Player Matchup

Camazotz
Camazotz
Diamond V
 
Camazotz
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
 
Amaterasu
Platinum II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
 
Zhong Kui
Platinum III
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum II
kidkill993
Sol
Platinum II
Level 143
God Stats
7W - 1L
2,077 SR
Queue Stats
212W - 193L
1,905 MMR
Party 1
Neith
Neith
Diamond V
xXxXxCutsyxXxXx
Neith
Diamond V
Level 140
God Stats
25W - 32L
1,515 SR
Queue Stats
75W - 74L
2,031 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,618 SR
1,687 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 164
1,524 SR
1,870 MMR
Athena
Athena
Diamond IV
 
Athena
Diamond IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum III
Revolution895
Pele
Platinum III
Level 156
God Stats
39W - 19L
1,568 SR
Queue Stats
481W - 477L
1,871 MMR
Solo
Skadi
Skadi
Diamond IV
Thee Willy P
Skadi
Diamond IV
Level 215
God Stats
119W - 104L
1,578 SR
Queue Stats
736W - 732L
2,079 MMR
Solo
Janus
Janus
Diamond V
Vaalero18
Janus
Diamond V
Level 127
God Stats
2W - 3L
1,454 SR
Queue Stats
226W - 216L
1,880 MMR
Solo
Hades
Hades
Diamond V
WiseSynergy
Hades
Diamond V
Level 159
God Stats
3W - 0L
1,518 SR
Queue Stats
98W - 84L
2,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
2 / 1 / 0
5,440
544
2,507
9,509
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
 
Amaterasu
9
0 / 3 / 0
5,285
529
3,870
10,395
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
 
Zhong Kui
8
0 / 3 / 2
4,719
472
5,179
6,571
4,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 1
5,456
546
3,025
4,910
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 2 / 0
6,017
602
4,959
7,726
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AnubisThorAo Kuang

VS

Bans
He BoSusanoRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
2 / 1 / 3
5,754
575
3,028
8,498
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 2 / 1
6,480
648
3,351
6,823
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 3
5,955
596
3,847
7,583
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Vaalero18
Janus
11
2 / 2 / 3
6,117
612
5,571
4,900
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 2
6,517
652
5,809
6,091
3,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
11
11
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
1
0
2
L
Amaterasu
 
Amaterasu
0
3
0
0
L
Zhong Kui
 
Zhong Kui
0
3
2
0.33
W
Athena
 
Athena
2
1
3
3.5
W
5
2
1
2.75
W
0
1
3
1.5
W
Janus
Vaalero18
Janus
2
2
3
1.75
W
2
0
2
3
L
0
2
1
0.25
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,540
Damage
21,606
39,111
Taken
33,895
17,292
Mitigated
17,031
13,192
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
2,507
560
0
3,739
9,509
2,999
0
1,744
7,671
0
36,472
L
Amaterasu
 
Amaterasu
3,870
1,258
0
2,764
10,395
4,916
0
5,640
4,755
0
39,974
L
Zhong Kui
 
Zhong Kui
5,179
1,684
0
2,076
6,571
4,653
0
2,902
3,611
28,917
7,009
W
Athena
 
Athena
3,028
1,576
0
2,501
8,498
6,145
0
3,465
5,033
12,525
0
W
3,351
765
0
1,002
6,823
2,365
0
772
6,051
0
45,339
W
3,847
1,967
0
2,254
7,583
2,884
48
1,108
6,475
0
49,014
W
Janus
Vaalero18
Janus
5,571
1,009
0
250
4,900
1,770
0
2,036
2,864
48,012
0
W
5,809
1,620
40
4,917
6,091
3,867
0
204
5,887
44,923
0
L
3,025
1,049
0
1,716
4,910
1,710
0
3,251
1,515
35,656
7,896
L
4,959
1,997
0
2,897
7,726
3,014
0
575
7,151
0
36,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,917
Gold Earned
30,823
318
Minions Killed
362
0
Camps Cleared
0
956,150
Distance Traveled
1,001,311
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,440
544
53
5
0
257,863
0
L
Amaterasu
5,285
529
75
8
0
196,032
2
L
Zhong Kui
4,719
472
57
6
0
152,260
0
W
Athena
5,754
575
18
2
0
200,397
1
W
Pele
6,480
648
79
8
0
214,394
0
W
Skadi
5,955
596
81
8
0
189,095
3
W
Janus
6,117
612
104
10
0
209,820
0
W
Hades
6,517
652
80
8
0
187,605
2
L
Sol
5,456
546
75
8
0
176,438
3
L
Neith
6,017
602
58
6
0
173,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role