Player Matchup

Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
E4rendur
Arachne
Level 148
God Stats
77W - 50L
1,630 SR
Queue Stats
172W - 150L
1,560 Elo+
Solo
Charybdis
Charybdis
ExcaliburBanj0
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,587 Elo+
Solo
Bellona
Bellona
Hokidok
Bellona
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,538 Elo+
Solo
Tiamat
Tiamat
bonbonch
Tiamat
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,472 Elo+
Solo
Team Averages
Level 102
1,526 SR
1,532 Elo+

VS

Team Averages
Level 82
1,520 SR
1,477 Elo+
Apollo
Apollo
AFKHEROES
Apollo
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,487 Elo+
Solo
Kali
Kali
Cjal91
Kali
Level 105
God Stats
31W - 19L
1,549 SR
Queue Stats
707W - 706L
1,480 Elo+
Solo
Anubis
Anubis
Datguy5
Anubis
Level 32
God Stats
6W - 7L
1,419 SR
Queue Stats
15W - 14L
1,388 Elo+
Solo
Poseidon
Poseidon
ionas333
Poseidon
Level 141
God Stats
15W - 12L
1,614 SR
Queue Stats
504W - 486L
1,556 Elo+
Solo
Maui
Maui
yousef0930
Maui
Level 74
God Stats
19W - 24L
1,519 SR
Queue Stats
940W - 1,032L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 0 / 0
8,914
990
6,777
3,373
1,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
E4rendur
Arachne
15
2 / 0 / 1
9,530
1,059
8,716
11,806
5,176
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
ExcaliburBanj0
Charybdis
15
3 / 7 / 2
9,710
1,079
16,804
17,511
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Hokidok
Bellona
15
0 / 2 / 4
9,267
1,030
5,427
12,029
13,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
bonbonch
Tiamat
15
1 / 6 / 1
8,832
981
9,968
10,471
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

231

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AFKHEROES
Apollo
15
5 / 1 / 9
9,825
1,092
13,065
9,493
5,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
Cjal91
Kali
15
1 / 2 / 10
9,006
1,001
6,854
10,715
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Datguy5
Anubis
15
3 / 1 / 7
9,553
1,061
11,052
5,474
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
ionas333
Poseidon
15
4 / 3 / 8
9,849
1,094
12,758
10,240
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 0 / 11
10,608
1,179
6,510
15,023
16,912
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
7
Kills
15
15
Deaths
7
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
0
1
W
Apollo
AFKHEROES
Apollo
5
1
9
9.5
W
Kali
Cjal91
Kali
1
2
10
3
W
Anubis
Datguy5
Anubis
3
1
7
6.5
L
Arachne
E4rendur
Arachne
2
0
1
2.5
L
Charybdis
ExcaliburBanj0
Charybdis
3
7
2
0.57
L
Bellona
Hokidok
Bellona
0
2
4
1
L
Tiamat
bonbonch
Tiamat
1
6
1
0.25
W
Poseidon
ionas333
Poseidon
4
3
8
2.67
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,692
Damage
50,239
55,190
Taken
50,945
31,854
Mitigated
36,933
5,109
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,777
435
0
0
3,373
1,028
0
2,146
777
15,050
0
W
Apollo
AFKHEROES
Apollo
13,065
6,428
0
1,456
9,493
5,468
0
4,125
5,330
0
23,662
W
Kali
Cjal91
Kali
6,854
2,967
0
1,181
10,715
6,445
0
3,153
7,170
0
14,542
W
Anubis
Datguy5
Anubis
11,052
778
0
640
5,474
3,118
0
2,693
2,631
36,968
0
L
Arachne
E4rendur
Arachne
8,716
7,342
0
1,227
11,806
5,176
0
6,396
4,810
0
27,652
L
Charybdis
ExcaliburBanj0
Charybdis
16,804
10,565
0
2,002
17,511
6,448
0
8,627
8,734
0
47,820
L
Bellona
Hokidok
Bellona
5,427
754
0
761
12,029
13,093
0
6,745
4,982
0
16,074
L
Tiamat
bonbonch
Tiamat
9,968
523
0
1,119
10,471
6,109
0
5,665
4,298
16,231
0
W
Poseidon
ionas333
Poseidon
12,758
2,033
0
532
10,240
4,990
0
2,894
7,138
41,723
0
W
6,510
1,766
415
1,802
15,023
16,912
0
4,323
10,250
12,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
48,841
198
Minions Killed
242
4
Camps Cleared
8
902,670
Distance Traveled
951,499
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,914
990
30
3
2
151,791
0
W
Apollo
9,825
1,092
35
4
2
200,738
0
W
Kali
9,006
1,001
16
2
3
191,506
0
W
Anubis
9,553
1,061
87
10
1
173,689
4
L
Arachne
9,530
1,059
59
7
2
217,260
0
L
Charybdis
9,710
1,079
70
8
0
158,483
0
L
Bellona
9,267
1,030
27
3
0
202,186
0
L
Tiamat
8,832
981
12
1
0
172,950
0
W
Poseidon
9,849
1,094
90
10
2
187,790
0
W
Maui
10,608
1,179
14
2
0
197,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role