Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GiddyCascade424
Ah Muzen Cab
Level 65
God Stats
31W - 32L
1,543 SR
Queue Stats
47W - 55L
1,397 Elo+
Party 1
Ix Chel
Ix Chel
SealingMeteor87
Ix Chel
Level 107
God Stats
12W - 15L
1,475 SR
Queue Stats
159W - 175L
1,387 Elo+
Party 1
Atlas
Atlas
ToTobeater
Atlas
Level 145
God Stats
4W - 3L
1,553 SR
Queue Stats
220W - 236L
1,381 Elo+
Solo
Team Averages
Level 106
1,523 SR
1,389 Elo+

VS

Team Averages
Level 51
1,464 SR
1,348 Elo+
Jormungandr
Jormungandr
BamaFreak225
Jormungandr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,260 Elo+
Solo
Danzaburou
Danzaburou
jest3rj4mz
Danzaburou
Level 47
God Stats
5W - 5L
1,661 SR
Queue Stats
197W - 202L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joaoffrf
Morgan Le Fay
Level 65
God Stats
3W - 7L
1,232 SR
Queue Stats
260W - 293L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GiddyCascade424
Ah Muzen Cab
16
7 / 1 / 6
13,499
844
19,882
19,282
8,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 4 / 8
12,972
811
13,156
16,237
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
14
2 / 1 / 9
11,720
733
9,485
21,407
22,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BamaFreak225
Jormungandr
15
1 / 1 / 3
11,221
701
12,016
13,449
11,491
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
jest3rj4mz
Danzaburou
13
0 / 5 / 3
11,217
701
11,759
16,840
6,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
joaoffrf
Morgan Le Fay
13
4 / 9 / 0
11,229
702
16,972
18,440
7,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
5
6
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BamaFreak225
Jormungandr
1
1
3
2.5
W
Ah Muzen Cab
GiddyCascade424
Ah Muzen Cab
7
1
6
10
W
6
4
8
2.5
W
Atlas
2
1
9
6.5
L
Danzaburou
jest3rj4mz
Danzaburou
0
5
3
0.3
L
Morgan Le Fay
joaoffrf
Morgan Le Fay
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,523
Damage
40,747
56,926
Taken
48,729
38,345
Mitigated
25,562
21,254
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BamaFreak225
Jormungandr
12,016
1,658
0
0
13,449
11,491
340
4,598
8,851
49,612
0
W
Ah Muzen Cab
GiddyCascade424
Ah Muzen Cab
19,882
10,395
390
6,410
19,282
8,422
2,204
11,090
8,192
0
65,212
W
13,156
1,109
3,065
6,134
16,237
6,995
819
7,549
8,688
54,570
0
W
Atlas
9,485
3,714
179
5,076
21,407
22,928
153
11,366
10,041
29,621
290
L
Danzaburou
jest3rj4mz
Danzaburou
11,759
4,168
107
2,560
16,840
6,833
0
9,448
7,392
0
40,114
L
Morgan Le Fay
joaoffrf
Morgan Le Fay
16,972
409
0
3,341
18,440
7,238
0
8,786
9,654
46,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,191
Gold Earned
33,667
166
Minions Killed
172
0
Camps Cleared
0
872,883
Distance Traveled
771,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,221
701
53
3
0
275,582
0
W
Ah Muzen Cab
13,499
844
85
5
0
336,993
0
W
Ix Chel
12,972
811
55
3
0
264,047
0
W
Atlas
11,720
733
26
2
0
271,843
0
L
Danzaburou
11,217
701
73
5
0
247,257
0
L
Morgan Le Fay
11,229
702
46
3
0
249,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role