Player Matchup

Cupid
Cupid
Ahhh_Nezuko
Cupid
Level 152
God Stats
21W - 27L
1,521 SR
Queue Stats
104W - 106L
1,477 Elo+
Party 1
Thoth
Thoth
ChrisGladiator
Thoth
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 86L
1,446 Elo+
Party 1
Bastet
Bastet
CrisisYT_
Bastet
Level 36
God Stats
0W - 1L
1,519 SR
Queue Stats
13W - 14L
1,522 Elo+
Solo
Hades
Hades
Kiereal
Hades
Level 98
God Stats
111W - 73L
1,575 SR
Queue Stats
141W - 127L
1,411 Elo+
Solo
Bellona
Bellona
Tjslav
Bellona
Level 64
God Stats
15W - 11L
1,572 SR
Queue Stats
111W - 97L
1,406 Elo+
Solo
Team Averages
Level 101
1,538 SR
1,452 Elo+

VS

Team Averages
Level 79
1,561 SR
1,441 Elo+
Chang'e
Chang'e
Bob Le Magicien
Chang'e
Level 86
God Stats
9W - 9L
1,497 SR
Queue Stats
21W - 22L
1,473 Elo+
Solo
Danzaburou
Danzaburou
InfiniteRage2020
Danzaburou
Level 85
God Stats
44W - 15L
1,673 SR
Queue Stats
154W - 114L
1,548 Elo+
Party 2
Poseidon
Poseidon
SoggyBluWaffles
Poseidon
Level 46
God Stats
8W - 7L
1,621 SR
Queue Stats
69W - 70L
1,400 Elo+
Party 2
Nemesis
Nemesis
VibinWit_Artio
Nemesis
Level 147
God Stats
5W - 1L
1,623 SR
Queue Stats
143W - 134L
1,375 Elo+
Solo
Surtr
Surtr
sl33pych1ck3n
Surtr
Level 29
God Stats
10W - 8L
1,393 SR
Queue Stats
20W - 15L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,307
462
7,794
14,082
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 0
10,350
575
8,654
7,674
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
CrisisYT_
Bastet
8
0 / 3 / 1
6,674
371
1,470
7,521
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Kiereal
Hades
15
7 / 8 / 2
10,143
564
14,571
21,177
11,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Tjslav
Bellona
14
2 / 3 / 4
8,919
496
9,189
20,170
20,841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,531
418
6,705
14,499
10,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
InfiniteRage2020
Danzaburou
15
3 / 2 / 2
9,673
537
13,240
12,573
5,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
16
4 / 3 / 6
10,661
592
12,646
12,237
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
9 / 1 / 4
11,483
638
11,105
14,578
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 6 / 6
8,518
473
7,405
17,814
13,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
15
Kills
18
18
Deaths
15
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
0
3
3
0.5
L
4
3
0
1.33
L
Bastet
CrisisYT_
Bastet
0
3
1
0.17
W
Danzaburou
InfiniteRage2020
Danzaburou
3
2
2
2
L
Hades
Kiereal
Hades
7
8
2
1
W
Poseidon
4
3
6
2.33
L
Bellona
Tjslav
Bellona
2
3
4
1.33
W
9
1
4
11
W
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,678
Damage
51,101
70,624
Taken
71,701
42,530
Mitigated
40,779
19,481
Healing
25,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,794
4,366
594
5,189
14,082
6,021
1,016
2,993
11,089
0
58,059
W
6,705
251
2,275
6,662
14,499
10,487
742
734
13,765
42,831
0
L
8,654
327
0
370
7,674
2,365
1,855
2,014
5,660
89,794
0
L
Bastet
CrisisYT_
Bastet
1,470
842
0
736
7,521
2,275
0
1,897
5,624
0
23,660
W
Danzaburou
InfiniteRage2020
Danzaburou
13,240
5,759
0
4,744
12,573
5,512
1,602
1,134
11,439
0
68,216
L
Hades
Kiereal
Hades
14,571
1,643
133
7,775
21,177
11,028
725
5,826
15,351
71,190
0
W
Poseidon
12,646
2,418
0
3,447
12,237
4,439
945
7,458
4,779
84,371
0
L
Bellona
Tjslav
Bellona
9,189
2,344
0
4,684
20,170
20,841
216
7,382
12,788
0
49,469
W
11,105
4,246
0
6,367
14,578
6,369
0
3,325
11,253
0
95,382
W
7,405
3,469
0
2,299
17,814
13,972
0
10,574
7,240
681
34,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,393
Gold Earned
47,866
487
Minions Killed
479
0
Camps Cleared
0
1,516,685
Distance Traveled
1,864,448
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,307
462
96
5
0
327,860
0
W
Chang'e
7,531
418
70
4
0
352,111
0
L
Thoth
10,350
575
157
9
0
351,263
2
L
Bastet
6,674
371
40
2
0
173,043
0
W
Danzaburou
9,673
537
93
5
0
349,170
0
L
Hades
10,143
564
125
7
0
291,529
0
W
Poseidon
10,661
592
145
8
0
363,298
2
L
Bellona
8,919
496
69
4
0
372,990
0
W
Nemesis
11,483
638
134
7
0
418,204
7
W
Surtr
8,518
473
37
2
0
381,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role