Player Matchup

Bastet
Bastet
 
Bastet
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AxyStudios
Charon
Level 162
God Stats
1W - 3L
1,229 SR
Queue Stats
508W - 468L
1,547 Elo+
Solo
Yu Huang
Yu Huang
Mayosa
Yu Huang
Level 193
God Stats
28W - 17L
1,601 SR
Queue Stats
688W - 635L
1,593 Elo+
Solo
Artemis
Artemis
hulksssmash
Artemis
Level 139
God Stats
6W - 3L
1,648 SR
Queue Stats
196W - 171L
1,564 Elo+
Party 2
Team Averages
Level 173
1,496 SR
1,541 Elo+

VS

Team Averages
Level 123
1,640 SR
1,582 Elo+
Serqet
Serqet
Aweck62
Serqet
Level 147
God Stats
7W - 7L
1,612 SR
Queue Stats
226W - 225L
1,572 Elo+
Party 1
Nox
Nox
Jweck62
Nox
Level 126
God Stats
2W - 2L
1,647 SR
Queue Stats
117W - 118L
1,581 Elo+
Party 1
Izanami
Izanami
KafkaHD11
Izanami
Level 107
God Stats
15W - 6L
1,674 SR
Queue Stats
554W - 516L
1,497 Elo+
Solo
Sol
Sol
Murrdered
Sol
Level 128
God Stats
490W - 336L
1,702 SR
Queue Stats
503W - 356L
1,686 Elo+
Solo
King Arthur
King Arthur
Perferct_umbra
King Arthur
Level 108
God Stats
12W - 14L
1,566 SR
Queue Stats
278W - 258L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
2 / 0 / 4
8,291
829
9,730
6,761
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
 
Vamana
15
4 / 1 / 2
8,149
815
6,959
11,254
7,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
AxyStudios
Charon
14
0 / 0 / 5
7,651
765
4,884
8,496
6,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
Mayosa
Yu Huang
15
1 / 1 / 5
8,269
827
10,825
6,360
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
hulksssmash
Artemis
15
2 / 0 / 2
8,580
858
5,268
3,737
1,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aweck62
Serqet
14
1 / 2 / 0
7,771
777
3,894
9,708
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
13
0 / 2 / 0
6,939
694
2,810
8,923
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
KafkaHD11
Izanami
15
0 / 1 / 0
8,065
807
2,475
6,681
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 0
8,332
833
8,952
7,251
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Perferct_umbra
King Arthur
13
0 / 3 / 0
6,944
694
4,095
11,370
10,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
9
Kills
2
2
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
4
4
W
Vamana
 
Vamana
4
1
2
5
L
Serqet
Aweck62
Serqet
1
2
0
0.5
W
Charon
AxyStudios
Charon
0
0
5
2.5
L
Nox
0
2
0
0
L
Izanami
KafkaHD11
Izanami
0
1
0
0
W
Yu Huang
Mayosa
Yu Huang
1
1
5
3.5
L
1
1
0
1
L
King Arthur
Perferct_umbra
King Arthur
0
3
0
0
W
Artemis
hulksssmash
Artemis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,666
Damage
22,226
36,608
Taken
43,933
20,781
Mitigated
24,773
9,663
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,730
2,140
0
2,052
6,761
2,669
0
3,714
2,861
0
26,310
W
Vamana
 
Vamana
6,959
1,116
0
3,472
11,254
7,155
155
3,968
7,286
0
14,550
L
Serqet
Aweck62
Serqet
3,894
441
0
960
9,708
4,469
0
3,268
5,993
0
12,849
W
Charon
AxyStudios
Charon
4,884
949
0
2,021
8,496
6,632
313
2,137
6,191
17,742
0
L
Nox
2,810
329
0
1,820
8,923
4,923
0
2,834
5,767
11,403
0
L
Izanami
KafkaHD11
Izanami
2,475
2,015
0
1,086
6,681
2,238
0
3,419
3,030
0
32,842
W
Yu Huang
Mayosa
Yu Huang
10,825
640
0
459
6,360
2,561
291
1,007
4,875
39,183
0
L
8,952
3,655
0
4,052
7,251
2,415
0
1,150
5,924
42,199
0
L
King Arthur
Perferct_umbra
King Arthur
4,095
545
0
1,537
11,370
10,728
0
4,114
6,556
0
10,952
W
Artemis
hulksssmash
Artemis
5,268
1,953
0
1,659
3,737
1,764
2,398
936
2,801
0
30,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,940
Gold Earned
38,051
214
Minions Killed
225
0
Camps Cleared
0
1,108,448
Distance Traveled
1,024,762
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,291
829
39
4
0
238,901
0
W
Vamana
8,149
815
22
2
0
242,356
0
L
Serqet
7,771
777
26
3
0
225,615
0
W
Charon
7,651
765
28
3
0
204,843
5
L
Nox
6,939
694
15
2
0
192,581
0
L
Izanami
8,065
807
89
9
0
206,543
0
W
Yu Huang
8,269
827
63
6
0
217,402
0
L
Sol
8,332
833
80
8
0
199,201
0
L
King Arthur
6,944
694
15
2
0
200,822
0
W
Artemis
8,580
858
62
6
0
204,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role