Player Matchup

Eset
Eset
Bandit_R99
Eset
Level 120
God Stats
5W - 1L
1,720 SR
Queue Stats
493W - 489L
1,567 Elo+
Solo
Arachne
Arachne
El3vn_x
Arachne
Level 140
God Stats
2W - 0L
1,715 SR
Queue Stats
132W - 140L
1,508 Elo+
Solo
Ah Puch
Ah Puch
Im-What-Remains_
Ah Puch
Level 127
God Stats
3W - 1L
1,632 SR
Queue Stats
216W - 201L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
KKfrankie
Heimdallr
Level 128
God Stats
9W - 1L
1,752 SR
Queue Stats
308W - 267L
1,560 Elo+
Party 1
King Arthur
King Arthur
LunaLoken
King Arthur
Level 123
God Stats
3W - 2L
1,570 SR
Queue Stats
128W - 143L
1,439 Elo+
Party 1
Team Averages
Level 128
1,678 SR
1,519 Elo+

VS

Team Averages
Level 80
1,500 SR
1,456 Elo+
Olorun
Olorun
Damkozeli
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,458 Elo+
Solo
Cliodhna
Cliodhna
Hi-Trez
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
OhTao
Heimdallr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,503 Elo+
Party 2
The Morrigan
The Morrigan
StillAliv3
The Morrigan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,616 Elo+
Solo
Vamana
Vamana
theavatR
Vamana
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 82L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 14
11,180
799
13,625
12,854
9,699
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
El3vn_x
Arachne
17
7 / 7 / 4
10,859
776
14,863
19,532
12,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 3 / 9
10,855
775
19,287
12,383
6,823
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
KKfrankie
Heimdallr
18
5 / 3 / 9
10,493
750
17,512
13,617
7,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
LunaLoken
King Arthur
17
1 / 6 / 11
10,244
732
8,195
19,918
23,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Damkozeli
Olorun
16
3 / 3 / 15
9,578
684
8,750
16,424
11,394
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
Hi-Trez
Cliodhna
16
4 / 5 / 16
9,997
714
16,125
19,860
24,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
OhTao
Heimdallr
16
3 / 5 / 18
9,919
709
14,956
19,041
10,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Morrigan
StillAliv3
The Morrigan
16
7 / 5 / 9
10,309
736
15,568
13,867
7,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
theavatR
Vamana
19
6 / 1 / 13
10,842
774
9,281
16,541
17,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
94
18
Kills
23
23
Deaths
19
47
Assists
71
Player
Kills
Deaths
Assists
KDA
W
2
4
14
2.25
L
Olorun
Damkozeli
Olorun
3
3
15
3.5
W
Arachne
El3vn_x
Arachne
7
7
4
1.29
L
Cliodhna
Hi-Trez
Cliodhna
4
5
16
2.4
W
3
3
9
2.5
W
Heimdallr
KKfrankie
Heimdallr
5
3
9
3.17
W
King Arthur
LunaLoken
King Arthur
1
6
11
1.08
L
Heimdallr
OhTao
Heimdallr
3
5
18
2.4
L
The Morrigan
StillAliv3
The Morrigan
7
5
9
2.3
L
Vamana
theavatR
Vamana
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,482
Damage
64,680
78,304
Taken
85,733
60,443
Mitigated
71,784
23,800
Healing
35,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,625
514
4,612
3,013
12,854
9,699
873
1,760
10,796
21,505
0
L
Olorun
Damkozeli
Olorun
8,750
3,326
11,239
5,684
16,424
11,394
1,198
6,174
10,250
19,591
0
W
Arachne
El3vn_x
Arachne
14,863
9,138
673
5,988
19,532
12,398
919
4,806
14,100
0
23,902
L
Cliodhna
Hi-Trez
Cliodhna
16,125
1,423
788
2,826
19,860
24,341
0
6,045
13,815
0
24,282
W
19,287
871
335
3,538
12,383
6,823
1,400
3,239
8,733
47,836
0
W
Heimdallr
KKfrankie
Heimdallr
17,512
8,214
975
3,747
13,617
7,891
4,812
4,948
8,205
0
51,289
W
King Arthur
LunaLoken
King Arthur
8,195
458
279
640
19,918
23,632
408
9,565
9,674
0
19,153
L
Heimdallr
OhTao
Heimdallr
14,956
5,610
2,694
3,949
19,041
10,760
1,309
8,088
10,953
0
27,794
L
The Morrigan
StillAliv3
The Morrigan
15,568
1,451
1,289
1,312
13,867
7,328
705
5,607
8,260
35,362
0
L
Vamana
theavatR
Vamana
9,281
2,410
1,612
3,671
16,541
17,961
614
6,998
9,543
0
25,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,631
Gold Earned
50,645
156
Minions Killed
207
0
Camps Cleared
0
1,359,875
Distance Traveled
1,286,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,180
799
13
1
0
287,361
0
L
Olorun
9,578
684
34
2
0
209,791
0
W
Arachne
10,859
776
17
1
0
304,871
0
L
Cliodhna
9,997
714
26
2
0
297,875
0
W
Ah Puch
10,855
775
59
4
0
262,705
0
W
Heimdallr
10,493
750
45
3
0
243,733
0
W
King Arthur
10,244
732
22
2
0
261,205
0
L
Heimdallr
9,919
709
41
3
0
273,106
0
L
The Morrigan
10,309
736
58
4
0
207,999
0
L
Vamana
10,842
774
48
3
0
297,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role