Player Matchup

Nu Wa
Nu Wa
OIe moley
Nu Wa
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,498 Elo+
Party 1
Thor
Thor
O_Big_Mei_Main_O
Thor
Level 127
God Stats
1W - 0L
1,245 SR
Queue Stats
152W - 138L
1,515 Elo+
Party 1
Medusa
Medusa
Ole moIey
Medusa
Level 133
God Stats
2W - 1L
1,212 SR
Queue Stats
83W - 88L
1,486 Elo+
Party 1
Team Averages
Level 112
1,319 SR
1,500 Elo+

VS

Team Averages
Level 74
1,548 SR
1,464 Elo+
Jing Wei
Jing Wei
Nabzy
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 104L
1,465 Elo+
Party 2
Ares
Ares
Nppercftd
Ares
Level 27
God Stats
3W - 3L
1,466 SR
Queue Stats
44W - 60L
1,469 Elo+
Party 2
Merlin
Merlin
WESH18
Merlin
Level 126
God Stats
18W - 11L
1,678 SR
Queue Stats
175W - 164L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
OIe moley
Nu Wa
13
1 / 0 / 6
10,073
720
5,877
5,162
1,881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 0 / 3
10,976
784
12,097
8,461
5,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
Ole moIey
Medusa
14
2 / 1 / 3
10,698
764
9,445
11,928
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Nabzy
Jing Wei
10
0 / 5 / 1
8,769
626
5,769
13,679
4,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
0 / 2 / 1
8,796
628
5,766
8,597
8,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
WESH18
Merlin
14
1 / 2 / 0
9,980
713
8,404
7,767
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
1
1
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Nabzy
Jing Wei
0
5
1
0.1
L
Ares
0
2
1
0.25
W
Nu Wa
OIe moley
Nu Wa
1
0
6
4
W
6
0
3
7.5
W
Medusa
Ole moIey
Medusa
2
1
3
3.5
L
Merlin
WESH18
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,419
Damage
19,939
25,551
Taken
30,043
12,360
Mitigated
16,155
6,747
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Nabzy
Jing Wei
5,769
3,849
0
1,404
13,679
4,561
0
1,692
11,436
0
22,464
L
Ares
5,766
480
0
850
8,597
8,463
0
2,744
5,661
14,179
0
W
Nu Wa
OIe moley
Nu Wa
5,877
2,001
75
686
5,162
1,881
194
3,111
1,857
30,991
0
W
12,097
1,812
0
1,877
8,461
5,443
798
4,718
3,583
0
23,279
W
Medusa
Ole moIey
Medusa
9,445
4,500
0
4,109
11,928
5,036
810
6,219
5,463
0
72,743
L
Merlin
WESH18
Merlin
8,404
112
70
1,718
7,767
3,131
0
2,097
5,408
68,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
27,545
167
Minions Killed
157
0
Camps Cleared
0
741,912
Distance Traveled
701,794
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,769
626
41
3
0
240,583
1
L
Ares
8,796
628
9
1
0
222,003
1
W
Nu Wa
10,073
720
53
4
0
245,807
0
W
Thor
10,976
784
20
1
0
246,926
0
W
Medusa
10,698
764
94
7
0
249,179
6
L
Merlin
9,980
713
107
8
0
239,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role