Player Matchup

Janus
Janus
BettyPhuckzer
Janus
Level 128
God Stats
6W - 13L
1,197 SR
Queue Stats
477W - 458L
1,419 Elo+
Solo
Mulan
Mulan
MarMeezzy
Mulan
Level 98
God Stats
21W - 16L
1,559 SR
Queue Stats
251W - 240L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
OneEyedKan3k1
Maman Brigitte
Level 106
God Stats
10W - 8L
1,451 SR
Queue Stats
105W - 101L
1,438 Elo+
Party 2
Maui
Maui
uT Marie
Maui
Level 68
God Stats
5W - 11L
1,189 SR
Queue Stats
201W - 212L
1,488 Elo+
Solo
Medusa
Medusa
xYasei
Medusa
Level 64
God Stats
3W - 4L
1,565 SR
Queue Stats
267W - 282L
1,409 Elo+
Party 2
Team Averages
Level 93
1,392 SR
1,451 Elo+

VS

Team Averages
Level 91
1,410 SR
1,374 Elo+
Nike
Nike
LethalWAGSTAFF
Nike
Level 94
God Stats
0W - 4L
1,172 SR
Queue Stats
9W - 14L
1,390 Elo+
Solo
Danzaburou
Danzaburou
Mkth101
Danzaburou
Level 106
God Stats
4W - 6L
1,425 SR
Queue Stats
185W - 209L
1,443 Elo+
Party 1
Fenrir
Fenrir
TrawAlmighty
Fenrir
Level 109
God Stats
7W - 12L
1,685 SR
Queue Stats
327W - 326L
1,543 Elo+
Party 1
Tiamat
Tiamat
fluffyMAN2900
Tiamat
Level 32
God Stats
5W - 12L
1,167 SR
Queue Stats
10W - 33L
958 Elo+
Solo
Sun Wukong
Sun Wukong
thatkidjuice14
Sun Wukong
Level 115
God Stats
23W - 16L
1,600 SR
Queue Stats
473W - 464L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,265
727
3,257
3,078
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
MarMeezzy
Mulan
10
1 / 2 / 1
5,820
582
4,412
9,452
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
OneEyedKan3k1
Maman Brigitte
11
3 / 1 / 6
6,333
633
6,577
8,292
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
9
2 / 0 / 6
6,358
636
2,733
6,756
4,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
xYasei
Medusa
10
7 / 0 / 4
6,424
642
10,218
4,771
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,600
460
3,090
9,875
4,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Mkth101
Danzaburou
7
0 / 6 / 0
4,329
433
2,626
8,435
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
11
2 / 1 / 1
5,872
587
2,992
9,475
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 0
4,481
448
2,047
6,654
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
thatkidjuice14
Sun Wukong
10
1 / 2 / 2
5,827
583
6,035
8,752
6,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
3
3
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
0
4
0
0
W
Mulan
MarMeezzy
Mulan
1
2
1
0.75
L
Danzaburou
Mkth101
Danzaburou
0
6
0
0
W
Maman Brigitte
OneEyedKan3k1
Maman Brigitte
3
1
6
6
L
Fenrir
2
1
1
2.5
L
0
3
0
0
L
Sun Wukong
thatkidjuice14
Sun Wukong
1
2
2
1
W
Maui
2
0
6
5
W
Medusa
xYasei
Medusa
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,197
Damage
16,790
32,349
Taken
43,191
15,041
Mitigated
20,552
11,110
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,257
134
0
706
3,078
1,040
0
1,135
1,943
56,391
0
L
3,090
547
192
1,620
9,875
4,698
0
1,766
8,109
0
16,984
W
Mulan
MarMeezzy
Mulan
4,412
661
0
3,058
9,452
5,326
0
181
9,271
0
33,093
L
Danzaburou
Mkth101
Danzaburou
2,626
804
0
951
8,435
2,914
0
2,342
6,093
0
19,174
W
Maman Brigitte
OneEyedKan3k1
Maman Brigitte
6,577
225
20
4,661
8,292
2,918
0
516
7,776
42,471
0
L
Fenrir
2,992
1,354
0
2,464
9,475
3,967
0
1,931
7,488
0
44,423
L
2,047
172
0
907
6,654
2,972
0
3,424
3,060
23,587
0
L
Sun Wukong
thatkidjuice14
Sun Wukong
6,035
850
0
1,024
8,752
6,001
0
2,878
5,874
436
35,463
W
Maui
2,733
767
109
2,081
6,756
4,051
259
307
6,449
20,663
0
W
Medusa
xYasei
Medusa
10,218
4,996
0
475
4,771
1,706
400
344
4,427
0
39,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
25,109
309
Minions Killed
227
0
Camps Cleared
0
1,045,486
Distance Traveled
990,233
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,265
727
103
10
0
228,075
0
L
Nike
4,600
460
27
3
0
199,019
0
W
Mulan
5,820
582
60
6
0
181,985
0
L
Danzaburou
4,329
433
26
3
0
180,526
1
W
Maman Brigitte
6,333
633
69
7
0
246,611
0
L
Fenrir
5,872
587
84
8
0
224,772
0
L
Tiamat
4,481
448
39
4
0
197,282
0
L
Sun Wukong
5,827
583
51
5
0
188,634
3
W
Maui
6,358
636
34
3
0
181,532
1
W
Medusa
6,424
642
43
4
0
207,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role