Player Matchup

Sun Wukong
Sun Wukong
Cz_gamer_hk
Sun Wukong
Level 182
God Stats
21W - 15L
1,408 SR
Queue Stats
1,158W - 1,141L
1,426 Elo+
Solo
Medusa
Medusa
JackMcwhinnie
Medusa
Level 82
God Stats
7W - 10L
1,388 SR
Queue Stats
233W - 267L
1,350 Elo+
Party 1
Raijin
Raijin
KyleGarvie
Raijin
Level 99
God Stats
2W - 3L
1,467 SR
Queue Stats
345W - 378L
1,431 Elo+
Party 1
Bacchus
Bacchus
RestartSosWar
Bacchus
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 26L
1,397 Elo+
Solo
Fenrir
Fenrir
yaguarete2601
Fenrir
Level 144
God Stats
12W - 23L
1,343 SR
Queue Stats
209W - 214L
1,505 Elo+
Solo
Team Averages
Level 114
1,421 SR
1,422 Elo+

VS

Team Averages
Level 115
1,467 SR
1,454 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Copperhead3120
Medusa
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,351 Elo+
Solo
Ao Kuang
Ao Kuang
toinos69
Ao Kuang
Level 155
God Stats
3W - 10L
1,337 SR
Queue Stats
122W - 132L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cz_gamer_hk
Sun Wukong
10
1 / 0 / 0
6,224
622
4,065
4,405
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 0
4,876
488
4,676
6,814
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
KyleGarvie
Raijin
10
1 / 2 / 2
6,102
610
3,445
7,085
2,299
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
8
0 / 0 / 1
5,443
544
2,573
8,455
5,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 0 / 0
6,193
619
1,322
7,769
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 0 / 1
5,175
518
2,460
6,067
3,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
 
Thor
9
0 / 2 / 1
4,923
492
2,066
7,439
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
3
0 / 1 / 0
3,775
378
1,049
1,008
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 1
4,704
470
5,463
5,358
1,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ao Kuang
toinos69
Ao Kuang
10
2 / 2 / 0
5,377
538
2,865
8,269
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Thor
 
Thor
0
2
1
0.25
L
Nu Wa
 
Nu Wa
0
1
0
0
L
1
0
1
1.5
W
Sun Wukong
Cz_gamer_hk
Sun Wukong
1
0
0
1
W
0
2
0
0
W
Raijin
KyleGarvie
Raijin
1
2
2
1
W
Bacchus
0
0
1
0.5
L
Ao Kuang
toinos69
Ao Kuang
2
2
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,081
Damage
13,903
34,528
Taken
28,141
14,723
Mitigated
11,387
10,156
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,460
328
1,183
2,107
6,067
3,833
0
1,779
4,288
14,444
0
L
Thor
 
Thor
2,066
268
0
0
7,439
2,617
0
1,540
5,899
0
32,441
L
Nu Wa
 
Nu Wa
1,049
482
0
40
1,008
308
0
751
257
8,477
0
L
5,463
2,506
0
792
5,358
1,951
0
1,676
3,682
0
29,911
W
Sun Wukong
Cz_gamer_hk
Sun Wukong
4,065
514
0
1,341
4,405
2,108
107
1,358
3,047
0
42,548
W
4,676
1,630
0
0
6,814
2,180
0
1,074
5,740
0
31,177
W
Raijin
KyleGarvie
Raijin
3,445
111
0
2,081
7,085
2,299
141
1,633
5,424
44,043
0
W
Bacchus
2,573
438
810
2,870
8,455
5,116
0
1,312
7,143
18,579
0
L
Ao Kuang
toinos69
Ao Kuang
2,865
1,175
0
1,327
8,269
2,678
0
272
7,997
28,061
0
W
1,322
152
0
3,054
7,769
3,020
530
911
6,800
0
33,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,838
Gold Earned
23,954
259
Minions Killed
176
0
Camps Cleared
0
925,322
Distance Traveled
769,813
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,175
518
17
2
0
182,625
1
L
Thor
4,923
492
54
5
0
191,501
0
L
Nu Wa
3,775
378
13
1
0
38,236
0
L
Medusa
4,704
470
48
5
0
160,330
0
W
Sun Wukong
6,224
622
64
6
0
185,084
2
W
Medusa
4,876
488
37
4
0
188,344
0
W
Raijin
6,102
610
68
7
0
154,059
0
W
Bacchus
5,443
544
26
3
0
201,195
4
L
Ao Kuang
5,377
538
44
4
0
197,121
0
W
Fenrir
6,193
619
64
6
0
196,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role