Player Matchup

Discordia
Discordia
Aderious
Discordia
Level 86
God Stats
8W - 4L
1,509 SR
Queue Stats
198W - 177L
1,545 Elo+
Party 1
Thanatos
Thanatos
Aragon7280
Thanatos
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Spyrell
Tsukuyomi
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 259L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
fobjessica
Sylvanus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 192L
1,578 Elo+
Party 1
Merlin
Merlin
icywiener
Merlin
Level 106
God Stats
2W - 4L
1,595 SR
Queue Stats
160W - 144L
1,594 Elo+
Party 1
Team Averages
Level 99
1,521 SR
1,567 Elo+

VS

Team Averages
Level 95
1,465 SR
1,471 Elo+
Vamana
Vamana
Cambodia_Jones
Vamana
Level 72
God Stats
5W - 4L
1,563 SR
Queue Stats
309W - 313L
1,487 Elo+
Solo
Tiamat
Tiamat
GeekFreak4722
Tiamat
Level 35
God Stats
0W - 2L
1,329 SR
Queue Stats
123W - 146L
1,424 Elo+
Solo
Guan Yu
Guan Yu
Sha77am
Guan Yu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,245 Elo+
Solo
Danzaburou
Danzaburou
Whos_comingin2nd
Danzaburou
Level 129
God Stats
9W - 13L
1,432 SR
Queue Stats
391W - 299L
1,631 Elo+
Solo
Kumbhakarna
Kumbhakarna
ƒemmeƒatale
Kumbhakarna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 228L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aderious
Discordia
17
4 / 1 / 17
10,061
838
16,430
9,722
4,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Aragon7280
Thanatos
16
6 / 2 / 17
9,719
810
14,103
11,875
6,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Spyrell
Tsukuyomi
17
7 / 4 / 18
10,663
889
23,057
12,260
5,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
fobjessica
Sylvanus
17
2 / 1 / 19
9,565
797
7,518
11,909
10,850
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Merlin
icywiener
Merlin
18
8 / 3 / 12
11,189
932
13,776
11,240
5,479
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
9,208
767
13,050
18,570
16,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 5 / 6
9,251
771
14,354
12,719
9,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Sha77am
Guan Yu
12
0 / 5 / 3
7,263
605
2,246
16,087
9,822
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Whos_comingin2nd
Danzaburou
16
3 / 6 / 3
9,537
795
12,568
15,265
6,138
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
ƒemmeƒatale
Kumbhakarna
14
0 / 6 / 7
8,859
738
3,802
18,973
15,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
33
27
Kills
10
11
Deaths
27
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aderious
Discordia
4
1
17
12.5
W
Thanatos
Aragon7280
Thanatos
6
2
17
7.25
L
3
5
4
1
L
4
5
6
1.4
L
Guan Yu
Sha77am
Guan Yu
0
5
3
0.3
W
Tsukuyomi
Spyrell
Tsukuyomi
7
4
18
4
L
Danzaburou
Whos_comingin2nd
Danzaburou
3
6
3
0.75
W
Sylvanus
fobjessica
Sylvanus
2
1
19
11.5
W
Merlin
icywiener
Merlin
8
3
12
4.67
L
Kumbhakarna
ƒemmeƒatale
Kumbhakarna
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,884
Damage
46,020
57,006
Taken
81,614
33,276
Mitigated
58,038
28,642
Healing
26,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aderious
Discordia
16,430
774
2,111
1,842
9,722
4,676
1,074
2,073
7,391
32,119
0
W
Thanatos
Aragon7280
Thanatos
14,103
1,394
425
5,115
11,875
6,554
296
2,655
8,937
0
19,622
L
13,050
3,565
201
2,231
18,570
16,817
0
8,267
10,303
0
18,509
L
14,354
738
626
1,361
12,719
9,722
0
6,318
6,401
30,867
0
L
Guan Yu
Sha77am
Guan Yu
2,246
0
7,815
5,346
16,087
9,822
0
7,231
8,856
0
3,333
W
Tsukuyomi
Spyrell
Tsukuyomi
23,057
4,705
897
1,463
12,260
5,717
460
3,661
8,301
0
37,928
L
Danzaburou
Whos_comingin2nd
Danzaburou
12,568
4,187
703
3,033
15,265
6,138
0
6,934
8,331
0
31,507
W
Sylvanus
fobjessica
Sylvanus
7,518
2,383
8,113
6,389
11,909
10,850
415
4,966
6,767
14,541
0
W
Merlin
icywiener
Merlin
13,776
1,802
450
1,837
11,240
5,479
1,254
4,801
6,350
32,412
0
L
Kumbhakarna
ƒemmeƒatale
Kumbhakarna
3,802
113
2,963
2,400
18,973
15,539
0
8,974
9,999
7,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,197
Gold Earned
44,118
149
Minions Killed
108
0
Camps Cleared
0
1,213,064
Distance Traveled
1,059,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,061
838
44
4
0
266,538
0
W
Thanatos
9,719
810
11
1
0
248,842
0
L
Vamana
9,208
767
20
2
0
201,153
0
L
Tiamat
9,251
771
38
3
0
200,527
0
L
Guan Yu
7,263
605
3
0
0
236,552
0
W
Tsukuyomi
10,663
889
26
2
0
256,396
0
L
Danzaburou
9,537
795
40
3
0
206,848
0
W
Sylvanus
9,565
797
17
1
0
211,772
0
W
Merlin
11,189
932
51
4
0
229,516
0
L
Kumbhakarna
8,859
738
7
1
0
214,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role