Player Matchup

Nu Wa
Nu Wa
Francisco Jr689
Nu Wa
Level 154
God Stats
155W - 115L
1,650 SR
Queue Stats
180W - 175L
1,478 Elo+
Solo
Ravana
Ravana
SimmetosX
Ravana
Level 133
God Stats
3W - 3L
1,361 SR
Queue Stats
180W - 193L
1,486 Elo+
Solo
Medusa
Medusa
XxTAURENxX
Medusa
Level 100
God Stats
37W - 42L
1,435 SR
Queue Stats
162W - 160L
1,435 Elo+
Solo
Team Averages
Level 129
1,482 SR
1,466 Elo+

VS

Team Averages
Level 105
1,534 SR
1,383 Elo+
Izanami
Izanami
Lemay29
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,409 Elo+
Solo
Yemoja
Yemoja
Vufi
Yemoja
Level 159
God Stats
0W - 3L
1,479 SR
Queue Stats
2W - 9L
1,266 Elo+
Solo
Persephone
Persephone
deszed
Persephone
Level 68
God Stats
3W - 3L
1,624 SR
Queue Stats
184W - 175L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
9,053
754
10,356
6,847
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
SimmetosX
Ravana
11
1 / 0 / 3
8,757
730
4,418
7,055
4,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
XxTAURENxX
Medusa
12
2 / 0 / 3
8,948
746
9,075
7,777
2,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lemay29
Izanami
11
0 / 3 / 0
7,578
632
2,143
8,154
2,804
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Vufi
Yemoja
11
0 / 1 / 2
7,897
658
3,266
9,856
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
deszed
Persephone
10
2 / 2 / 0
8,448
704
10,500
10,740
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
2
2
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Izanami
Lemay29
Izanami
0
3
0
0
W
Ravana
SimmetosX
Ravana
1
0
3
2.5
L
Yemoja
Vufi
Yemoja
0
1
2
1
W
Medusa
XxTAURENxX
Medusa
2
0
3
3.5
L
Persephone
deszed
Persephone
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,849
Damage
15,909
21,679
Taken
28,750
9,579
Mitigated
10,517
6,065
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,356
4,284
0
724
6,847
2,423
309
4,909
1,938
41,205
0
L
Izanami
Lemay29
Izanami
2,143
1,117
0
0
8,154
2,804
0
3,393
4,761
0
33,552
W
Ravana
SimmetosX
Ravana
4,418
940
0
3,289
7,055
4,593
318
3,901
3,154
0
32,172
L
Yemoja
Vufi
Yemoja
3,266
352
4,829
2,533
9,856
4,458
24
4,641
5,215
21,955
0
W
Medusa
XxTAURENxX
Medusa
9,075
2,471
0
2,052
7,777
2,563
699
5,419
2,358
0
34,741
L
Persephone
deszed
Persephone
10,500
423
0
1,073
10,740
3,255
86
2,833
7,897
48,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,758
Gold Earned
23,923
153
Minions Killed
149
0
Camps Cleared
0
672,538
Distance Traveled
602,897
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,053
754
51
4
0
202,820
0
L
Izanami
7,578
632
62
5
0
202,895
1
W
Ravana
8,757
730
57
5
0
225,742
0
L
Yemoja
7,897
658
30
3
0
197,659
0
W
Medusa
8,948
746
45
4
0
243,976
2
L
Persephone
8,448
704
57
5
0
202,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role