Player Matchup

Hercules
Hercules
Blaccccules9140
Hercules
Level 15
God Stats
8W - 1L
1,940 SR
Queue Stats
47W - 4L
1,889 Elo+
Party 1
Discordia
Discordia
F0χχy
Discordia
Level 14
God Stats
6W - 6L
1,348 SR
Queue Stats
22W - 27L
1,397 Elo+
Party 2
Artemis
Artemis
alexstab
Artemis
Level 117
God Stats
4W - 2L
1,609 SR
Queue Stats
34W - 35L
1,397 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
home__sick
Morgan Le Fay
Level 127
God Stats
7W - 4L
1,661 SR
Queue Stats
54W - 61L
1,464 Elo+
Solo
Ravana
Ravana
namechanged8905
Ravana
Level 8
God Stats
2W - 0L
1,733 SR
Queue Stats
21W - 1L
1,903 Elo+
Party 1
Team Averages
Level 56
1,658 SR
1,610 Elo+

VS

Team Averages
Level 58
1,485 SR
1,422 Elo+
Bastet
Bastet
CatCharacter13
Bastet
Level 65
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Martichoras
Martichoras
Denisremix97
Martichoras
Level 159
God Stats
5W - 3L
1,791 SR
Queue Stats
140W - 106L
1,561 Elo+
Party 3
Shiva
Shiva
IndeedyReedy
Shiva
Level 28
God Stats
8W - 10L
1,453 SR
Queue Stats
31W - 55L
1,333 Elo+
Solo
Janus
Janus
XxChuyixX
Janus
Level 26
God Stats
0W - 4L
1,152 SR
Queue Stats
28W - 34L
1,477 Elo+
Party 3
Anubis
Anubis
strike4713
Anubis
Level 10
God Stats
0W - 2L
1,323 SR
Queue Stats
1W - 6L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
8 / 2 / 4
9,132
913
17,115
13,269
10,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
F0χχy
Discordia
13
0 / 1 / 4
7,678
768
5,260
5,309
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
alexstab
Artemis
15
1 / 1 / 7
8,070
807
4,374
6,076
2,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
home__sick
Morgan Le Fay
15
0 / 1 / 4
8,513
851
8,308
5,660
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 4
9,297
930
9,424
9,079
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,024
702
3,212
9,831
4,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Martichoras
Denisremix97
Martichoras
15
1 / 5 / 2
8,303
830
8,640
12,713
7,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 0 / 3
7,885
789
7,862
10,969
10,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
XxChuyixX
Janus
13
2 / 3 / 3
7,886
789
6,750
5,817
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
strike4713
Anubis
14
1 / 3 / 2
7,657
766
4,154
8,081
4,748
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
6
6
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
2
4
5
L
0
4
4
0.5
L
Martichoras
Denisremix97
Martichoras
1
5
2
0.4
W
Discordia
F0χχy
Discordia
0
1
4
2
L
2
0
3
3.5
L
Janus
XxChuyixX
Janus
2
3
3
1.17
W
Artemis
alexstab
Artemis
1
1
7
4.5
W
Morgan Le Fay
home__sick
Morgan Le Fay
0
1
4
2
W
6
1
4
8
L
Anubis
strike4713
Anubis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,481
Damage
30,618
39,393
Taken
47,411
22,826
Mitigated
29,689
9,094
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
17,115
8,326
0
4,048
13,269
10,944
642
2,472
10,627
0
29,522
L
3,212
1,268
0
371
9,831
4,352
0
1,444
8,115
0
9,485
L
Martichoras
Denisremix97
Martichoras
8,640
2,428
0
1,196
12,713
7,053
0
1,616
10,688
0
35,017
W
Discordia
F0χχy
Discordia
5,260
424
0
0
5,309
1,758
0
1,495
3,736
16,998
0
L
7,862
773
261
3,808
10,969
10,966
0
5,243
5,644
0
20,580
L
Janus
XxChuyixX
Janus
6,750
157
0
360
5,817
2,570
0
1,732
4,003
14,598
0
W
Artemis
alexstab
Artemis
4,374
2,314
0
1,219
6,076
2,441
1,192
2,434
3,528
0
17,665
W
Morgan Le Fay
home__sick
Morgan Le Fay
8,308
1,310
101
2,558
5,660
2,282
630
1,521
4,139
38,144
0
W
9,424
2,823
0
1,168
9,079
5,401
0
2,435
6,459
0
30,778
L
Anubis
strike4713
Anubis
4,154
54
0
1,119
8,081
4,748
0
3,533
4,448
15,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,690
Gold Earned
38,755
223
Minions Killed
166
0
Camps Cleared
0
1,121,604
Distance Traveled
998,947
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,132
913
41
4
0
270,200
0
L
Bastet
7,024
702
8
1
0
227,595
0
L
Martichoras
8,303
830
70
7
0
178,700
0
W
Discordia
7,678
768
38
4
0
183,871
0
L
Shiva
7,885
789
27
3
0
220,868
0
L
Janus
7,886
789
27
3
0
188,685
0
W
Artemis
8,070
807
32
3
0
204,883
0
W
Morgan Le Fay
8,513
851
68
7
0
188,461
3
W
Ravana
9,297
930
44
4
0
274,189
0
L
Anubis
7,657
766
34
3
0
183,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role