Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Boliquedia
Serqet
Level 119
God Stats
0W - 6L
1,001 SR
Queue Stats
115W - 144L
1,446 Elo+
Party 3
Jing Wei
Jing Wei
Copfi
Jing Wei
Level 65
God Stats
2W - 2L
1,664 SR
Queue Stats
109W - 139L
1,420 Elo+
Party 3
Medusa
Medusa
DomDomS__
Medusa
Level 151
God Stats
4W - 2L
1,641 SR
Queue Stats
528W - 537L
1,410 Elo+
Party 1
Nemesis
Nemesis
M_adara_U
Nemesis
Level 138
God Stats
1W - 1L
1,627 SR
Queue Stats
325W - 323L
1,446 Elo+
Party 1
Team Averages
Level 114
1,487 SR
1,444 Elo+

VS

Team Averages
Level 111
1,640 SR
1,470 Elo+
Loki
Loki
AgostinoSanto
Loki
Level 138
God Stats
6W - 2L
1,811 SR
Queue Stats
476W - 502L
1,403 Elo+
Solo
Hades
Hades
Dardevil1010
Hades
Level 100
God Stats
3W - 0L
1,796 SR
Queue Stats
36W - 41L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
HollyTM
Aphrodite
Level 64
God Stats
1W - 0L
1,501 SR
Queue Stats
13W - 12L
1,451 Elo+
Solo
Ares
Ares
MeEatCereal
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,493 Elo+
Party 2
Thor
Thor
qnom189
Thor
Level 122
God Stats
18W - 15L
1,594 SR
Queue Stats
459W - 501L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 6 / 5
8,880
634
8,038
21,439
15,451
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Boliquedia
Serqet
12
1 / 7 / 4
8,140
581
5,074
15,007
15,983
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Copfi
Jing Wei
15
1 / 10 / 5
8,923
637
10,601
20,003
9,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
DomDomS__
Medusa
18
7 / 5 / 3
10,811
772
17,101
13,003
6,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nemesis
M_adara_U
Nemesis
15
2 / 7 / 5
8,979
641
8,480
15,486
7,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 21
11,416
815
10,482
10,834
5,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 3 / 15
10,637
760
10,473
14,228
12,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
HollyTM
Aphrodite
19
8 / 2 / 23
11,645
832
17,241
16,161
12,353
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
11 / 1 / 21
12,250
875
26,588
24,308
35,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
qnom189
Thor
16
4 / 4 / 18
10,366
740
13,006
14,112
11,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
133
12
Kills
35
35
Deaths
12
22
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
6
5
0.58
W
6
2
21
8.25
L
Serqet
Boliquedia
Serqet
1
7
4
0.43
L
Jing Wei
Copfi
Jing Wei
1
10
5
0.35
W
6
3
15
4.5
L
Medusa
DomDomS__
Medusa
7
5
3
1.7
W
Aphrodite
HollyTM
Aphrodite
8
2
23
9.75
L
Nemesis
M_adara_U
Nemesis
2
7
5
0.64
W
11
1
21
21.5
W
Thor
qnom189
Thor
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,294
Damage
77,790
84,938
Taken
79,643
55,299
Mitigated
77,534
17,984
Healing
34,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,038
1,920
6,977
4,487
21,439
15,451
0
13,011
8,428
18,759
0
W
10,482
1,400
2,106
1,517
10,834
5,999
2,555
760
9,920
0
37,357
L
Serqet
Boliquedia
Serqet
5,074
903
970
723
15,007
15,983
0
9,490
5,517
0
5,962
L
Jing Wei
Copfi
Jing Wei
10,601
8,129
430
813
20,003
9,793
0
14,085
5,918
0
27,863
W
10,473
751
567
2,181
14,228
12,398
1,169
1,235
12,892
17,496
0
L
Medusa
DomDomS__
Medusa
17,101
6,690
0
0
13,003
6,292
0
7,733
5,270
0
33,096
W
Aphrodite
HollyTM
Aphrodite
17,241
2,195
13,225
9,430
16,161
12,353
1,342
2,302
13,647
36,486
0
L
Nemesis
M_adara_U
Nemesis
8,480
3,822
1,049
2,535
15,486
7,780
0
9,983
5,503
0
10,850
W
26,588
958
998
3,527
24,308
35,703
1,151
2,590
21,436
35,504
0
W
Thor
qnom189
Thor
13,006
1,492
343
713
14,112
11,081
174
1,151
12,781
0
22,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,733
Gold Earned
56,314
113
Minions Killed
140
0
Camps Cleared
0
1,065,580
Distance Traveled
1,319,651
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,880
634
16
1
0
195,965
0
W
Loki
11,416
815
42
3
0
297,000
0
L
Serqet
8,140
581
3
0
0
204,554
4
L
Jing Wei
8,923
637
44
3
0
182,615
0
W
Hades
10,637
760
13
1
0
234,405
0
L
Medusa
10,811
772
42
3
0
263,983
0
W
Aphrodite
11,645
832
53
4
0
254,871
0
L
Nemesis
8,979
641
8
1
0
218,463
0
W
Ares
12,250
875
13
1
0
300,396
0
W
Thor
10,366
740
19
1
0
232,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role