Player Matchup

Bastet
Bastet
Platinum II
Optye
Bastet
Platinum II
Level 236
God Stats
35W - 10L
1,868 SR
Queue Stats
72W - 47L
2,023 MMR
Party 2
Geb
Geb
Platinum I
SuchProMuchKills
Geb
Platinum I
Level 155
God Stats
25W - 11L
1,528 SR
Queue Stats
73W - 52L
2,029 MMR
Party 2
Raijin
Raijin
Platinum II
Wuthullius
Raijin
Platinum II
Level 153
God Stats
41W - 14L
1,726 SR
Queue Stats
68W - 39L
2,200 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 181
1,707 SR
2,084 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,607 SR
1,839 MMR
Hou Yi
Hou Yi
Platinum III
FloridasTresMil
Hou Yi
Platinum III
Level 141
God Stats
4W - 4L
1,654 SR
Queue Stats
112W - 95L
1,772 MMR
Party 1
Achilles
Achilles
Gold II
RUSCITTI
Achilles
Gold II
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,894 MMR
Solo
Scylla
Scylla
Platinum I
Sonantturnip2
Scylla
Platinum I
Level 124
God Stats
6W - 6L
1,668 SR
Queue Stats
90W - 85L
1,850 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Optye
Bastet
15
4 / 1 / 13
11,322
871
12,965
10,692
8,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 0 / 9
10,548
811
12,193
14,881
16,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
Wuthullius
Raijin
15
9 / 1 / 8
12,103
931
17,600
8,268
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThothShivaHerculesBacchusAres

VS

Bans
AphroditeNoxMedusaBaron SamediHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
9,445
727
6,793
15,843
5,249
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
RUSCITTI
Achilles
11
0 / 4 / 0
8,440
649
4,638
17,511
18,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 0
8,877
683
8,009
12,792
3,693
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
17
Kills
2
2
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Bastet
Optye
Bastet
4
1
13
10.5
L
Achilles
RUSCITTI
Achilles
0
4
0
0
L
1
6
0
0.17
W
4
0
9
8.5
W
Raijin
Wuthullius
Raijin
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,758
Damage
19,440
33,841
Taken
46,146
29,341
Mitigated
27,109
10,014
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,793
3,319
0
1,449
15,843
5,249
0
9,189
6,021
0
34,480
W
Bastet
Optye
Bastet
12,965
2,700
0
4,191
10,692
8,179
897
3,900
6,792
0
44,789
L
Achilles
RUSCITTI
Achilles
4,638
462
319
3,214
17,511
18,167
0
11,044
5,195
0
12,039
L
8,009
1,256
0
1,834
12,792
3,693
0
6,253
5,872
33,044
0
W
12,193
662
0
2,996
14,881
16,890
69
3,444
11,115
22,729
877
W
Raijin
Wuthullius
Raijin
17,600
1,714
90
2,737
8,268
4,272
1,329
1,423
6,845
71,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
26,762
158
Minions Killed
126
0
Camps Cleared
0
808,270
Distance Traveled
672,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,445
727
60
5
0
223,499
0
W
Bastet
11,322
871
57
4
0
280,790
0
L
Achilles
8,440
649
23
2
0
239,236
0
L
Scylla
8,877
683
43
3
0
209,581
0
W
Geb
10,548
811
17
1
0
296,127
0
W
Raijin
12,103
931
84
6
0
231,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role