Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Hazard32
Ah Puch
Level 165
God Stats
42W - 27L
1,541 SR
Queue Stats
512W - 639L
1,467 Elo+
Party 2
Ares
Ares
Obscurium
Ares
Level 142
God Stats
17W - 30L
1,474 SR
Queue Stats
636W - 844L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
Only1DragonRage
Jormungandr
Level 159
God Stats
243W - 273L
1,450 SR
Queue Stats
644W - 904L
1,413 Elo+
Party 2
Mulan
Mulan
OnlyMrSpyro
Mulan
Level 142
God Stats
15W - 31L
1,398 SR
Queue Stats
489W - 631L
1,417 Elo+
Party 2
Team Averages
Level 156
1,473 SR
1,455 Elo+

VS

Team Averages
Level 133
1,518 SR
1,543 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Eolgie
Sun Wukong
Level 122
God Stats
1W - 1L
1,540 SR
Queue Stats
85W - 79L
1,581 Elo+
Solo
Olorun
Olorun
MyNKoRN
Olorun
Level 146
God Stats
2W - 1L
1,439 SR
Queue Stats
54W - 38L
1,582 Elo+
Party 1
Athena
Athena
Ninjums
Athena
Level 157
God Stats
2W - 0L
1,917 SR
Queue Stats
45W - 32L
1,607 Elo+
Party 1
Tyr
Tyr
ThØmz
Tyr
Level 86
God Stats
1W - 2L
1,194 SR
Queue Stats
5W - 5L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 3 / 1
5,198
520
2,737
7,851
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Puch
Hazard32
Ah Puch
7
0 / 3 / 2
5,028
503
5,514
4,502
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ares
8
1 / 1 / 0
5,077
508
3,577
8,902
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Only1DragonRage
Jormungandr
10
2 / 0 / 3
5,870
587
5,439
8,077
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 0
5,816
582
5,743
8,396
7,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 0 / 3
5,836
584
3,343
10,916
7,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Eolgie
Sun Wukong
11
4 / 1 / 2
6,288
629
6,664
8,688
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
MyNKoRN
Olorun
10
1 / 1 / 0
5,804
580
7,603
4,558
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Ninjums
Athena
11
1 / 1 / 3
6,113
611
2,805
9,404
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
ThØmz
Tyr
11
2 / 2 / 0
6,142
614
4,692
9,864
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
9
9
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
1
0.5
W
Guan Yu
 
Guan Yu
1
0
3
2.5
W
Sun Wukong
Eolgie
Sun Wukong
4
1
2
5
L
Ah Puch
Hazard32
Ah Puch
0
3
2
0.33
W
Olorun
MyNKoRN
Olorun
1
1
0
1
W
Athena
Ninjums
Athena
1
1
3
2.5
L
Ares
1
1
0
1
L
Jormungandr
Only1DragonRage
Jormungandr
2
0
3
3.5
L
1
2
0
0.5
W
Tyr
ThØmz
Tyr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,010
Damage
25,107
37,728
Taken
43,430
24,371
Mitigated
25,246
12,649
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,737
1,614
0
1,585
7,851
3,022
0
2,643
5,208
0
35,770
W
Guan Yu
 
Guan Yu
3,343
424
224
2,270
10,916
7,978
12
3,190
7,642
0
26,751
W
Sun Wukong
Eolgie
Sun Wukong
6,664
1,733
0
2,584
8,688
4,455
25
5,033
3,539
0
37,974
L
Ah Puch
Hazard32
Ah Puch
5,514
227
0
1,129
4,502
1,691
0
1,486
3,016
28,816
0
W
Olorun
MyNKoRN
Olorun
7,603
4,333
60
1,463
4,558
1,737
1,045
1,534
2,928
50,572
3,486
W
Athena
Ninjums
Athena
2,805
889
0
4,971
9,404
4,571
0
3,122
6,188
45,815
0
L
Ares
3,577
445
0
3,234
8,902
7,863
0
3,368
5,534
21,375
0
L
Jormungandr
Only1DragonRage
Jormungandr
5,439
1,326
58
3,238
8,077
3,830
0
2,182
5,895
34,033
0
L
5,743
386
0
3,405
8,396
7,965
0
893
7,503
2,830
37,418
W
Tyr
ThØmz
Tyr
4,692
887
0
4,552
9,864
6,505
0
2,148
7,590
164
34,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
30,183
242
Minions Killed
299
0
Camps Cleared
0
958,007
Distance Traveled
1,142,135
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,198
520
56
6
0
194,447
2
W
Guan Yu
5,836
584
29
3
0
238,512
5
W
Sun Wukong
6,288
629
69
7
0
232,569
0
L
Ah Puch
5,028
503
41
4
0
120,041
0
W
Olorun
5,804
580
72
7
0
198,397
1
W
Athena
6,113
611
80
8
0
263,832
1
L
Ares
5,077
508
35
4
0
200,425
0
L
Jormungandr
5,870
587
53
5
0
241,214
0
L
Mulan
5,816
582
57
6
0
201,880
0
W
Tyr
6,142
614
49
5
0
208,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role