Player Matchup

Sol
Sol
ReizerRenegade
Sol
Level 70
God Stats
2W - 4L
1,277 SR
Queue Stats
96W - 69L
1,603 Elo+
Party 2
Thanatos
Thanatos
TheonlySpartan
Thanatos
Level 51
God Stats
17W - 8L
1,723 SR
Queue Stats
97W - 91L
1,523 Elo+
Party 2
Tyr
Tyr
Wolfofthewest5
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,809 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,645 Elo+

VS

Team Averages
Level 73
1,611 SR
1,521 Elo+
Hades
Hades
AkCasique
Hades
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
DaKingEry
Danzaburou
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,532 Elo+
Party 1
Achilles
Achilles
Jayl3nstoleha
Achilles
Level 64
God Stats
4W - 0L
1,833 SR
Queue Stats
161W - 182L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 3
9,381
782
11,859
12,906
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
11
3 / 5 / 4
8,565
714
6,544
10,831
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 7
8,192
683
4,179
13,201
11,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AkCasique
Hades
11
1 / 4 / 14
9,341
778
11,387
11,630
6,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DaKingEry
Danzaburou
15
10 / 1 / 7
12,065
1,005
12,890
7,039
3,138
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
Jayl3nstoleha
Achilles
13
6 / 2 / 9
10,499
875
9,436
13,201
14,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
7
Kills
17
17
Deaths
7
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hades
AkCasique
Hades
1
4
14
2
W
Danzaburou
DaKingEry
Danzaburou
10
1
7
13.5
W
Achilles
Jayl3nstoleha
Achilles
6
2
9
5.25
L
4
7
3
0.79
L
Thanatos
3
5
4
1
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
33,713
36,938
Taken
31,870
22,448
Mitigated
24,269
9,140
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AkCasique
Hades
11,387
1,631
854
2,868
11,630
6,265
336
4,429
7,201
25,071
0
W
Danzaburou
DaKingEry
Danzaburou
12,890
5,233
0
1,888
7,039
3,138
2,154
1,908
5,131
0
65,256
W
Achilles
Jayl3nstoleha
Achilles
9,436
1,004
0
2,787
13,201
14,866
138
5,143
8,058
2,105
19,599
L
11,859
3,779
0
3,585
12,906
5,970
290
5,036
7,550
48,211
3,820
L
Thanatos
6,544
1,648
0
4,921
10,831
4,775
345
3,867
6,740
0
23,576
L
4,179
545
0
634
13,201
11,703
116
3,741
8,967
0
9,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,138
Gold Earned
31,905
125
Minions Killed
135
0
Camps Cleared
0
633,106
Distance Traveled
638,610
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,341
778
25
2
0
202,844
0
W
Danzaburou
12,065
1,005
98
8
0
216,524
0
W
Achilles
10,499
875
12
1
0
219,242
2
L
Sol
9,381
782
92
8
0
182,427
0
L
Thanatos
8,565
714
22
2
0
216,954
3
L
Tyr
8,192
683
11
1
0
233,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role