Player Matchup

Sol
Sol
Silver III
AbyssWalker07
Sol
Silver III
Level 135
God Stats
9W - 7L
1,226 SR
Queue Stats
39W - 42L
1,293 MMR
Party 1
Medusa
Medusa
Silver I
Elixil
Medusa
Silver I
Level 148
God Stats
54W - 44L
1,547 SR
Queue Stats
168W - 180L
1,235 MMR
Solo
Bacchus
Bacchus
Silver II
steevenja93
Bacchus
Silver II
Level 173
God Stats
20W - 15L
1,567 SR
Queue Stats
41W - 43L
1,262 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,447 SR
1,263 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 80
1,646 SR
1,139 MMR
Chernobog
Chernobog
Silver II
EazyBJ
Chernobog
Silver II
Level 48
God Stats
2W - 1L
1,772 SR
Queue Stats
77W - 77L
1,314 MMR
Solo
Anubis
Anubis
Silver III
NJOYurDay
Anubis
Silver III
Level 83
God Stats
1W - 1L
1,677 SR
Queue Stats
23W - 36L
1,331 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
nicopas
Kuzenbo
Silver IV
Level 108
God Stats
3W - 7L
1,488 SR
Queue Stats
217W - 251L
772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
12,896
860
14,958
10,742
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Elixil
Medusa
15
4 / 3 / 7
11,774
785
11,218
12,976
5,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
steevenja93
Bacchus
14
0 / 0 / 11
10,797
720
10,970
15,226
19,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
VulcanAchillesNe ZhaDiscordiaCu Chulainn

VS

Bans
PersephoneShivaXbalanqueCharonHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EazyBJ
Chernobog
14
2 / 2 / 1
11,211
747
8,035
11,604
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
NJOYurDay
Anubis
13
0 / 6 / 3
10,233
682
10,061
11,011
6,062
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
nicopas
Kuzenbo
13
1 / 3 / 2
10,394
693
6,832
19,634
26,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
11
Kills
3
4
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Chernobog
EazyBJ
Chernobog
2
2
1
1.25
W
Medusa
Elixil
Medusa
4
3
7
2.5
L
Anubis
NJOYurDay
Anubis
0
6
3
0.25
L
Kuzenbo
nicopas
Kuzenbo
1
3
2
0.67
W
Bacchus
steevenja93
Bacchus
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,146
Damage
24,928
38,944
Taken
42,249
29,073
Mitigated
38,121
12,877
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,958
3,578
0
5,321
10,742
4,017
1,920
4,399
6,131
74,874
2,933
L
Chernobog
EazyBJ
Chernobog
8,035
3,467
0
2,636
11,604
5,449
0
7,220
3,664
0
55,587
W
Medusa
Elixil
Medusa
11,218
4,507
0
3,972
12,976
5,665
1,310
6,339
6,430
0
56,975
L
Anubis
NJOYurDay
Anubis
10,061
84
0
2,342
11,011
6,062
31
6,760
3,717
42,223
0
L
Kuzenbo
nicopas
Kuzenbo
6,832
2,540
0
2,816
19,634
26,610
0
10,640
7,948
15,766
0
W
Bacchus
steevenja93
Bacchus
10,970
1,002
0
3,584
15,226
19,391
0
5,586
9,220
22,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
31,838
201
Minions Killed
169
0
Camps Cleared
0
888,828
Distance Traveled
801,607
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,896
860
97
6
0
295,939
1
L
Chernobog
11,211
747
84
6
0
275,891
0
W
Medusa
11,774
785
84
6
0
282,172
0
L
Anubis
10,233
682
59
4
0
232,813
0
L
Kuzenbo
10,394
693
26
2
0
292,903
2
W
Bacchus
10,797
720
20
1
0
310,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role