Player Matchup

Anubis
Anubis
ChIsPoLaS
Anubis
Level 156
God Stats
16W - 6L
1,866 SR
Queue Stats
397W - 379L
1,463 Elo+
Solo
Neith
Neith
Dr-Mezcalina
Neith
Level 129
God Stats
7W - 3L
1,845 SR
Queue Stats
816W - 794L
1,529 Elo+
Solo
Artio
Artio
LeDindonBarbar
Artio
Level 122
God Stats
2W - 2L
1,398 SR
Queue Stats
234W - 209L
1,556 Elo+
Party 1
Hun Batz
Hun Batz
POOOooiiiIIiL
Hun Batz
Level 81
God Stats
7W - 6L
1,514 SR
Queue Stats
254W - 236L
1,534 Elo+
Party 1
Ares
Ares
lovedontkill
Ares
Level 133
God Stats
7W - 2L
1,610 SR
Queue Stats
120W - 105L
1,583 Elo+
Solo
Team Averages
Level 124
1,647 SR
1,533 Elo+

VS

Team Averages
Level 136
1,550 SR
1,503 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Black4iNi
Bacchus
Level 108
God Stats
1W - 2L
1,660 SR
Queue Stats
19W - 26L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
karafillis1312
Baron Samedi
Level 147
God Stats
5W - 12L
1,364 SR
Queue Stats
195W - 178L
1,485 Elo+
Party 3
Martichoras
Martichoras
simpirimpiksa
Martichoras
Level 146
God Stats
21W - 9L
1,705 SR
Queue Stats
240W - 209L
1,489 Elo+
Party 3
Thanatos
Thanatos
twembledore
Thanatos
Level 140
God Stats
13W - 19L
1,522 SR
Queue Stats
129W - 124L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChIsPoLaS
Anubis
13
6 / 0 / 1
7,978
725
8,510
8,137
4,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 0 / 1
6,113
556
5,262
6,580
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 3
6,474
589
7,064
13,346
13,482
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
POOOooiiiIIiL
Hun Batz
11
3 / 2 / 3
6,496
591
6,366
9,745
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 2
6,139
558
3,411
7,350
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 2 / 4
7,043
640
9,107
15,141
9,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bacchus
Black4iNi
Bacchus
8
0 / 1 / 0
5,397
491
3,376
10,318
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
karafillis1312
Baron Samedi
10
0 / 4 / 0
5,398
491
3,672
6,678
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
simpirimpiksa
Martichoras
10
0 / 0 / 0
5,759
524
5,064
6,352
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
twembledore
Thanatos
12
5 / 4 / 1
6,872
625
7,453
11,773
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
7
7
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
4
2
L
Bacchus
Black4iNi
Bacchus
0
1
0
0
W
Anubis
ChIsPoLaS
Anubis
6
0
1
6.5
W
0
0
1
0.5
W
1
5
3
0.5
W
Hun Batz
POOOooiiiIIiL
Hun Batz
3
2
3
2.25
L
Baron Samedi
karafillis1312
Baron Samedi
0
4
0
0
W
1
0
2
2
L
Martichoras
simpirimpiksa
Martichoras
0
0
0
0
L
Thanatos
twembledore
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,613
Damage
28,672
45,158
Taken
50,262
28,782
Mitigated
27,730
16,898
Healing
19,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,107
3,437
0
4,960
15,141
9,114
0
5,997
9,144
0
45,351
L
Bacchus
Black4iNi
Bacchus
3,376
475
0
2,571
10,318
8,187
0
5,300
5,018
12,758
0
W
Anubis
ChIsPoLaS
Anubis
8,510
541
0
6,293
8,137
4,013
566
3,025
4,928
81,890
0
W
5,262
1,821
0
3,396
6,580
2,646
216
791
5,789
0
50,229
W
7,064
729
170
4,634
13,346
13,482
0
0
13,346
42,355
0
W
Hun Batz
POOOooiiiIIiL
Hun Batz
6,366
2,088
0
970
9,745
2,750
0
1,102
8,513
0
39,111
L
Baron Samedi
karafillis1312
Baron Samedi
3,672
162
209
1,224
6,678
2,686
0
3,888
2,790
34,050
0
W
3,411
220
0
1,435
7,350
5,891
0
1,746
5,534
16,248
0
L
Martichoras
simpirimpiksa
Martichoras
5,064
1,730
0
1,746
6,352
2,715
0
576
5,776
0
53,555
L
Thanatos
twembledore
Thanatos
7,453
2,044
0
8,658
11,773
5,028
0
3,224
8,549
0
49,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,200
Gold Earned
30,469
381
Minions Killed
308
0
Camps Cleared
0
1,154,920
Distance Traveled
1,116,254
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,043
640
73
7
0
221,009
1
L
Bacchus
5,397
491
18
2
0
224,427
0
W
Anubis
7,978
725
145
13
0
220,666
0
W
Neith
6,113
556
84
8
0
210,221
2
W
Artio
6,474
589
69
6
0
212,323
4
W
Hun Batz
6,496
591
62
6
0
271,608
4
L
Baron Samedi
5,398
491
67
6
0
227,853
0
W
Ares
6,139
558
21
2
0
240,102
4
L
Martichoras
5,759
524
80
7
0
201,716
0
L
Thanatos
6,872
625
70
6
0
241,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role