Player Matchup

Fenrir
Fenrir
METERWATER
Fenrir
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 73L
1,592 Elo+
Party 1
Chang'e
Chang'e
OofBran
Chang'e
Level 109
God Stats
1W - 1L
1,272 SR
Queue Stats
181W - 183L
1,525 Elo+
Party 1
Ix Chel
Ix Chel
TheGeauxt
Ix Chel
Level 154
God Stats
4W - 5L
1,284 SR
Queue Stats
170W - 157L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dopeythunder0
Ah Muzen Cab
Level 86
God Stats
2W - 0L
1,724 SR
Queue Stats
132W - 139L
1,494 Elo+
Party 1
Ne Zha
Ne Zha
marcostepan
Ne Zha
Level 137
God Stats
21W - 15L
1,607 SR
Queue Stats
379W - 376L
1,539 Elo+
Solo
Team Averages
Level 124
1,477 SR
1,540 Elo+

VS

Team Averages
Level 159
1,514 SR
1,514 Elo+
Yemoja
Yemoja
DaMenace1011
Yemoja
Level 125
God Stats
0W - 2L
1,719 SR
Queue Stats
95W - 93L
1,521 Elo+
Party 2
Chaac
Chaac
StayTunedKrispy
Chaac
Level 128
God Stats
0W - 2L
1,512 SR
Queue Stats
39W - 33L
1,549 Elo+
Party 2
Neith
Neith
T W I Z T I D X
Neith
Level 234
God Stats
1W - 3L
1,511 SR
Queue Stats
170W - 257L
1,456 Elo+
Party 3
Ishtar
Ishtar
Tyson Ow
Ishtar
Level 158
God Stats
1W - 7L
1,296 SR
Queue Stats
245W - 237L
1,501 Elo+
Solo
Maman Brigitte
Maman Brigitte
xL3gendx3
Maman Brigitte
Level 149
God Stats
9W - 14L
1,531 SR
Queue Stats
431W - 509L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
METERWATER
Fenrir
15
1 / 2 / 8
8,602
453
8,494
21,715
16,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
OofBran
Chang'e
17
1 / 1 / 3
10,485
552
9,798
12,326
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
TheGeauxt
Ix Chel
18
6 / 1 / 2
11,974
630
20,313
17,538
18,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
dopeythunder0
Ah Muzen Cab
16
2 / 2 / 5
10,087
531
13,282
14,285
6,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
19
5 / 0 / 4
11,114
585
7,900
14,896
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 3 / 2
8,356
440
8,840
17,320
11,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 1
9,084
478
9,974
23,547
21,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 2 / 2
8,593
452
10,072
11,987
4,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Tyson Ow
Ishtar
14
1 / 3 / 2
8,302
437
10,575
13,440
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Maman Brigitte
xL3gendx3
Maman Brigitte
16
3 / 3 / 1
9,390
494
8,703
14,502
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
6
6
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
2
0.67
W
Fenrir
METERWATER
Fenrir
1
2
8
2.5
W
Chang'e
OofBran
Chang'e
1
1
3
2.5
L
1
4
1
0.38
L
0
2
2
0.5
W
Ix Chel
TheGeauxt
Ix Chel
6
1
2
7
L
Ishtar
Tyson Ow
Ishtar
1
3
2
0.67
W
Ah Muzen Cab
dopeythunder0
Ah Muzen Cab
2
2
5
2.25
W
Ne Zha
5
0
4
7
L
Maman Brigitte
xL3gendx3
Maman Brigitte
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,787
Damage
48,164
80,760
Taken
80,796
53,599
Mitigated
50,863
35,801
Healing
23,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,840
2,179
3,106
3,774
17,320
11,804
33
5,627
11,306
41,474
0
W
Fenrir
METERWATER
Fenrir
8,494
1,787
0
3,076
21,715
16,691
36
5,863
15,852
0
39,033
W
Chang'e
OofBran
Chang'e
9,798
748
2,948
6,379
12,326
5,093
130
3,893
8,433
93,591
0
L
9,974
1,392
0
3,834
23,547
21,412
0
14,696
7,312
0
76,728
L
10,072
2,892
0
3,323
11,987
4,988
336
2,518
9,167
0
84,655
W
Ix Chel
TheGeauxt
Ix Chel
20,313
2,361
1,439
10,363
17,538
18,052
100
3,067
14,471
101,868
0
L
Ishtar
Tyson Ow
Ishtar
10,575
5,740
0
2,975
13,440
6,407
0
1,450
11,826
0
62,988
W
Ah Muzen Cab
dopeythunder0
Ah Muzen Cab
13,282
6,295
0
3,070
14,285
6,161
980
2,716
11,569
0
88,093
W
Ne Zha
7,900
1,544
0
8,526
14,896
7,602
0
2,594
12,302
0
100,324
L
Maman Brigitte
xL3gendx3
Maman Brigitte
8,703
721
0
6,030
14,502
6,252
0
3,137
11,074
91,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,262
Gold Earned
43,725
639
Minions Killed
599
0
Camps Cleared
0
1,908,355
Distance Traveled
1,808,062
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,356
440
59
3
0
349,295
6
W
Fenrir
8,602
453
32
2
0
397,481
1
W
Chang'e
10,485
552
174
9
0
398,483
2
L
Chaac
9,084
478
116
6
0
375,450
2
L
Neith
8,593
452
136
7
0
366,017
4
W
Ix Chel
11,974
630
160
8
0
295,289
2
L
Ishtar
8,302
437
144
8
0
327,560
4
W
Ah Muzen Cab
10,087
531
129
7
0
365,998
0
W
Ne Zha
11,114
585
144
8
0
451,104
0
L
Maman Brigitte
9,390
494
144
8
0
389,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role