Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Kodogi
Ares
Level 99
God Stats
2W - 3L
1,454 SR
Queue Stats
81W - 71L
1,522 Elo+
Party 2
Ah Puch
Ah Puch
MegaCyberPie
Ah Puch
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
ToΜa
Cu Chulainn
Level 6
God Stats
4W - 1L
1,825 SR
Queue Stats
7W - 7L
1,399 Elo+
Party 2
Sol
Sol
undertakeryork
Sol
Level 43
God Stats
1W - 2L
1,100 SR
Queue Stats
84W - 77L
1,436 Elo+
Solo
Team Averages
Level 58
1,476 SR
1,453 Elo+

VS

Team Averages
Level 110
1,466 SR
1,487 Elo+
Kukulkan
Kukulkan
DjembaDjemba95
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 130L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
ERYK32
Kumbhakarna
Level 84
God Stats
0W - 2L
1,285 SR
Queue Stats
168W - 174L
1,460 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VentusPL
Cu Chulainn
Level 108
God Stats
1W - 1L
1,447 SR
Queue Stats
168W - 160L
1,456 Elo+
Party 1
Maman Brigitte
Maman Brigitte
pZyle
Maman Brigitte
Level 124
God Stats
2W - 2L
1,512 SR
Queue Stats
38W - 30L
1,517 Elo+
Solo
Hachiman
Hachiman
shuherrr
Hachiman
Level 126
God Stats
46W - 37L
1,584 SR
Queue Stats
186W - 172L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 2 / 6
9,276
663
6,795
12,525
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Kodogi
Ares
14
7 / 0 / 6
9,461
676
8,480
11,401
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Puch
MegaCyberPie
Ah Puch
14
2 / 2 / 2
8,168
583
5,100
9,152
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
ToΜa
Cu Chulainn
13
2 / 5 / 5
7,480
534
10,380
14,963
15,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 4 / 2
7,438
531
6,246
8,255
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 6 / 2
7,594
542
5,885
11,158
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
ERYK32
Kumbhakarna
6
0 / 4 / 1
5,462
390
1,367
6,097
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
VentusPL
Cu Chulainn
14
3 / 5 / 2
8,914
637
12,369
17,864
14,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
pZyle
Maman Brigitte
13
5 / 4 / 1
7,721
552
10,242
11,914
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
shuherrr
Hachiman
14
4 / 2 / 0
8,677
620
7,064
8,016
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
21
Kills
13
13
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
6
4.5
L
Kukulkan
1
6
2
0.33
L
Kumbhakarna
ERYK32
Kumbhakarna
0
4
1
0.13
W
Ares
Kodogi
Ares
7
0
6
10
W
Ah Puch
MegaCyberPie
Ah Puch
2
2
2
1.5
W
Cu Chulainn
ToΜa
Cu Chulainn
2
5
5
0.9
L
Cu Chulainn
VentusPL
Cu Chulainn
3
5
2
0.8
L
Maman Brigitte
pZyle
Maman Brigitte
5
4
1
1.38
L
Hachiman
shuherrr
Hachiman
4
2
0
2
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,001
Damage
36,927
56,296
Taken
55,049
39,534
Mitigated
29,823
17,289
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,795
2,698
0
11,266
12,525
5,514
235
1,777
10,748
0
88,498
L
Kukulkan
5,885
743
0
866
11,158
4,261
0
4,893
6,265
59,133
0
L
Kumbhakarna
ERYK32
Kumbhakarna
1,367
192
0
732
6,097
3,894
0
4,474
1,623
9,267
0
W
Ares
Kodogi
Ares
8,480
1,653
0
1,969
11,401
12,696
0
3,898
7,503
28,438
0
W
Ah Puch
MegaCyberPie
Ah Puch
5,100
215
0
1,102
9,152
3,317
250
8,016
1,130
58,235
0
W
Cu Chulainn
ToΜa
Cu Chulainn
10,380
2,309
0
1,116
14,963
15,499
0
2,558
12,405
417
44,895
L
Cu Chulainn
VentusPL
Cu Chulainn
12,369
3,863
0
2,920
17,864
14,294
478
3,790
13,207
0
74,291
L
Maman Brigitte
pZyle
Maman Brigitte
10,242
823
0
3,057
11,914
4,342
0
4,353
7,383
49,659
0
L
Hachiman
shuherrr
Hachiman
7,064
4,674
0
3,529
8,016
3,032
749
2,733
5,283
0
75,825
W
6,246
3,018
0
1,836
8,255
2,508
685
1,239
7,016
46,323
46

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
38,368
388
Minions Killed
426
0
Camps Cleared
0
1,361,701
Distance Traveled
1,178,634
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,276
663
119
9
0
328,382
0
L
Kukulkan
7,594
542
102
7
0
235,953
2
L
Kumbhakarna
5,462
390
14
1
0
155,871
0
W
Ares
9,461
676
42
3
0
295,446
1
W
Ah Puch
8,168
583
114
8
0
269,758
0
W
Cu Chulainn
7,480
534
55
4
0
242,807
0
L
Cu Chulainn
8,914
637
115
8
0
229,919
0
L
Maman Brigitte
7,721
552
82
6
0
302,281
0
L
Hachiman
8,677
620
113
8
0
254,610
0
W
Sol
7,438
531
58
4
0
225,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role