Player Matchup

Izanami
Izanami
CF CRUSADE
Izanami
Level 48
God Stats
1W - 2L
1,309 SR
Queue Stats
115W - 123L
1,424 Elo+
Solo
King Arthur
King Arthur
FootFarts
King Arthur
Level 22
God Stats
2W - 0L
1,760 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Poseidon
Poseidon
Miamber
Poseidon
Level 107
God Stats
9W - 9L
1,547 SR
Queue Stats
39W - 56L
1,430 Elo+
Party 1
Pele
Pele
Selandice
Pele
Level 56
God Stats
1W - 1L
1,693 SR
Queue Stats
9W - 10L
1,346 Elo+
Party 1
Sobek
Sobek
odysseuses
Sobek
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
124W - 136L
1,526 Elo+
Party 1
Team Averages
Level 71
1,562 SR
1,445 Elo+

VS

Team Averages
Level 162
1,528 SR
1,489 Elo+
Freya
Freya
B-RAYNE96
Freya
Level 176
God Stats
70W - 73L
1,571 SR
Queue Stats
930W - 865L
1,548 Elo+
Solo
Aphrodite
Aphrodite
BORREGA 132
Aphrodite
Level 157
God Stats
5W - 5L
1,619 SR
Queue Stats
201W - 201L
1,497 Elo+
Solo
Horus
Horus
Fluffy_Unicorm
Horus
Level 170
God Stats
0W - 7L
1,103 SR
Queue Stats
624W - 591L
1,497 Elo+
Solo
Cernunnos
Cernunnos
PIGGY9094
Cernunnos
Level 157
God Stats
9W - 10L
1,679 SR
Queue Stats
283W - 299L
1,441 Elo+
Solo
Bakasura
Bakasura
dmwolfe21
Bakasura
Level 149
God Stats
2W - 2L
1,669 SR
Queue Stats
113W - 129L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CF CRUSADE
Izanami
10
2 / 2 / 2
6,218
565
6,353
6,117
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
FootFarts
King Arthur
10
1 / 0 / 3
5,897
536
6,819
8,840
7,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Miamber
Poseidon
10
1 / 3 / 0
5,953
541
4,716
5,167
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
5 / 0 / 0
6,191
563
5,346
6,947
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
9
1 / 1 / 5
5,773
525
3,984
10,443
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
B-RAYNE96
Freya
10
1 / 1 / 2
5,792
527
4,099
5,822
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
BORREGA 132
Aphrodite
9
2 / 3 / 1
6,006
546
3,338
8,807
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,911
537
3,492
8,660
6,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
PIGGY9094
Cernunnos
9
1 / 1 / 2
5,574
507
4,155
6,778
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
dmwolfe21
Bakasura
10
2 / 3 / 2
5,941
540
4,021
12,114
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
6
6
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
B-RAYNE96
Freya
1
1
2
2
L
Aphrodite
BORREGA 132
Aphrodite
2
3
1
0.83
W
Izanami
CF CRUSADE
Izanami
2
2
2
1.5
L
0
2
0
0
W
King Arthur
FootFarts
King Arthur
1
0
3
2.5
W
Poseidon
Miamber
Poseidon
1
3
0
0.33
L
Cernunnos
PIGGY9094
Cernunnos
1
1
2
2
W
Pele
5
0
0
5
L
Bakasura
dmwolfe21
Bakasura
2
3
2
1
W
Sobek
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
19,105
37,514
Taken
42,181
22,348
Mitigated
19,706
7,060
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
B-RAYNE96
Freya
4,099
1,081
0
3,127
5,822
1,971
0
2,967
2,855
32,474
0
L
Aphrodite
BORREGA 132
Aphrodite
3,338
712
470
3,243
8,807
4,676
0
1,685
7,122
25,197
0
W
Izanami
CF CRUSADE
Izanami
6,353
4,808
0
1,539
6,117
2,057
0
1,695
4,422
0
44,697
L
3,492
1,418
0
2,309
8,660
6,139
0
127
8,533
0
38,831
W
King Arthur
FootFarts
King Arthur
6,819
1,006
39
450
8,840
7,607
0
0
8,706
0
37,211
W
Poseidon
Miamber
Poseidon
4,716
1,063
0
850
5,167
1,482
0
1,951
2,826
50,904
0
L
Cernunnos
PIGGY9094
Cernunnos
4,155
1,657
0
2,517
6,778
2,408
204
2,411
4,367
0
33,018
W
Pele
5,346
2,144
0
1,590
6,947
2,321
0
640
6,050
0
49,177
L
Bakasura
dmwolfe21
Bakasura
4,021
2,756
0
2,550
12,114
4,512
0
1,510
10,604
0
34,052
W
Sobek
3,984
463
273
2,319
10,443
8,881
0
2,725
7,494
13,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,032
Gold Earned
29,224
295
Minions Killed
273
0
Camps Cleared
0
1,142,941
Distance Traveled
1,063,230
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,792
527
61
6
0
232,928
2
L
Aphrodite
6,006
546
37
3
0
209,262
1
W
Izanami
6,218
565
71
6
0
195,263
0
L
Horus
5,911
537
63
6
0
191,212
4
W
King Arthur
5,897
536
59
5
0
230,189
0
W
Poseidon
5,953
541
85
8
0
215,583
0
L
Cernunnos
5,574
507
44
4
0
203,929
0
W
Pele
6,191
563
63
6
0
275,259
0
L
Bakasura
5,941
540
68
6
0
225,899
0
W
Sobek
5,773
525
17
2
0
226,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role