Player Matchup

Bastet
Bastet
Masters
 
Bastet
Masters
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Masters
Eggtoastham
Martichoras
Masters
Level 154
God Stats
5W - 2L
1,868 SR
Queue Stats
131W - 95L
2,603 MMR
Solo
Raijin
Raijin
Masters
Glaivus
Raijin
Masters
Level 231
God Stats
5W - 7L
1,605 SR
Queue Stats
377W - 364L
2,561 MMR
Solo
Amaterasu
Amaterasu
Masters
Jøkеr
Amaterasu
Masters
Level 229
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 74L
2,668 MMR
Party 1
Cerberus
Cerberus
Masters
Stages
Cerberus
Masters
Level 159
God Stats
2W - 2L
1,705 SR
Queue Stats
335W - 304L
2,481 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 188
1,636 SR
2,362 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 167
1,742 SR
2,372 MMR
Yu Huang
Yu Huang
Masters
 
Yu Huang
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Masters
Dawsiee
Arachne
Masters
Level 129
God Stats
2W - 3L
1,739 SR
Queue Stats
198W - 167L
2,694 MMR
Solo
Anhur
Anhur
Masters
Jojı
Anhur
Masters
Level 185
God Stats
10W - 12L
1,793 SR
Queue Stats
198W - 158L
2,630 MMR
Party 2
Awilix
Awilix
Masters
bloodgangshoota
Awilix
Masters
Level 155
God Stats
8W - 1L
1,919 SR
Queue Stats
412W - 360L
2,472 MMR
Party 2
Charon
Charon
Masters
iCrazyDolphin
Charon
Masters
Level 205
God Stats
14W - 10L
1,757 SR
Queue Stats
611W - 568L
2,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 0 / 0
5,457
546
1,705
6,906
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Martichoras
Eggtoastham
Martichoras
9
0 / 2 / 0
4,885
489
2,374
5,004
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Glaivus
Raijin
10
0 / 0 / 0
5,574
557
1,048
4,189
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Jøkеr
Amaterasu
10
1 / 3 / 0
5,818
582
6,812
12,308
10,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
Stages
Cerberus
7
0 / 5 / 1
4,616
462
1,812
10,248
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BakasuraPeleAthenaThor

VS

Bans
SusanoThothAo KuangBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 1 / 2
5,743
574
4,687
3,856
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Dawsiee
Arachne
11
0 / 1 / 3
5,871
587
6,343
9,458
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anhur
Jojı
Anhur
12
3 / 0 / 1
6,850
685
4,837
4,290
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 0 / 1
6,438
644
5,476
6,058
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 4
6,390
639
5,056
4,029
2,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
10
10
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
0
0
1
W
Yu Huang
 
Yu Huang
0
1
2
1
W
Arachne
Dawsiee
Arachne
0
1
3
1.5
L
Martichoras
Eggtoastham
Martichoras
0
2
0
0
L
Raijin
Glaivus
Raijin
0
0
0
0
W
Anhur
Jojı
Anhur
3
0
1
3.5
L
Amaterasu
Jøkеr
Amaterasu
1
3
0
0.33
L
Cerberus
Stages
Cerberus
0
5
1
0.1
W
6
0
1
6.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,751
Damage
26,399
38,655
Taken
27,691
21,797
Mitigated
10,960
11,001
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,705
496
0
2,018
6,906
2,365
0
769
6,137
0
39,570
W
Yu Huang
 
Yu Huang
4,687
802
0
500
3,856
1,568
0
1,613
2,243
50,971
0
W
Arachne
Dawsiee
Arachne
6,343
4,700
0
5,112
9,458
3,008
70
0
9,458
0
35,048
L
Martichoras
Eggtoastham
Martichoras
2,374
1,135
0
964
5,004
1,411
0
956
4,048
0
40,168
L
Raijin
Glaivus
Raijin
1,048
195
0
780
4,189
1,547
0
2,553
1,636
45,414
0
W
Anhur
Jojı
Anhur
4,837
3,172
0
2,375
4,290
1,534
436
141
4,149
0
58,530
L
Amaterasu
Jøkеr
Amaterasu
6,812
2,812
0
5,310
12,308
10,122
0
0
12,308
0
41,323
L
Cerberus
Stages
Cerberus
1,812
0
0
1,929
10,248
6,352
0
5,465
4,783
8,585
0
W
5,476
1,885
0
884
6,058
2,213
0
266
5,792
0
55,131
W
5,056
1,123
0
1,765
4,029
2,637
0
840
3,189
22,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,350
Gold Earned
31,292
329
Minions Killed
362
0
Camps Cleared
0
986,650
Distance Traveled
1,084,122
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,457
546
73
7
0
232,496
0
W
Yu Huang
5,743
574
97
10
0
191,268
2
W
Arachne
5,871
587
63
6
0
217,373
0
L
Martichoras
4,885
489
68
7
0
174,886
2
L
Raijin
5,574
557
107
11
0
193,793
1
W
Anhur
6,850
685
116
12
0
206,866
3
L
Amaterasu
5,818
582
74
7
0
181,675
2
L
Cerberus
4,616
462
7
1
0
203,800
2
W
Awilix
6,438
644
75
8
0
259,283
0
W
Charon
6,390
639
11
1
0
209,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role