Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MuthaF-kinWill
Izanami
Level 123
God Stats
1W - 0L
1,865 SR
Queue Stats
2W - 5L
1,237 Elo+
Solo
Bacchus
Bacchus
VentChris
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 74L
1,450 Elo+
Party 1
Anubis
Anubis
chanceman11
Anubis
Level 105
God Stats
2W - 1L
1,449 SR
Queue Stats
27W - 21L
1,562 Elo+
Party 1
Ares
Ares
nathan4395
Ares
Level 130
God Stats
3W - 1L
1,948 SR
Queue Stats
53W - 49L
1,565 Elo+
Solo
Team Averages
Level 98
1,652 SR
1,463 Elo+

VS

Team Averages
Level 110
1,507 SR
1,506 Elo+
Medusa
Medusa
AlaskaCraft
Medusa
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
95W - 108L
1,380 Elo+
Solo
Hun Batz
Hun Batz
BeefiestTube
Hun Batz
Level 115
God Stats
16W - 16L
1,529 SR
Queue Stats
791W - 795L
1,572 Elo+
Solo
Cu Chulainn
Cu Chulainn
DACH0Z3N0609
Cu Chulainn
Level 140
God Stats
6W - 5L
1,506 SR
Queue Stats
178W - 177L
1,449 Elo+
Solo
Mercury
Mercury
FluffyColt20705
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,613 Elo+
Solo
Ullr
Ullr
LiteralTruth
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 164L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 2 / 17
9,024
902
12,850
12,627
17,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 4 / 10
8,747
875
5,396
8,355
3,837
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
VentChris
Bacchus
13
2 / 3 / 20
8,277
828
7,204
13,622
22,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
18
11 / 2 / 10
11,146
1,115
13,444
8,929
6,260
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 18
7,963
796
7,747
10,737
18,850
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 7 / 5
7,076
708
6,444
10,620
3,774
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
BeefiestTube
Hun Batz
13
1 / 6 / 4
7,126
713
7,484
10,615
5,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
DACH0Z3N0609
Cu Chulainn
14
3 / 6 / 3
7,656
766
6,848
13,191
14,516
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 5 / 2
6,430
643
3,354
7,555
2,659
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 2 / 5
7,720
772
6,349
9,020
3,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
26
Kills
9
14
Deaths
26
75
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
17
6.75
L
Medusa
1
7
5
0.5
L
Hun Batz
BeefiestTube
Hun Batz
1
6
4
0.5
L
Cu Chulainn
DACH0Z3N0609
Cu Chulainn
3
6
3
0.75
L
1
5
2
0.4
L
3
2
5
2.75
W
6
4
10
2.75
W
Bacchus
VentChris
Bacchus
2
3
20
4
W
Anubis
11
2
10
8
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,641
Damage
30,479
54,270
Taken
51,001
68,902
Mitigated
29,975
16,045
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,850
2,923
772
2,509
12,627
17,291
1,416
0
12,486
0
20,339
L
Medusa
6,444
2,612
706
325
10,620
3,774
0
5,273
5,090
0
16,854
L
Hun Batz
BeefiestTube
Hun Batz
7,484
1,501
388
887
10,615
5,407
0
5,792
4,426
0
16,320
L
Cu Chulainn
DACH0Z3N0609
Cu Chulainn
6,848
1,114
702
1,409
13,191
14,516
0
6,109
6,486
0
11,369
L
3,354
1,327
217
537
7,555
2,659
0
4,667
2,682
0
7,820
L
6,349
1,562
1,205
1,898
9,020
3,619
0
5,433
3,511
0
13,973
W
5,396
3,464
744
1,009
8,355
3,837
3,847
0
8,307
0
15,956
W
Bacchus
VentChris
Bacchus
7,204
770
936
3,592
13,622
22,664
498
0
13,537
10,796
392
W
Anubis
13,444
339
421
3,078
8,929
6,260
996
0
8,840
36,019
0
W
7,747
272
1,317
1,667
10,737
18,850
344
0
10,604
8,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,157
Gold Earned
36,008
110
Minions Killed
77
0
Camps Cleared
0
923,366
Distance Traveled
845,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,024
902
22
2
0
198,160
0
L
Medusa
7,076
708
16
2
0
151,017
0
L
Hun Batz
7,126
713
26
3
0
173,060
0
L
Cu Chulainn
7,656
766
13
1
0
180,074
0
L
Mercury
6,430
643
10
1
0
147,511
0
L
Ullr
7,720
772
12
1
0
193,704
0
W
Izanami
8,747
875
27
3
0
157,968
0
W
Bacchus
8,277
828
6
1
0
180,463
0
W
Anubis
11,146
1,115
54
5
0
187,070
0
W
Ares
7,963
796
1
0
0
199,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role