Player Matchup

Ares
Ares
Gold IV
Bobby4946
Ares
Gold IV
Level 104
God Stats
15W - 16L
1,532 SR
Queue Stats
65W - 68L
1,386 MMR
Solo
Skadi
Skadi
Gold IV
ENJOImathew
Skadi
Gold IV
Level 126
God Stats
2W - 1L
1,493 SR
Queue Stats
131W - 140L
1,478 MMR
Solo
Arachne
Arachne
Bronze III
Madmike543
Arachne
Bronze III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,424 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Otpisani
Gilgamesh
Gold V
Level 69
God Stats
28W - 15L
1,820 SR
Queue Stats
150W - 158L
1,447 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Zayphirl
Baron Samedi
Gold III
Level 171
God Stats
6W - 2L
1,794 SR
Queue Stats
421W - 428L
1,448 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,628 SR
1,437 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,619 SR
1,446 MMR
Ix Chel
Ix Chel
Gold II
 
Ix Chel
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold IV
AnDxWingman
Atlas
Gold IV
Level 149
God Stats
1W - 2L
1,662 SR
Queue Stats
249W - 261L
1,401 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
HDawiv
Cu Chulainn
Gold III
Level 158
God Stats
17W - 16L
1,592 SR
Queue Stats
218W - 216L
1,451 MMR
Solo
Fenrir
Fenrir
Gold IV
Master Jimmy 99
Fenrir
Gold IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,496 MMR
Solo
Olorun
Olorun
Gold III
x850x Flyer
Olorun
Gold III
Level 143
God Stats
0W - 1L
1,843 SR
Queue Stats
60W - 64L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 1 / 3
5,917
538
2,779
7,357
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 3
5,771
525
4,591
7,593
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Madmike543
Arachne
12
8 / 1 / 2
7,401
673
5,552
8,198
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gilgamesh
Otpisani
Gilgamesh
12
1 / 0 / 2
6,707
610
5,858
7,957
7,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Zayphirl
Baron Samedi
12
5 / 1 / 5
7,172
652
7,754
4,844
3,086
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
MartichorasAthenaPele

VS

Bans
ChernobogBakasuraRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 4 / 1
6,578
598
3,357
8,136
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 2
5,597
509
3,279
8,010
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
HDawiv
Cu Chulainn
11
0 / 2 / 0
6,482
589
4,724
9,306
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 4
5,686
517
4,546
10,316
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Olorun
10
4 / 2 / 0
6,287
572
5,118
6,175
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
6
6
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
4
1
0.38
L
1
2
2
1
W
Ares
1
1
3
2.5
W
0
3
3
0.5
L
Cu Chulainn
HDawiv
Cu Chulainn
0
2
0
0
W
Arachne
Madmike543
Arachne
8
1
2
9
L
0
5
4
0.4
W
Gilgamesh
Otpisani
Gilgamesh
1
0
2
2
W
Baron Samedi
Zayphirl
Baron Samedi
5
1
5
7.5
L
Olorun
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
21,024
35,949
Taken
41,943
22,255
Mitigated
19,889
11,224
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,357
203
159
1,648
8,136
3,146
0
4,583
3,553
48,270
0
L
3,279
1,380
0
1,615
8,010
3,772
0
2,671
5,339
19,385
0
W
Ares
2,779
302
0
2,380
7,357
5,849
293
3,981
3,376
20,938
0
W
4,591
1,974
0
2,658
7,593
3,044
0
4,234
3,359
0
45,374
L
Cu Chulainn
HDawiv
Cu Chulainn
4,724
1,469
0
2,137
9,306
5,827
0
0
9,306
0
53,077
W
Arachne
Madmike543
Arachne
5,552
3,863
0
2,407
8,198
2,834
510
1,567
6,631
0
47,411
L
4,546
1,549
0
2,175
10,316
4,773
0
2,359
7,957
0
33,663
W
Gilgamesh
Otpisani
Gilgamesh
5,858
1,886
0
1,150
7,957
7,442
0
0
7,957
0
47,064
W
Baron Samedi
Zayphirl
Baron Samedi
7,754
276
463
2,166
4,844
3,086
334
2,324
2,520
43,992
0
L
Olorun
5,118
2,798
300
2,311
6,175
2,371
0
920
5,255
42,243
1,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,968
Gold Earned
30,630
327
Minions Killed
356
0
Camps Cleared
0
1,158,617
Distance Traveled
1,027,656
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,578
598
106
10
0
208,082
2
L
Atlas
5,597
509
27
2
0
217,455
0
W
Ares
5,917
538
30
3
0
227,490
4
W
Skadi
5,771
525
71
6
0
214,941
1
L
Cu Chulainn
6,482
589
91
8
0
217,053
0
W
Arachne
7,401
673
56
5
0
265,327
0
L
Fenrir
5,686
517
56
5
0
213,074
0
W
Gilgamesh
6,707
610
89
8
0
243,087
1
W
Baron Samedi
7,172
652
81
7
0
207,772
0
L
Olorun
6,287
572
76
7
0
171,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role