Player Matchup

Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
crocrodile
Olorun
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,445 Elo+
Solo
Hel
Hel
oO_rabbit_Oo
Hel
Level 125
God Stats
229W - 248L
1,445 SR
Queue Stats
895W - 962L
1,497 Elo+
Solo
Guan Yu
Guan Yu
pippococa
Guan Yu
Level 34
God Stats
6W - 1L
1,932 SR
Queue Stats
18W - 21L
1,492 Elo+
Solo
Team Averages
Level 112
1,575 SR
1,487 Elo+

VS

Team Averages
Level 140
1,611 SR
1,580 Elo+
Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AmiralEperdrec
Chaac
Level 153
God Stats
14W - 4L
1,738 SR
Queue Stats
57W - 26L
1,582 Elo+
Party 1
Discordia
Discordia
M1m111
Discordia
Level 137
God Stats
37W - 26L
1,635 SR
Queue Stats
308W - 293L
1,528 Elo+
Solo
Poseidon
Poseidon
MidnightSpear
Poseidon
Level 110
God Stats
4W - 5L
1,569 SR
Queue Stats
105W - 118L
1,455 Elo+
Solo
Izanami
Izanami
Wagnozac
Izanami
Level 146
God Stats
1W - 2L
1,615 SR
Queue Stats
67W - 17L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 0 / 3
7,213
1,443
7,950
4,521
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
 
Artemis
11
2 / 0 / 4
6,940
1,388
6,884
3,392
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
crocrodile
Olorun
11
0 / 1 / 4
6,040
1,208
5,166
3,608
1,516
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 0 / 4
6,118
1,224
3,219
4,725
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
pippococa
Guan Yu
11
0 / 0 / 2
6,124
1,225
4,444
5,201
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

379

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 3 / 0
6,071
1,214
4,630
9,722
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 0
6,367
1,273
4,225
9,359
6,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
M1m111
Discordia
10
0 / 1 / 0
5,849
1,170
4,518
2,920
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
MidnightSpear
Poseidon
9
0 / 0 / 0
3,784
757
0
0
0
Izanami
Wagnozac
Izanami
10
0 / 1 / 0
5,866
1,173
5,619
7,812
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
7
Kills
1
1
Deaths
7
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
3
5.5
W
Artemis
 
Artemis
2
0
4
4
L
Mulan
 
Mulan
1
3
0
0.33
L
0
2
0
0
L
Discordia
M1m111
Discordia
0
1
0
0
L
Poseidon
MidnightSpear
Poseidon
0
0
0
0
L
Izanami
Wagnozac
Izanami
0
1
0
0
W
Olorun
crocrodile
Olorun
0
1
4
2
W
1
0
4
3
W
Guan Yu
pippococa
Guan Yu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,663
Damage
18,992
21,447
Taken
29,813
11,828
Mitigated
16,557
7,716
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,950
1,739
0
697
4,521
1,919
0
1,077
3,132
0
15,420
W
Artemis
 
Artemis
6,884
2,826
0
1,039
3,392
1,308
0
868
2,195
0
17,163
L
Mulan
 
Mulan
4,630
779
0
841
9,722
6,804
0
3,566
6,006
173
9,692
L
4,225
300
77
2,910
9,359
6,945
0
2,548
6,811
0
11,059
L
Discordia
M1m111
Discordia
4,518
101
0
115
2,920
766
0
785
1,835
12,813
0
L
Poseidon
MidnightSpear
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Wagnozac
Izanami
5,619
3,893
0
1,122
7,812
2,042
0
1,336
6,476
0
22,840
W
Olorun
crocrodile
Olorun
5,166
3,421
382
270
3,608
1,516
0
799
2,455
18,365
0
W
3,219
153
2,232
2,017
4,725
2,329
0
795
3,547
7,932
0
W
Guan Yu
pippococa
Guan Yu
4,444
955
381
698
5,201
4,756
0
514
4,477
0
12,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
27,937
120
Minions Killed
123
8
Camps Cleared
3
617,081
Distance Traveled
439,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,213
1,443
26
5
1
138,394
0
W
Artemis
6,940
1,388
26
5
1
109,684
0
L
Mulan
6,071
1,214
20
4
2
112,904
0
L
Chaac
6,367
1,273
19
4
0
133,814
0
L
Discordia
5,849
1,170
32
6
1
89,081
0
L
Poseidon
3,784
757
0
0
0
0
0
L
Izanami
5,866
1,173
52
10
0
103,259
0
W
Olorun
6,040
1,208
30
6
0
105,103
0
W
Hel
6,118
1,224
10
2
1
133,843
0
W
Guan Yu
6,124
1,225
28
6
5
130,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role