Player Matchup

Olorun
Olorun
Foscil
Olorun
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 239L
1,567 Elo+
Solo
Surtr
Surtr
IrohFisherman
Surtr
Level 128
God Stats
9W - 1L
1,854 SR
Queue Stats
157W - 132L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
RoyalMarnix
Sun Wukong
Level 69
God Stats
7W - 4L
1,717 SR
Queue Stats
58W - 46L
1,550 Elo+
Party 2
Yemoja
Yemoja
crocadee
Yemoja
Level 38
God Stats
9W - 1L
1,726 SR
Queue Stats
68W - 65L
1,564 Elo+
Party 1
Freya
Freya
xSatyaVaswani
Freya
Level 161
God Stats
3W - 1L
1,780 SR
Queue Stats
212W - 173L
1,573 Elo+
Party 1
Team Averages
Level 104
1,715 SR
1,559 Elo+

VS

Team Averages
Level 143
1,523 SR
1,534 Elo+
Anhur
Anhur
 
Anhur
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ayleonus
Zeus
Level 151
God Stats
12W - 7L
1,544 SR
Queue Stats
598W - 545L
1,631 Elo+
Solo
Horus
Horus
Bastl12
Horus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 192L
1,519 Elo+
Solo
Awilix
Awilix
tbhsweet
Awilix
Level 105
God Stats
27W - 26L
1,569 SR
Queue Stats
178W - 175L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Foscil
Olorun
7
0 / 0 / 1
3,997
799
1,453
2,195
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
1 / 1 / 0
3,725
745
1,616
4,607
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
RoyalMarnix
Sun Wukong
7
1 / 1 / 0
3,821
764
1,539
3,806
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
crocadee
Yemoja
6
0 / 0 / 1
3,489
698
1,499
2,980
1,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 0 / 0
3,201
640
2,797
3,864
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 1 / 0
3,718
744
1,181
3,583
1,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
 
Sol
5
0 / 1 / 0
3,191
638
2,209
2,710
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
7
0 / 0 / 0
3,573
715
1,707
2,769
1,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
Bastl12
Horus
5
0 / 0 / 0
3,510
702
2,461
3,843
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
tbhsweet
Awilix
2
0 / 1 / 0
2,609
522
700
2,109
540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
0
1
L
Sol
 
Sol
0
1
0
0
L
Zeus
0
0
0
0
L
Horus
Bastl12
Horus
0
0
0
0
W
Olorun
Foscil
Olorun
0
0
1
0.5
W
1
1
0
1
W
Sun Wukong
RoyalMarnix
Sun Wukong
1
1
0
1
W
Yemoja
crocadee
Yemoja
0
0
1
0.5
L
Awilix
tbhsweet
Awilix
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,904
Damage
8,258
17,452
Taken
15,014
6,641
Mitigated
5,819
8,249
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,181
374
0
1,272
3,583
1,270
0
0
3,583
0
14,492
L
Sol
 
Sol
2,209
1,127
0
1,155
2,710
932
0
1,732
780
19,282
4,056
L
Zeus
1,707
790
0
1,150
2,769
1,102
0
1,043
1,726
23,561
0
L
Horus
Bastl12
Horus
2,461
1,069
280
1,721
3,843
1,975
0
2,154
1,477
0
7,818
W
Olorun
Foscil
Olorun
1,453
738
228
1,178
2,195
727
0
725
1,470
28,256
0
W
1,616
972
0
1,196
4,607
1,952
28
982
3,625
144
20,052
W
Sun Wukong
RoyalMarnix
Sun Wukong
1,539
65
0
1,100
3,806
1,520
0
0
3,806
0
17,611
W
Yemoja
crocadee
Yemoja
1,499
560
1,548
1,576
2,980
1,405
0
1,331
1,649
5,917
0
L
Awilix
tbhsweet
Awilix
700
434
0
417
2,109
540
0
436
1,673
0
3,743
W
2,797
934
0
1,423
3,864
1,037
0
705
3,159
18,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,233
Gold Earned
16,601
156
Minions Killed
136
0
Camps Cleared
0
510,849
Distance Traveled
430,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,718
744
25
5
0
86,617
0
L
Sol
3,191
638
44
9
0
84,597
0
L
Zeus
3,573
715
50
10
0
89,248
0
L
Horus
3,510
702
10
2
0
112,761
0
W
Olorun
3,997
799
57
11
0
96,146
0
W
Surtr
3,725
745
35
7
0
127,692
0
W
Sun Wukong
3,821
764
22
4
0
111,038
0
W
Yemoja
3,489
698
13
3
0
84,090
0
L
Awilix
2,609
522
7
1
0
56,911
0
W
Freya
3,201
640
29
6
0
91,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role