Player Matchup

Janus
Janus
BiigBangg_
Janus
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 128L
1,296 Elo+
Party 3
Baron Samedi
Baron Samedi
LoveDxmon
Baron Samedi
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
222W - 207L
1,407 Elo+
Solo
Izanami
Izanami
YonkoDjinn
Izanami
Level 26
God Stats
1W - 3L
1,371 SR
Queue Stats
6W - 18L
1,265 Elo+
Party 3
Loki
Loki
darkprince12115
Loki
Level 126
God Stats
1W - 4L
1,374 SR
Queue Stats
330W - 329L
1,478 Elo+
Solo
Chaac
Chaac
russell110598
Chaac
Level 67
God Stats
0W - 2L
1,723 SR
Queue Stats
11W - 13L
1,431 Elo+
Solo
Team Averages
Level 87
1,494 SR
1,375 Elo+

VS

Team Averages
Level 103
1,483 SR
1,467 Elo+
Maman Brigitte
Maman Brigitte
AriLeadHand
Maman Brigitte
Level 87
God Stats
41W - 34L
1,603 SR
Queue Stats
407W - 391L
1,437 Elo+
Solo
Ne Zha
Ne Zha
BlakFTB
Ne Zha
Level 108
God Stats
22W - 21L
1,550 SR
Queue Stats
628W - 750L
1,485 Elo+
Party 1
Khepri
Khepri
CUP9960
Khepri
Level 88
God Stats
3W - 5L
1,266 SR
Queue Stats
178W - 195L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
IVERHAS60FPS
Danzaburou
Level 87
God Stats
11W - 9L
1,500 SR
Queue Stats
163W - 140L
1,464 Elo+
Party 2
Sol
Sol
ToxicMeezo
Sol
Level 144
God Stats
7W - 5L
1,495 SR
Queue Stats
170W - 186L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
3 / 3 / 2
10,971
499
8,127
12,656
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
LoveDxmon
Baron Samedi
15
1 / 5 / 6
9,146
416
13,299
17,277
9,477
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
YonkoDjinn
Izanami
14
3 / 3 / 3
9,255
421
7,088
11,510
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 6 / 4
10,204
464
10,985
22,258
9,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 8 / 2
7,645
348
6,091
16,247
9,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AriLeadHand
Maman Brigitte
18
6 / 2 / 9
12,317
560
19,821
23,326
23,138
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ne Zha
BlakFTB
Ne Zha
18
9 / 2 / 6
11,851
539
13,353
17,163
8,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
CUP9960
Khepri
17
2 / 2 / 10
10,968
499
6,297
14,565
12,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
IVERHAS60FPS
Danzaburou
20
6 / 3 / 0
14,116
642
11,440
11,317
5,501
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 2 / 5
11,555
525
9,928
13,049
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
10
Kills
25
25
Deaths
11
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
AriLeadHand
Maman Brigitte
6
2
9
5.25
L
Janus
3
3
2
1.33
W
Ne Zha
BlakFTB
Ne Zha
9
2
6
6
W
Khepri
CUP9960
Khepri
2
2
10
3.5
W
Danzaburou
IVERHAS60FPS
Danzaburou
6
3
0
2
L
Baron Samedi
LoveDxmon
Baron Samedi
1
5
6
0.8
W
2
2
5
2.25
L
Izanami
YonkoDjinn
Izanami
3
3
3
1.5
L
3
6
4
0.83
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,590
Damage
60,839
79,948
Taken
79,420
38,594
Mitigated
55,541
13,316
Healing
29,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
AriLeadHand
Maman Brigitte
19,821
786
0
9,996
23,326
23,138
520
7,140
16,083
92,245
0
L
Janus
8,127
692
0
1,358
12,656
5,407
0
4,372
8,284
81,612
0
W
Ne Zha
BlakFTB
Ne Zha
13,353
4,520
0
3,870
17,163
8,241
0
5,342
11,681
0
89,121
W
Khepri
CUP9960
Khepri
6,297
153
3,194
2,953
14,565
12,838
0
3,786
10,721
28,490
0
W
Danzaburou
IVERHAS60FPS
Danzaburou
11,440
6,532
0
4,553
11,317
5,501
3,703
1,767
9,478
0
147,752
L
Baron Samedi
LoveDxmon
Baron Samedi
13,299
507
1,106
4,401
17,277
9,477
0
9,865
7,412
45,436
0
W
9,928
5,123
0
5,297
13,049
5,823
6,310
3,016
10,031
86,792
12,237
L
Izanami
YonkoDjinn
Izanami
7,088
4,654
0
2,117
11,510
4,525
502
4,063
7,447
0
67,946
L
10,985
2,468
0
1,851
22,258
9,434
0
6,520
15,738
0
81,394
L
6,091
1,251
224
2,259
16,247
9,751
192
11,058
5,189
0
28,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,221
Gold Earned
60,807
497
Minions Killed
658
0
Camps Cleared
0
1,861,697
Distance Traveled
2,111,290
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
12,317
560
127
6
0
407,368
2
L
Janus
10,971
499
155
7
0
429,510
2
W
Ne Zha
11,851
539
103
5
0
446,951
0
W
Khepri
10,968
499
45
2
0
468,073
4
W
Danzaburou
14,116
642
207
9
0
407,333
0
L
Baron Samedi
9,146
416
66
3
0
367,834
2
W
Sol
11,555
525
176
8
0
381,565
0
L
Izanami
9,255
421
129
6
0
374,352
2
L
Loki
10,204
464
111
5
0
401,067
0
L
Chaac
7,645
348
36
2
0
288,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role