Player Matchup

Yemoja
Yemoja
Cologne-Medic
Yemoja
Level 34
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 4L
1,153 Elo+
Party 1
Ra
Ra
Helliezer97
Ra
Level 148
God Stats
45W - 37L
1,566 SR
Queue Stats
263W - 266L
1,426 Elo+
Solo
Heimdallr
Heimdallr
xLeviathan1107
Heimdallr
Level 48
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 5L
1,161 Elo+
Party 1
Team Averages
Level 77
1,455 SR
1,247 Elo+

VS

Team Averages
Level 115
1,590 SR
1,428 Elo+
Heimdallr
Heimdallr
Toika69
Heimdallr
Level 114
God Stats
3W - 0L
1,763 SR
Queue Stats
53W - 41L
1,563 Elo+
Solo
Atlas
Atlas
drymx
Atlas
Level 106
God Stats
21W - 26L
1,419 SR
Queue Stats
106W - 122L
1,332 Elo+
Party 2
Merlin
Merlin
scorby97232
Merlin
Level 125
God Stats
72W - 49L
1,587 SR
Queue Stats
273W - 281L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
10,096
673
3,348
17,781
21,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
1 / 4 / 2
10,238
683
8,452
11,937
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
xLeviathan1107
Heimdallr
12
1 / 5 / 2
9,997
666
6,702
19,265
9,597
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Toika69
Heimdallr
16
7 / 1 / 5
12,699
847
24,147
14,216
6,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
drymx
Atlas
10
1 / 0 / 4
9,890
659
5,331
3,281
2,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
16
4 / 2 / 7
12,323
822
13,412
7,143
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
12
12
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
4
2
0.5
W
Heimdallr
Toika69
Heimdallr
7
1
5
9.5
W
Atlas
drymx
Atlas
1
0
4
3
W
Merlin
4
2
7
3.75
L
Heimdallr
xLeviathan1107
Heimdallr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,502
Damage
42,890
48,983
Taken
24,640
37,591
Mitigated
12,976
15,598
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,348
583
3,958
1,511
17,781
21,639
26
7,348
10,433
15,562
0
L
8,452
177
2,871
3,102
11,937
6,355
436
4,267
7,670
55,121
0
W
Heimdallr
Toika69
Heimdallr
24,147
12,368
0
4,143
14,216
6,823
1,629
7,443
6,693
0
67,324
W
Atlas
drymx
Atlas
5,331
1,815
0
250
3,281
2,996
375
1,323
1,958
12,722
0
W
Merlin
13,412
481
0
691
7,143
3,157
877
3,264
3,802
70,493
0
L
Heimdallr
xLeviathan1107
Heimdallr
6,702
3,224
466
3,690
19,265
9,597
234
7,436
11,829
0
30,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
34,912
149
Minions Killed
183
0
Camps Cleared
0
875,272
Distance Traveled
810,773
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,096
673
16
1
0
312,036
0
L
Ra
10,238
683
86
6
0
283,258
7
W
Heimdallr
12,699
847
79
5
0
291,353
0
W
Atlas
9,890
659
8
1
0
227,444
2
W
Merlin
12,323
822
96
6
0
291,976
1
L
Heimdallr
9,997
666
47
3
0
279,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role