Player Matchup

Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Br_Paulin
Nu Wa
Level 123
God Stats
4W - 3L
1,703 SR
Queue Stats
118W - 118L
1,418 Elo+
Party 1
Apollo
Apollo
redfield23
Apollo
Level 103
God Stats
4W - 9L
1,348 SR
Queue Stats
289W - 309L
1,429 Elo+
Solo
Bacchus
Bacchus
vacaatolada666
Bacchus
Level 109
God Stats
9W - 9L
1,673 SR
Queue Stats
160W - 161L
1,475 Elo+
Party 1
Chernobog
Chernobog
zTiziano
Chernobog
Level 60
God Stats
17W - 11L
1,512 SR
Queue Stats
46W - 43L
1,450 Elo+
Solo
Team Averages
Level 96
1,547 SR
1,454 Elo+

VS

Team Averages
Level 43
1,527 SR
1,355 Elo+
Maui
Maui
BloodyMadHouse
Maui
Level 18
God Stats
4W - 5L
1,416 SR
Queue Stats
16W - 22L
1,300 Elo+
Party 2
Loki
Loki
ChizzitoSlayer
Loki
Level 49
God Stats
1W - 2L
1,364 SR
Queue Stats
44W - 44L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
MxGLI_22
Sun Wukong
Level 50
God Stats
17W - 11L
1,552 SR
Queue Stats
82W - 99L
1,410 Elo+
Solo
Ra
Ra
Tutinn98
Ra
Level 60
God Stats
2W - 0L
1,749 SR
Queue Stats
19W - 25L
1,313 Elo+
Party 2
Rama
Rama
tutodi
Rama
Level 36
God Stats
3W - 3L
1,554 SR
Queue Stats
19W - 24L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 0 / 0
5,650
565
2,463
5,992
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Br_Paulin
Nu Wa
8
0 / 1 / 1
5,004
500
4,430
4,218
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
redfield23
Apollo
3
0 / 2 / 0
3,833
383
763
1,812
310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 1 / 2
5,684
568
3,322
10,177
8,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
zTiziano
Chernobog
9
2 / 2 / 0
5,095
510
4,209
5,037
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
5,201
520
1,815
7,006
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 1
5,852
585
1,929
8,031
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
MxGLI_22
Sun Wukong
11
3 / 0 / 1
6,824
682
4,091
6,861
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 2
5,886
589
4,671
4,368
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
tutodi
Rama
9
1 / 2 / 1
5,551
555
3,977
4,782
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
6
6
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
W
1
2
1
0.75
L
Nu Wa
Br_Paulin
Nu Wa
0
1
1
0.5
W
1
0
1
1.5
W
Sun Wukong
MxGLI_22
Sun Wukong
3
0
1
3.5
W
0
0
2
1
L
Apollo
redfield23
Apollo
0
2
0
0
W
Rama
tutodi
Rama
1
2
1
0.75
L
2
1
2
3
L
Chernobog
zTiziano
Chernobog
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,187
Damage
16,483
27,236
Taken
31,048
14,153
Mitigated
14,653
8,435
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,463
525
132
1,996
5,992
2,139
0
624
5,368
51,839
0
W
1,815
452
0
1,436
7,006
4,975
120
1,808
5,198
8,340
0
L
Nu Wa
Br_Paulin
Nu Wa
4,430
1,331
0
770
4,218
1,272
31
1,925
2,233
29,774
0
W
1,929
430
0
4,319
8,031
2,702
0
2,856
5,175
0
44,857
W
Sun Wukong
MxGLI_22
Sun Wukong
4,091
900
0
1,917
6,861
3,957
0
2,089
4,772
0
49,470
W
4,671
176
278
1,313
4,368
1,426
0
2,323
2,045
47,391
0
L
Apollo
redfield23
Apollo
763
441
0
174
1,812
310
0
0
1,812
0
4,200
W
Rama
tutodi
Rama
3,977
3,335
0
478
4,782
1,593
487
1,139
3,643
0
32,553
L
3,322
639
147
3,526
10,177
8,685
0
2,740
7,271
14,635
0
L
Chernobog
zTiziano
Chernobog
4,209
2,495
0
1,690
5,037
1,747
118
971
4,066
0
35,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,266
Gold Earned
29,314
206
Minions Killed
312
0
Camps Cleared
0
835,624
Distance Traveled
1,021,161
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,650
565
87
9
0
212,721
0
W
Maui
5,201
520
12
1
0
201,214
2
L
Nu Wa
5,004
500
44
4
0
188,826
0
W
Loki
5,852
585
69
7
0
237,020
0
W
Sun Wukong
6,824
682
77
8
0
189,395
0
W
Ra
5,886
589
88
9
0
219,515
0
L
Apollo
3,833
383
7
1
0
47,361
0
W
Rama
5,551
555
66
7
0
174,017
0
L
Bacchus
5,684
568
22
2
0
201,177
1
L
Chernobog
5,095
510
46
5
0
185,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role