Player Matchup

Bellona
Bellona
CharlieDelta0Z
Bellona
Level 69
God Stats
5W - 4L
1,522 SR
Queue Stats
120W - 115L
1,501 Elo+
Party 1
Ullr
Ullr
Colosolus
Ullr
Level 89
God Stats
11W - 19L
1,401 SR
Queue Stats
201W - 222L
1,458 Elo+
Party 3
Kukulkan
Kukulkan
JMS2002
Kukulkan
Level 59
God Stats
12W - 14L
1,495 SR
Queue Stats
37W - 50L
1,371 Elo+
Party 3
Nemesis
Nemesis
Ranger777
Nemesis
Level 116
God Stats
5W - 6L
1,423 SR
Queue Stats
187W - 195L
1,510 Elo+
Party 3
Anubis
Anubis
xI_iReject_Ix
Anubis
Level 68
God Stats
14W - 10L
1,604 SR
Queue Stats
137W - 119L
1,546 Elo+
Party 1
Team Averages
Level 80
1,489 SR
1,477 Elo+

VS

Team Averages
Level 134
1,477 SR
1,489 Elo+
Anhur
Anhur
ARBIflette
Anhur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,536 Elo+
Solo
Kumbhakarna
Kumbhakarna
El_Diablo_IT
Kumbhakarna
Level 154
God Stats
4W - 6L
1,569 SR
Queue Stats
594W - 590L
1,480 Elo+
Party 2
Achilles
Achilles
MIKUBESTNAKANO
Achilles
Level 155
God Stats
5W - 7L
1,528 SR
Queue Stats
624W - 606L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
ProgaIrk
Nu Wa
Level 123
God Stats
10W - 23L
1,202 SR
Queue Stats
382W - 370L
1,478 Elo+
Solo
Awilix
Awilix
SapphireDeluxe
Awilix
Level 122
God Stats
54W - 42L
1,589 SR
Queue Stats
877W - 914L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
8,878
522
4,822
12,274
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
13
3 / 4 / 3
8,474
498
5,328
11,966
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
JMS2002
Kukulkan
16
4 / 1 / 3
10,026
590
9,952
7,544
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Ranger777
Nemesis
16
4 / 3 / 7
9,674
569
7,882
14,536
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
11 / 2 / 3
12,661
745
24,539
15,676
8,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
3 / 5 / 3
8,792
517
9,793
14,146
4,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
El_Diablo_IT
Kumbhakarna
11
0 / 3 / 6
7,582
446
4,773
16,836
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
15
1 / 6 / 1
9,196
541
4,568
14,504
6,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nu Wa
ProgaIrk
Nu Wa
14
1 / 2 / 5
8,437
496
10,316
9,201
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 8 / 1
8,870
522
9,091
18,162
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
24
Kills
12
12
Deaths
24
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
3
5
3
0.9
W
2
2
8
3
W
Ullr
3
4
3
1.13
L
Kumbhakarna
El_Diablo_IT
Kumbhakarna
0
3
6
1
W
Kukulkan
JMS2002
Kukulkan
4
1
3
5.5
L
Achilles
1
6
1
0.25
L
Nu Wa
ProgaIrk
Nu Wa
1
2
5
1.75
W
Nemesis
Ranger777
Nemesis
4
3
7
2.5
L
7
8
1
0.94
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,523
Damage
38,541
61,996
Taken
72,849
33,312
Mitigated
31,102
19,315
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
9,793
6,056
0
4,086
14,146
4,396
0
1,904
12,242
0
57,323
W
4,822
908
0
2,002
12,274
12,121
0
2,196
10,078
0
26,671
W
Ullr
5,328
717
0
1,321
11,966
4,498
0
1,854
10,112
0
54,931
L
Kumbhakarna
El_Diablo_IT
Kumbhakarna
4,773
423
0
2,190
16,836
11,520
0
6,870
9,966
18,908
0
W
Kukulkan
JMS2002
Kukulkan
9,952
1,412
0
1,519
7,544
3,103
480
4,122
3,422
77,927
0
L
Achilles
4,568
963
0
3,751
14,504
6,731
0
10,682
3,822
0
54,533
L
Nu Wa
ProgaIrk
Nu Wa
10,316
2,756
0
3,021
9,201
2,722
110
6,924
2,277
64,012
0
W
Nemesis
Ranger777
Nemesis
7,882
3,672
0
3,242
14,536
5,171
0
3,982
10,554
0
97,276
L
9,091
3,641
0
1,773
18,162
5,733
0
8,111
10,051
0
59,451
W
24,539
1,445
0
11,231
15,676
8,419
1,020
3,391
11,680
131,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,713
Gold Earned
42,877
519
Minions Killed
390
0
Camps Cleared
0
1,714,129
Distance Traveled
1,662,929
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,792
517
87
5
0
302,230
0
W
Bellona
8,878
522
41
2
0
322,022
6
W
Ullr
8,474
498
75
4
0
311,129
0
L
Kumbhakarna
7,582
446
11
1
0
363,263
9
W
Kukulkan
10,026
590
122
7
0
346,092
0
L
Achilles
9,196
541
89
5
0
336,518
7
L
Nu Wa
8,437
496
124
7
0
318,169
0
W
Nemesis
9,674
569
106
6
0
415,551
0
L
Awilix
8,870
522
79
5
0
342,749
0
W
Anubis
12,661
745
175
10
0
319,335
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role