Player Matchup

Discordia
Discordia
AustiBu
Discordia
Level 83
God Stats
63W - 11L
1,825 SR
Queue Stats
159W - 109L
1,655 Elo+
Party 2
Arachne
Arachne
Broscanor
Arachne
Level 55
God Stats
33W - 6L
1,780 SR
Queue Stats
125W - 93L
1,633 Elo+
Party 2
Atlas
Atlas
Paperbagman4
Atlas
Level 27
God Stats
29W - 6L
1,791 SR
Queue Stats
137W - 81L
1,602 Elo+
Party 2
Team Averages
Level 55
1,798 SR
1,630 Elo+

VS

Team Averages
Level 44
1,500 SR
1,416 Elo+
Janus
Janus
Cabredan
Janus
Level 41
God Stats
14W - 26L
1,387 SR
Queue Stats
156W - 183L
1,370 Elo+
Party 1
Geb
Geb
Gigi3932
Geb
Level 58
God Stats
0W - 1L
1,786 SR
Queue Stats
56W - 92L
1,461 Elo+
Solo
Thanatos
Thanatos
LeonFlex
Thanatos
Level 33
God Stats
0W - 2L
1,328 SR
Queue Stats
105W - 107L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AustiBu
Discordia
15
10 / 0 / 10
11,713
901
26,814
4,650
1,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Broscanor
Arachne
13
4 / 2 / 15
10,288
791
10,336
8,902
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 4 / 13
10,723
825
7,045
12,529
10,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cabredan
Janus
12
3 / 6 / 1
9,089
699
6,825
12,187
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 6 / 3
8,356
643
3,256
23,925
19,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
LeonFlex
Thanatos
12
3 / 8 / 3
9,684
745
6,296
15,646
5,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
20
Kills
6
6
Deaths
20
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
AustiBu
Discordia
10
0
10
15
W
Arachne
Broscanor
Arachne
4
2
15
5.75
L
Janus
Cabredan
Janus
3
6
1
0.58
L
0
6
3
0.25
L
Thanatos
LeonFlex
Thanatos
3
8
3
0.56
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,195
Damage
16,377
26,081
Taken
51,758
16,816
Mitigated
28,843
4,424
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AustiBu
Discordia
26,814
1,965
0
702
4,650
1,631
968
1,913
2,737
69,706
0
W
Arachne
Broscanor
Arachne
10,336
8,270
0
2,431
8,902
4,565
555
3,803
5,099
0
21,758
L
Janus
Cabredan
Janus
6,825
384
0
500
12,187
4,026
0
9,428
2,759
43,844
0
L
3,256
55
0
2,458
23,925
19,018
0
13,446
10,479
14,164
0
L
Thanatos
LeonFlex
Thanatos
6,296
1,220
0
4,452
15,646
5,799
0
10,902
4,744
0
32,026
W
7,045
2,734
427
864
12,529
10,620
218
4,621
7,908
18,974
529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,724
Gold Earned
27,129
117
Minions Killed
134
0
Camps Cleared
0
693,884
Distance Traveled
706,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,713
901
77
6
0
230,738
0
W
Arachne
10,288
791
30
2
0
264,109
0
L
Janus
9,089
699
82
6
0
219,676
0
L
Geb
8,356
643
12
1
0
282,839
0
L
Thanatos
9,684
745
40
3
0
203,956
0
W
Atlas
10,723
825
10
1
0
199,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role