Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
King795
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,340 Elo+
Solo
Kukulkan
Kukulkan
SIMONS43645
Kukulkan
Level 85
God Stats
5W - 11L
1,333 SR
Queue Stats
341W - 531L
1,316 Elo+
Solo
Cerberus
Cerberus
kanatohibiki
Cerberus
Level 109
God Stats
2W - 2L
1,269 SR
Queue Stats
93W - 99L
1,455 Elo+
Solo
Team Averages
Level 83
1,420 SR
1,422 Elo+

VS

Team Averages
Level 113
1,243 SR
1,468 Elo+
Hel
Hel
Kaikenxx
Hel
Level 118
God Stats
4W - 6L
1,302 SR
Queue Stats
300W - 305L
1,467 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Miss_Yuno_xD
Cu Chulainn
Level 112
God Stats
1W - 3L
1,066 SR
Queue Stats
219W - 197L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
Tonnse
Cabrakan
Level 105
God Stats
1W - 1L
1,269 SR
Queue Stats
220W - 206L
1,493 Elo+
Party 1
Poseidon
Poseidon
Victorisss
Poseidon
Level 108
God Stats
8W - 12L
1,342 SR
Queue Stats
436W - 437L
1,451 Elo+
Party 2
Camazotz
Camazotz
darkness34angel
Camazotz
Level 120
God Stats
1W - 1L
1,234 SR
Queue Stats
307W - 276L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 2 / 8
8,873
592
7,645
11,946
10,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
 
Ishtar
14
0 / 3 / 10
8,362
557
10,445
12,445
5,988
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
King795
Sun Wukong
18
1 / 3 / 13
10,205
680
13,798
19,149
20,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
SIMONS43645
Kukulkan
17
5 / 3 / 7
10,071
671
18,585
12,265
6,583
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
kanatohibiki
Cerberus
17
7 / 3 / 6
10,462
697
12,447
18,053
19,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 9
9,741
649
7,142
16,272
12,698
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
Miss_Yuno_xD
Cu Chulainn
17
4 / 3 / 9
10,354
690
15,028
16,897
19,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Tonnse
Cabrakan
16
2 / 6 / 10
10,074
672
10,020
17,730
24,013
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Victorisss
Poseidon
19
3 / 2 / 7
11,121
741
20,282
10,536
4,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
18
4 / 1 / 8
10,847
723
13,899
16,179
10,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
57
14
Kills
14
14
Deaths
14
44
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
8
2.5
L
Ishtar
 
Ishtar
0
3
10
1.67
W
1
2
9
2.75
L
Sun Wukong
King795
Sun Wukong
1
3
13
2.5
W
Cu Chulainn
Miss_Yuno_xD
Cu Chulainn
4
3
9
2.83
L
Kukulkan
SIMONS43645
Kukulkan
5
3
7
2.83
W
Cabrakan
Tonnse
Cabrakan
2
6
10
1.17
W
Poseidon
Victorisss
Poseidon
3
2
7
3.25
W
Camazotz
4
1
8
8
L
Cerberus
kanatohibiki
Cerberus
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,920
Damage
66,371
73,858
Taken
77,614
62,564
Mitigated
71,557
35,155
Healing
40,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,645
597
12,586
6,506
11,946
10,259
100
6,164
5,495
16,887
0
L
Ishtar
 
Ishtar
10,445
4,925
889
543
12,445
5,988
0
7,149
5,158
0
22,157
W
7,142
685
17,968
9,073
16,272
12,698
979
7,546
8,726
16,443
0
L
Sun Wukong
King795
Sun Wukong
13,798
1,063
1,091
3,573
19,149
20,668
0
10,759
8,154
0
34,948
W
Cu Chulainn
Miss_Yuno_xD
Cu Chulainn
15,028
2,072
1,317
1,731
16,897
19,673
654
7,565
9,332
0
25,111
L
Kukulkan
SIMONS43645
Kukulkan
18,585
111
2,029
1,868
12,265
6,583
78
6,161
5,825
43,158
0
W
Cabrakan
Tonnse
Cabrakan
10,020
1,077
772
750
17,730
24,013
454
9,386
8,344
18,004
0
W
Poseidon
Victorisss
Poseidon
20,282
1,326
705
562
10,536
4,939
2,833
5,848
4,688
56,506
0
W
Camazotz
13,899
1,654
2,170
4,975
16,179
10,234
2,364
8,332
7,847
0
32,211
L
Cerberus
kanatohibiki
Cerberus
12,447
333
1,071
4,999
18,053
19,066
0
7,211
10,474
19,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,973
Gold Earned
52,137
180
Minions Killed
163
0
Camps Cleared
0
1,304,594
Distance Traveled
1,465,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,873
592
20
1
0
251,845
0
L
Ishtar
8,362
557
24
2
0
269,882
0
W
Hel
9,741
649
24
2
0
300,835
0
L
Sun Wukong
10,205
680
62
4
0
281,043
0
W
Cu Chulainn
10,354
690
24
2
0
310,078
0
L
Kukulkan
10,071
671
53
4
0
226,100
0
W
Cabrakan
10,074
672
9
1
0
254,921
0
W
Poseidon
11,121
741
77
5
0
279,299
0
W
Camazotz
10,847
723
29
2
0
319,950
0
L
Cerberus
10,462
697
21
1
0
275,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role