Player Matchup

Nu Wa
Nu Wa
Circabear
Nu Wa
Level 67
God Stats
6W - 9L
1,462 SR
Queue Stats
79W - 70L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
Dreyvocalss
Hou Yi
Level 85
God Stats
8W - 9L
1,478 SR
Queue Stats
291W - 281L
1,524 Elo+
Party 1
Tyr
Tyr
Gorillatron
Tyr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,571 Elo+
Party 1
Bellona
Bellona
PrincessPoggers
Bellona
Level 36
God Stats
1W - 1L
1,685 SR
Queue Stats
130W - 165L
1,532 Elo+
Solo
Bacchus
Bacchus
ilovesmitelmao
Bacchus
Level 3
God Stats
1W - 1L
1,783 SR
Queue Stats
20W - 14L
1,747 Elo+
Party 1
Team Averages
Level 53
1,582 SR
1,584 Elo+

VS

Team Averages
Level 71
1,566 SR
1,516 Elo+
Nu Wa
Nu Wa
Halebin19
Nu Wa
Level 32
God Stats
20W - 11L
1,284 SR
Queue Stats
97W - 108L
1,247 Elo+
Solo
Horus
Horus
HorusRUs
Horus
Level 61
God Stats
170W - 161L
1,592 SR
Queue Stats
329W - 318L
1,551 Elo+
Solo
Thanatos
Thanatos
SlowAndSteady24
Thanatos
Level 88
God Stats
11W - 11L
1,654 SR
Queue Stats
111W - 93L
1,604 Elo+
Party 2
Izanami
Izanami
TooCoolFools
Izanami
Level 129
God Stats
3W - 4L
1,771 SR
Queue Stats
147W - 105L
1,626 Elo+
Party 2
Zhong Kui
Zhong Kui
Whitexican8
Zhong Kui
Level 47
God Stats
21W - 13L
1,531 SR
Queue Stats
153W - 137L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Circabear
Nu Wa
14
3 / 2 / 2
8,118
541
13,425
10,862
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
13
2 / 2 / 0
7,585
506
4,378
9,809
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 0
6,784
452
2,414
17,991
12,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 3 / 4
7,902
527
7,632
15,534
13,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 1 / 1
5,685
379
2,538
8,670
8,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Halebin19
Nu Wa
12
0 / 2 / 3
7,598
507
7,307
7,255
2,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
HorusRUs
Horus
12
0 / 0 / 6
8,418
561
6,313
15,863
12,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
15
4 / 2 / 2
9,406
627
6,824
13,731
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
TooCoolFools
Izanami
16
4 / 1 / 3
10,403
694
9,214
7,410
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Whitexican8
Zhong Kui
16
4 / 2 / 2
10,502
700
14,412
9,010
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
12
12
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Circabear
Nu Wa
3
2
2
2
L
Hou Yi
2
2
0
1
L
0
4
0
0
W
Nu Wa
Halebin19
Nu Wa
0
2
3
0.75
W
Horus
HorusRUs
Horus
0
0
6
3
L
2
3
4
1.33
W
Thanatos
4
2
2
2.5
W
Izanami
TooCoolFools
Izanami
4
1
3
5.5
W
Zhong Kui
Whitexican8
Zhong Kui
4
2
2
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,387
Damage
44,070
62,866
Taken
53,269
42,307
Mitigated
31,624
11,964
Healing
27,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Circabear
Nu Wa
13,425
3,714
0
2,514
10,862
3,991
0
4,125
6,737
68,959
0
L
Hou Yi
4,378
1,759
0
3,528
9,809
3,617
0
1,510
8,299
0
50,579
L
2,414
129
0
2,030
17,991
12,346
0
11,114
6,877
0
38,084
W
Nu Wa
Halebin19
Nu Wa
7,307
2,259
0
1,742
7,255
2,375
112
2,731
4,414
50,715
0
W
Horus
HorusRUs
Horus
6,313
2,909
2,457
6,791
15,863
12,503
715
5,598
9,941
0
27,362
L
7,632
2,529
0
1,710
15,534
13,954
0
2,931
12,603
0
71,085
W
Thanatos
6,824
1,450
0
9,705
13,731
5,587
0
4,223
9,212
0
86,684
W
Izanami
TooCoolFools
Izanami
9,214
6,111
0
2,687
7,410
3,175
1,218
1,505
5,829
0
98,924
W
Zhong Kui
Whitexican8
Zhong Kui
14,412
4,129
0
3,829
9,010
7,984
0
1,778
7,118
69,549
15,909
L
2,538
148
0
2,182
8,670
8,399
0
1,045
7,625
17,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
46,327
395
Minions Killed
506
0
Camps Cleared
0
1,511,146
Distance Traveled
1,556,081
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,118
541
129
9
0
276,173
1
L
Hou Yi
7,585
506
85
6
0
268,369
0
L
Tyr
6,784
452
66
4
0
312,956
0
W
Nu Wa
7,598
507
79
5
0
297,599
0
W
Horus
8,418
561
26
2
0
321,555
0
L
Bellona
7,902
527
88
6
0
353,439
0
W
Thanatos
9,406
627
114
8
0
384,739
0
W
Izanami
10,403
694
158
11
0
292,437
4
W
Zhong Kui
10,502
700
129
9
0
259,751
0
L
Bacchus
5,685
379
27
2
0
300,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role