Player Matchup

Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Eligia
Anubis
Level 127
God Stats
7W - 2L
1,547 SR
Queue Stats
55W - 47L
1,586 Elo+
Party 2
Pele
Pele
Pelyi
Pele
Level 127
God Stats
2W - 3L
1,489 SR
Queue Stats
91W - 81L
1,520 Elo+
Party 2
Team Averages
Level 125
1,512 SR
1,535 Elo+

VS

Team Averages
Level 112
1,522 SR
1,544 Elo+
Agni
Agni
ArchieMaccallum
Agni
Level 123
God Stats
2W - 2L
1,646 SR
Queue Stats
20W - 20L
1,526 Elo+
Party 1
Sobek
Sobek
ItstimetosayNico
Sobek
Level 87
God Stats
15W - 25L
1,420 SR
Queue Stats
162W - 153L
1,545 Elo+
Solo
Skadi
Skadi
Mr Spooky 99
Skadi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
7 / 1 / 11
9,477
948
9,549
12,266
9,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anubis
Eligia
Anubis
11
5 / 4 / 11
8,751
875
9,377
9,581
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
Pelyi
Pele
12
8 / 4 / 7
9,338
934
10,358
9,147
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 5
8,135
814
6,907
9,375
1,914
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
5 / 3 / 4
8,751
875
6,876
11,287
11,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 9 / 7
7,843
784
4,364
11,766
2,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
20
Kills
9
9
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
1
11
12.5
L
3
8
5
0.69
W
Anubis
Eligia
Anubis
5
4
11
2.63
L
5
3
4
2.33
L
1
9
7
0.5
W
Pele
Pelyi
Pele
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,284
Damage
18,147
30,994
Taken
32,428
17,296
Mitigated
16,113
4,696
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,549
2,039
0
1,298
12,266
9,627
0
4,170
7,550
0
26,361
L
6,907
418
0
0
9,375
1,914
0
4,348
5,027
21,562
0
W
Anubis
Eligia
Anubis
9,377
252
0
1,536
9,581
4,301
99
4,575
4,548
22,208
0
L
6,876
412
0
3,345
11,287
11,936
0
2,030
9,257
16,627
0
L
4,364
1,489
0
471
11,766
2,263
0
3,333
8,433
0
22,192
W
Pele
Pelyi
Pele
10,358
2,520
0
1,862
9,147
3,368
136
3,854
4,985
0
37,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
24,729
92
Minions Killed
90
0
Camps Cleared
0
584,366
Distance Traveled
481,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,477
948
28
3
0
227,045
0
L
Agni
8,135
814
25
3
0
152,221
0
W
Anubis
8,751
875
28
3
0
163,979
0
L
Sobek
8,751
875
30
3
0
183,567
0
L
Skadi
7,843
784
35
4
0
145,767
0
W
Pele
9,338
934
36
4
0
193,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role