Player Matchup

Hera
Hera
LittlePiglet959
Hera
Level 110
God Stats
0W - 1L
1,770 SR
Queue Stats
251W - 226L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
Turtle4857
Sun Wukong
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 33L
1,488 Elo+
Party 1
Fenrir
Fenrir
sir124558
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,173 Elo+
Party 1
Team Averages
Level 48
1,590 SR
1,385 Elo+

VS

Team Averages
Level 74
1,500 SR
1,452 Elo+
Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
L3GAZY
Shiva
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 46L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
MapleJess
Baron Samedi
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 37L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
8,231
686
8,820
5,095
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Turtle4857
Sun Wukong
12
4 / 4 / 1
9,382
782
7,163
11,137
11,475
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
sir124558
Fenrir
11
0 / 4 / 5
8,435
703
1,917
8,494
4,183
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 3 / 5
8,776
731
3,880
7,492
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
L3GAZY
Shiva
14
9 / 1 / 2
11,069
922
10,460
10,482
9,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
MapleJess
Baron Samedi
13
1 / 1 / 8
9,199
767
4,996
6,071
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
11
11
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
3
5
1.17
W
Shiva
L3GAZY
Shiva
9
1
2
10
L
1
3
4
1
W
Baron Samedi
MapleJess
Baron Samedi
1
1
8
5
L
Sun Wukong
Turtle4857
Sun Wukong
4
4
1
1.13
L
Fenrir
sir124558
Fenrir
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,900
Damage
19,336
24,726
Taken
24,045
17,289
Mitigated
15,060
986
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,880
1,277
261
1,822
7,492
2,483
0
3,311
4,181
0
25,677
W
Shiva
L3GAZY
Shiva
10,460
1,952
25
2,404
10,482
9,307
974
3,536
6,946
0
42,171
L
8,820
1,368
0
489
5,095
1,631
1,346
619
4,392
35,761
0
W
Baron Samedi
MapleJess
Baron Samedi
4,996
678
394
1,207
6,071
3,270
660
2,828
3,243
29,191
0
L
Sun Wukong
Turtle4857
Sun Wukong
7,163
733
0
38
11,137
11,475
60
2,305
8,492
519
28,912
L
Fenrir
sir124558
Fenrir
1,917
557
0
459
8,494
4,183
46
2,294
5,916
0
10,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
29,044
118
Minions Killed
128
0
Camps Cleared
0
585,388
Distance Traveled
655,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,776
731
40
3
0
213,392
0
W
Shiva
11,069
922
52
4
0
226,291
0
L
Hera
8,231
686
52
4
0
152,882
0
W
Baron Samedi
9,199
767
36
3
0
215,507
0
L
Sun Wukong
9,382
782
41
3
0
220,667
0
L
Fenrir
8,435
703
25
2
0
211,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role