Player Matchup

Discordia
Discordia
KiriiKou--
Discordia
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
170W - 186L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
TsP-_NoScOpX2
Jormungandr
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 112L
1,415 Elo+
Party 1
Odin
Odin
Xioshen
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,459 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,442 Elo+

VS

Team Averages
Level 128
1,360 SR
1,404 Elo+
Achilles
Achilles
LegendKiller1261
Achilles
Level 130
God Stats
0W - 2L
1,325 SR
Queue Stats
40W - 59L
1,339 Elo+
Party 2
He Bo
He Bo
Rahel Joyce
He Bo
Level 115
God Stats
0W - 1L
1,255 SR
Queue Stats
45W - 44L
1,491 Elo+
Solo
Nemesis
Nemesis
soleHunter456
Nemesis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KiriiKou--
Discordia
12
9 / 0 / 3
9,403
940
9,204
5,396
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
TsP-_NoScOpX2
Jormungandr
11
2 / 1 / 11
8,295
830
11,159
9,594
7,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
Xioshen
Odin
11
2 / 3 / 6
7,781
778
4,105
9,410
5,076
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
7,121
712
5,886
10,592
4,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
2 / 5 / 2
7,346
735
9,518
10,866
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
8
0 / 4 / 2
6,772
677
4,101
8,979
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
KiriiKou--
Discordia
9
0
3
10.5
L
2
4
0
0.5
L
2
5
2
0.6
W
Jormungandr
TsP-_NoScOpX2
Jormungandr
2
1
11
7.5
W
Odin
Xioshen
Odin
2
3
6
1.67
L
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
19,505
24,400
Taken
30,437
13,765
Mitigated
12,539
2,614
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
KiriiKou--
Discordia
9,204
760
0
420
5,396
1,649
148
416
4,980
30,264
0
L
5,886
1,578
0
874
10,592
4,918
0
6,762
3,345
0
17,723
L
9,518
476
0
2,703
10,866
3,827
0
6,825
3,607
27,062
0
W
Jormungandr
TsP-_NoScOpX2
Jormungandr
11,159
2,518
0
906
9,594
7,040
0
4,552
5,042
32,821
517
W
Odin
Xioshen
Odin
4,105
1,207
0
1,288
9,410
5,076
201
4,709
4,701
0
14,287
L
Nemesis
4,101
1,859
34
1,497
8,979
3,794
0
5,616
3,206
0
18,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,479
Gold Earned
21,239
91
Minions Killed
85
0
Camps Cleared
0
577,212
Distance Traveled
514,737
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,403
940
32
3
0
195,239
1
L
Achilles
7,121
712
26
3
0
162,770
0
L
He Bo
7,346
735
33
3
0
175,328
2
W
Jormungandr
8,295
830
41
4
0
191,682
1
W
Odin
7,781
778
18
2
0
190,291
1
L
Nemesis
6,772
677
26
3
0
176,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role