Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Saw6_SpaceBoy
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,244 Elo+
Party 2
Hera
Hera
boumboumko
Hera
Level 28
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 7L
1,285 Elo+
Party 2
Team Averages
Level 32
1,426 SR
1,343 Elo+

VS

Team Averages
Level 47
1,573 SR
1,327 Elo+
Bellona
Bellona
BlatantTech28
Bellona
Level 19
God Stats
2W - 3L
1,473 SR
Queue Stats
15W - 17L
1,266 Elo+
Party 1
Aphrodite
Aphrodite
Sr_Laams
Aphrodite
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Charybdis
Charybdis
Subdays
Charybdis
Level 65
God Stats
2W - 1L
1,748 SR
Queue Stats
15W - 21L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 7 / 2
9,577
638
7,287
16,013
14,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Saw6_SpaceBoy
Sun Wukong
12
0 / 5 / 3
9,597
640
5,925
17,572
17,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 1 / 1
10,383
692
18,170
5,553
2,391
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
7 / 2 / 5
12,266
818
7,405
11,332
10,533
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Sr_Laams
Aphrodite
15
0 / 1 / 11
11,442
763
7,100
16,094
7,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Subdays
Charybdis
16
6 / 0 / 6
12,337
822
15,985
12,516
5,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
13
13
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
2
0.29
W
Bellona
7
2
5
4.75
L
Sun Wukong
Saw6_SpaceBoy
Sun Wukong
0
5
3
0.3
W
Aphrodite
Sr_Laams
Aphrodite
0
1
11
5.5
W
Charybdis
Subdays
Charybdis
6
0
6
9
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,382
Damage
30,490
39,138
Taken
39,942
34,796
Mitigated
23,211
3,211
Healing
22,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,287
1,737
0
770
16,013
14,691
0
2,217
13,796
0
20,056
W
Bellona
7,405
2,034
0
1,239
11,332
10,533
24
5,481
5,851
244
27,356
L
Sun Wukong
Saw6_SpaceBoy
Sun Wukong
5,925
888
0
1,632
17,572
17,714
0
3,986
13,586
0
30,634
W
Aphrodite
Sr_Laams
Aphrodite
7,100
121
7,770
11,911
16,094
7,557
330
7,823
8,271
52,171
0
W
Charybdis
Subdays
Charybdis
15,985
10,219
0
1,183
12,516
5,121
2,789
5,923
6,593
0
79,995
L
18,170
4,112
0
809
5,553
2,391
0
1,413
4,140
60,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
36,045
130
Minions Killed
192
0
Camps Cleared
0
772,007
Distance Traveled
879,654
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,577
638
31
2
0
245,564
0
W
Bellona
12,266
818
26
2
0
286,929
0
L
Sun Wukong
9,597
640
39
3
0
266,150
0
W
Aphrodite
11,442
763
75
5
0
301,574
0
W
Charybdis
12,337
822
91
6
0
291,151
2
L
Hera
10,383
692
60
4
0
260,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role