Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AlXhafar
Fafnir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 90L
1,567 Elo+
Party 1
Hachiman
Hachiman
Graner15M
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Sky_Baloon
Kukulkan
Level 147
God Stats
2W - 1L
1,622 SR
Queue Stats
30W - 29L
1,527 Elo+
Party 1
Hades
Hades
TheAllSeengOKO
Hades
Level 139
God Stats
7W - 1L
1,693 SR
Queue Stats
200W - 190L
1,479 Elo+
Solo
Team Averages
Level 104
1,563 SR
1,502 Elo+

VS

Team Averages
Level 133
1,492 SR
1,526 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Jbuijs1
Zeus
Level 123
God Stats
0W - 1L
1,527 SR
Queue Stats
44W - 47L
1,546 Elo+
Solo
Neith
Neith
Kqqnn
Neith
Level 156
God Stats
0W - 2L
1,311 SR
Queue Stats
64W - 72L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
OrangeShyGuy644
Baba Yaga
Level 107
God Stats
7W - 5L
1,622 SR
Queue Stats
280W - 269L
1,452 Elo+
Solo
Cthulhu
Cthulhu
jerrard098
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 118L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
2 / 1 / 14
9,247
841
7,128
10,211
9,676
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
AlXhafar
Fafnir
14
1 / 4 / 16
9,232
839
9,012
14,886
20,834
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Graner15M
Hachiman
15
6 / 3 / 10
9,479
862
10,050
9,245
4,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Sky_Baloon
Kukulkan
18
3 / 1 / 14
10,403
946
12,730
6,888
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
8 / 6 / 9
9,819
893
11,553
12,663
9,087
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
1 / 5 / 3
7,735
703
4,383
9,489
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
Jbuijs1
Zeus
13
2 / 4 / 3
8,260
751
6,700
9,611
4,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Kqqnn
Neith
16
7 / 3 / 4
9,276
843
12,449
9,472
5,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
OrangeShyGuy644
Baba Yaga
15
1 / 3 / 7
8,322
757
10,199
8,990
5,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
jerrard098
Cthulhu
14
0 / 5 / 9
8,561
778
7,534
15,856
17,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
20
Kills
11
15
Deaths
20
63
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
14
9
L
Maman Brigitte
 
Maman Brigitte
1
5
3
0.5
W
Fafnir
AlXhafar
Fafnir
1
4
16
2.25
W
Hachiman
Graner15M
Hachiman
6
3
10
3.67
L
Zeus
Jbuijs1
Zeus
2
4
3
0.88
L
Neith
Kqqnn
Neith
7
3
4
3
L
Baba Yaga
OrangeShyGuy644
Baba Yaga
1
3
7
1.5
W
Kukulkan
Sky_Baloon
Kukulkan
3
1
14
10
W
8
6
9
2.08
L
Cthulhu
jerrard098
Cthulhu
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,473
Damage
41,265
53,893
Taken
53,418
47,582
Mitigated
35,853
18,886
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,128
2,032
1,755
3,716
10,211
9,676
863
5,204
5,007
0
10,414
L
Maman Brigitte
 
Maman Brigitte
4,383
122
1,571
1,276
9,489
4,491
515
6,391
2,966
12,683
0
W
Fafnir
AlXhafar
Fafnir
9,012
3,025
956
4,042
14,886
20,834
55
7,728
7,158
11,542
0
W
Hachiman
Graner15M
Hachiman
10,050
6,297
0
1,276
9,245
4,166
1,757
4,688
4,557
0
17,525
L
Zeus
Jbuijs1
Zeus
6,700
713
1,747
2,835
9,611
4,097
561
5,538
3,930
13,416
0
L
Neith
Kqqnn
Neith
12,449
3,623
152
1,838
9,472
5,033
0
5,690
3,490
0
21,803
L
Baba Yaga
OrangeShyGuy644
Baba Yaga
10,199
158
0
1,563
8,990
5,080
540
6,104
2,667
16,093
0
W
Kukulkan
Sky_Baloon
Kukulkan
12,730
490
943
2,356
6,888
3,819
2,003
3,737
3,151
42,182
0
W
11,553
278
1,420
2,422
12,663
9,087
276
6,501
6,162
20,563
0
L
Cthulhu
jerrard098
Cthulhu
7,534
241
1,348
1,570
15,856
17,152
26
9,572
6,117
21,863
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,180
Gold Earned
42,154
127
Minions Killed
113
0
Camps Cleared
0
1,029,880
Distance Traveled
1,082,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,247
841
10
1
0
252,015
0
L
Maman Brigitte
7,735
703
20
2
0
213,349
0
W
Fafnir
9,232
839
9
1
0
188,330
0
W
Hachiman
9,479
862
15
1
0
185,108
0
L
Zeus
8,260
751
21
2
0
201,941
0
L
Neith
9,276
843
27
2
0
197,676
0
L
Baba Yaga
8,322
757
17
2
0
238,787
0
W
Kukulkan
10,403
946
80
7
0
220,929
0
W
Hades
9,819
893
13
1
0
183,498
0
L
Cthulhu
8,561
778
28
3
0
230,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role