Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DEDLIFE69
Nu Wa
Level 158
God Stats
5W - 2L
1,665 SR
Queue Stats
243W - 237L
1,504 Elo+
Solo
Izanami
Izanami
PapaBobJourney
Izanami
Level 89
God Stats
8W - 7L
1,813 SR
Queue Stats
88W - 83L
1,502 Elo+
Solo
Surtr
Surtr
handsome-foot917
Surtr
Level 71
God Stats
25W - 16L
1,560 SR
Queue Stats
129W - 115L
1,524 Elo+
Solo
Ratatoskr
Ratatoskr
ohlorday1
Ratatoskr
Level 152
God Stats
5W - 4L
1,556 SR
Queue Stats
349W - 330L
1,542 Elo+
Solo
Team Averages
Level 119
1,619 SR
1,514 Elo+

VS

Team Averages
Level 154
1,588 SR
1,535 Elo+
Morgan Le Fay
Morgan Le Fay
DeathlordOmega2
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,765 SR
Queue Stats
43W - 38L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
SebasValen14
Ratatoskr
Level 187
God Stats
4W - 5L
1,460 SR
Queue Stats
458W - 417L
1,515 Elo+
Solo
Neith
Neith
XoxoxSleek
Neith
Level 147
God Stats
5W - 9L
1,475 SR
Queue Stats
1,438W - 1,356L
1,523 Elo+
Solo
Aphrodite
Aphrodite
vikall
Aphrodite
Level 129
God Stats
68W - 53L
1,617 SR
Queue Stats
127W - 130L
1,594 Elo+
Solo
Awilix
Awilix
xDevicex
Awilix
Level 179
God Stats
6W - 4L
1,624 SR
Queue Stats
97W - 96L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 4 / 5
6,304
525
5,140
11,813
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
DEDLIFE69
Nu Wa
14
6 / 1 / 5
8,259
688
9,478
6,639
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 3 / 3
6,145
512
5,396
7,542
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 5
6,938
578
7,947
10,565
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
ohlorday1
Ratatoskr
15
8 / 0 / 4
8,744
729
7,385
9,224
3,947
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeathlordOmega2
Morgan Le Fay
11
1 / 2 / 1
6,111
509
4,562
8,631
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
SebasValen14
Ratatoskr
10
1 / 5 / 4
6,192
516
5,308
11,090
6,005
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
11
4 / 3 / 1
6,747
562
6,847
9,324
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
vikall
Aphrodite
13
1 / 3 / 2
7,438
620
5,434
10,487
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
xDevicex
Awilix
11
4 / 5 / 1
6,698
558
4,758
11,236
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
11
11
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
4
5
0.88
W
Nu Wa
DEDLIFE69
Nu Wa
6
1
5
8.5
L
Morgan Le Fay
DeathlordOmega2
Morgan Le Fay
1
2
1
0.75
W
2
3
3
1.17
L
Ratatoskr
SebasValen14
Ratatoskr
1
5
4
0.6
L
Neith
4
3
1
1.5
W
1
3
5
1.17
W
Ratatoskr
ohlorday1
Ratatoskr
8
0
4
10
L
Aphrodite
vikall
Aphrodite
1
3
2
0.67
L
Awilix
xDevicex
Awilix
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,346
Damage
26,909
45,783
Taken
50,768
22,984
Mitigated
19,866
8,548
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,140
638
203
3,347
11,813
8,381
377
788
11,025
28,527
0
W
Nu Wa
DEDLIFE69
Nu Wa
9,478
1,285
0
500
6,639
2,353
0
2,925
3,714
63,146
0
L
Morgan Le Fay
DeathlordOmega2
Morgan Le Fay
4,562
237
0
2,159
8,631
2,343
0
4,087
4,394
50,591
0
W
5,396
4,121
0
1,484
7,542
2,434
795
0
7,542
0
39,833
L
Ratatoskr
SebasValen14
Ratatoskr
5,308
1,762
0
1,660
11,090
6,005
0
3,927
7,061
26
42,020
L
Neith
6,847
4,098
0
1,812
9,324
2,996
420
2,738
6,532
0
40,424
W
7,947
2,479
0
1,727
10,565
5,869
0
4,775
5,790
842
48,947
W
Ratatoskr
ohlorday1
Ratatoskr
7,385
2,010
0
1,287
9,224
3,947
0
1,534
7,690
0
81,816
L
Aphrodite
vikall
Aphrodite
5,434
655
884
6,318
10,487
4,836
180
1,237
9,182
63,583
0
L
Awilix
xDevicex
Awilix
4,758
1,491
0
2,424
11,236
3,686
0
2,582
8,514
0
37,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,390
Gold Earned
33,186
404
Minions Killed
376
0
Camps Cleared
0
1,230,633
Distance Traveled
1,149,369
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,304
525
29
2
0
241,128
3
W
Nu Wa
8,259
688
118
10
0
239,724
0
L
Morgan Le Fay
6,111
509
74
6
0
226,454
0
W
Izanami
6,145
512
63
5
0
226,130
0
L
Ratatoskr
6,192
516
53
4
0
242,316
0
L
Neith
6,747
562
71
6
0
225,101
1
W
Surtr
6,938
578
76
6
0
227,902
3
W
Ratatoskr
8,744
729
118
10
0
295,749
0
L
Aphrodite
7,438
620
121
10
0
189,300
2
L
Awilix
6,698
558
57
5
0
266,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role