
Geb
Geb
Masters
Presssurre
Geb
Masters
Level 117
God Stats
9W - 10L
1,593 SR
Queue Stats
361W - 336L
2,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JaffuCake
Xbalanque
14
5 / 2 / 9
11,208
862
12,843
13,934
5,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Shrowdz
Thor
13
1 / 1 / 12
10,325
794
12,873
12,652
6,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
8 / 0 / 6
12,276
944
12,328
5,478
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
CharonNe ZhaAchillesThothKuzenbo

VS

Bans
MartichorasBacchusSobekAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
9,602
739
8,005
11,973
5,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
FLOWHP
Anhur
11
0 / 6 / 1
8,713
670
5,400
14,718
4,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 4 / 1
8,837
680
7,688
14,693
13,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
3
3
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Anhur
FLOWHP
Anhur
0
6
1
0.08
W
Xbalanque
JaffuCake
Xbalanque
5
2
9
4.75
L
1
4
1
0.38
W
Thor
Shrowdz
Thor
1
1
12
7
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,044
Damage
21,093
32,064
Taken
41,384
13,973
Mitigated
24,009
8,449
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,005
132
0
1,777
11,973
5,321
0
3,777
8,010
49,350
0
L
Anhur
FLOWHP
Anhur
5,400
2,552
0
1,340
14,718
4,847
0
4,073
10,409
0
27,543
W
Xbalanque
JaffuCake
Xbalanque
12,843
6,310
0
3,452
13,934
5,392
2,310
6,310
6,780
0
67,452
L
7,688
86
0
1,283
14,693
13,841
0
3,930
10,507
20,276
554
W
Thor
Shrowdz
Thor
12,873
1,878
0
2,287
12,652
6,277
221
3,872
8,256
0
27,313
W
12,328
1,106
0
2,710
5,478
2,304
982
3,347
1,715
58,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,809
Gold Earned
27,152
168
Minions Killed
137
0
Camps Cleared
0
763,472
Distance Traveled
681,567
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,602
739
70
5
0
199,449
2
L
Anhur
8,713
670
52
4
0
220,621
2
W
Xbalanque
11,208
862
64
5
0
246,712
0
L
Geb
8,837
680
15
1
0
261,497
0
W
Thor
10,325
794
21
2
0
268,021
5
W
Scylla
12,276
944
83
6
0
248,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role