Player Matchup

Sun Wukong
Sun Wukong
AkaMonki
Sun Wukong
Level 155
God Stats
2W - 4L
1,186 SR
Queue Stats
341W - 319L
1,540 Elo+
Solo
Ullr
Ullr
BearSoup
Ullr
Level 166
God Stats
42W - 47L
1,503 SR
Queue Stats
546W - 502L
1,582 Elo+
Solo
Ra
Ra
HabibiHandy
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,606 Elo+
Party 1
Athena
Athena
ShinigamiAsian
Athena
Level 154
God Stats
0W - 2L
1,529 SR
Queue Stats
29W - 24L
1,566 Elo+
Solo
Pele
Pele
Xernuh
Pele
Level 37
God Stats
6W - 6L
1,544 SR
Queue Stats
111W - 116L
1,419 Elo+
Party 1
Team Averages
Level 106
1,452 SR
1,542 Elo+

VS

Team Averages
Level 153
1,650 SR
1,530 Elo+
Ah Muzen Cab
Ah Muzen Cab
BIGRO02
Ah Muzen Cab
Level 149
God Stats
3W - 2L
1,689 SR
Queue Stats
52W - 40L
1,526 Elo+
Party 2
Achilles
Achilles
Berseck159
Achilles
Level 154
God Stats
7W - 5L
1,593 SR
Queue Stats
289W - 258L
1,567 Elo+
Party 2
Khepri
Khepri
FreeBagels
Khepri
Level 153
God Stats
11W - 7L
1,695 SR
Queue Stats
205W - 194L
1,502 Elo+
Solo
Susano
Susano
PatternsS
Susano
Level 156
God Stats
2W - 1L
1,657 SR
Queue Stats
96W - 57L
1,538 Elo+
Solo
Hades
Hades
wiljea
Hades
Level 153
God Stats
50W - 38L
1,615 SR
Queue Stats
300W - 303L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkaMonki
Sun Wukong
12
0 / 3 / 0
7,388
493
4,067
11,317
5,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
12
0 / 3 / 2
7,410
494
6,805
11,530
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 3 / 0
8,564
571
11,842
9,119
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
6,838
456
6,019
13,575
12,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Xernuh
Pele
12
0 / 6 / 1
7,141
476
2,551
13,324
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BIGRO02
Ah Muzen Cab
15
3 / 1 / 2
9,127
608
10,795
9,283
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
Berseck159
Achilles
15
3 / 0 / 3
9,411
627
7,347
13,101
11,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
FreeBagels
Khepri
12
0 / 1 / 7
7,771
518
4,304
11,865
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
PatternsS
Susano
14
5 / 0 / 6
8,832
589
11,010
11,407
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
wiljea
Hades
16
5 / 1 / 1
9,807
654
8,501
7,136
4,262
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
16
16
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AkaMonki
Sun Wukong
0
3
0
0
W
Ah Muzen Cab
BIGRO02
Ah Muzen Cab
3
1
2
4
L
Ullr
0
3
2
0.33
W
Achilles
Berseck159
Achilles
3
0
3
4.5
W
Khepri
FreeBagels
Khepri
0
1
7
3.5
L
2
3
0
0.67
W
Susano
PatternsS
Susano
5
0
6
8
L
1
1
0
1
L
Pele
Xernuh
Pele
0
6
1
0.08
W
Hades
wiljea
Hades
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,284
Damage
41,957
58,865
Taken
52,792
32,222
Mitigated
34,750
11,433
Healing
21,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AkaMonki
Sun Wukong
4,067
641
0
2,532
11,317
5,735
0
396
10,921
0
53,472
W
Ah Muzen Cab
BIGRO02
Ah Muzen Cab
10,795
4,624
0
1,669
9,283
4,274
818
1,259
7,984
0
81,868
L
Ullr
6,805
2,531
0
2,156
11,530
4,856
0
875
10,655
0
57,451
W
Achilles
Berseck159
Achilles
7,347
1,426
0
5,919
13,101
11,073
0
1,807
11,121
0
76,332
W
Khepri
FreeBagels
Khepri
4,304
1,058
0
2,049
11,865
10,383
64
6,071
5,570
24,478
0
L
11,842
871
1,462
2,521
9,119
3,490
0
3,441
5,678
87,303
0
W
Susano
PatternsS
Susano
11,010
3,307
0
5,260
11,407
4,758
111
3,850
7,333
0
67,482
L
6,019
2,493
0
1,575
13,575
12,986
0
4,523
9,052
20,471
0
L
Pele
Xernuh
Pele
2,551
703
0
1,187
13,324
5,155
0
3,570
9,754
0
67,404
W
Hades
wiljea
Hades
8,501
463
1,911
4,820
7,136
4,262
42
4,168
2,660
73,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
44,948
501
Minions Killed
512
0
Camps Cleared
0
1,542,122
Distance Traveled
1,604,652
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,388
493
105
7
0
268,101
0
W
Ah Muzen Cab
9,127
608
141
9
0
319,866
2
L
Ullr
7,410
494
122
8
0
281,092
1
W
Achilles
9,411
627
118
8
0
313,662
0
W
Khepri
7,771
518
16
1
0
324,427
3
L
Ra
8,564
571
144
10
0
315,538
0
W
Susano
8,832
589
84
6
0
339,747
0
L
Athena
6,838
456
34
2
0
330,804
2
L
Pele
7,141
476
96
6
0
346,587
0
W
Hades
9,807
654
153
10
0
306,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role