Player Matchup

The Morrigan
The Morrigan
AbeliaVerice
The Morrigan
Level 128
God Stats
17W - 9L
1,674 SR
Queue Stats
457W - 423L
1,585 Elo+
Party 2
King Arthur
King Arthur
B1GVALENTINE
King Arthur
Level 22
God Stats
2W - 4L
1,708 SR
Queue Stats
45W - 63L
1,498 Elo+
Party 3
Ares
Ares
DinoFanatic
Ares
Level 122
God Stats
28W - 25L
1,542 SR
Queue Stats
565W - 514L
1,587 Elo+
Party 2
Neith
Neith
SHOOP NxtLvl
Neith
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Persephone
Persephone
Yazdazkafrazzz
Persephone
Level 126
God Stats
5W - 11L
1,340 SR
Queue Stats
394W - 370L
1,477 Elo+
Party 3
Team Averages
Level 86
1,553 SR
1,486 Elo+

VS

Team Averages
Level 162
1,386 SR
1,475 Elo+
Camazotz
Camazotz
AkaMonki
Camazotz
Level 155
God Stats
9W - 9L
1,593 SR
Queue Stats
341W - 319L
1,531 Elo+
Solo
Raijin
Raijin
Jack-of--Shadows
Raijin
Level 151
God Stats
8W - 7L
1,412 SR
Queue Stats
172W - 188L
1,457 Elo+
Party 1
Bellona
Bellona
So7itarySin
Bellona
Level 144
God Stats
1W - 5L
1,182 SR
Queue Stats
216W - 284L
1,450 Elo+
Party 1
Cerberus
Cerberus
TheBasedRob
Cerberus
Level 158
God Stats
3W - 3L
1,470 SR
Queue Stats
698W - 759L
1,487 Elo+
Party 1
Izanami
Izanami
xx419GDNerdxx
Izanami
Level 204
God Stats
1W - 1L
1,275 SR
Queue Stats
126W - 200L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AbeliaVerice
The Morrigan
13
1 / 0 / 1
7,136
549
5,343
7,595
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
B1GVALENTINE
King Arthur
9
0 / 0 / 0
5,622
432
3,363
8,103
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 5 / 2
6,374
490
3,904
16,373
14,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 1 / 0
5,776
444
4,451
4,062
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Yazdazkafrazzz
Persephone
11
1 / 2 / 1
6,886
530
6,336
8,181
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AkaMonki
Camazotz
13
3 / 0 / 1
7,985
614
7,357
10,073
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 1 / 2
7,521
579
7,163
8,423
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
So7itarySin
Bellona
12
3 / 0 / 0
6,980
537
4,079
9,186
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TheBasedRob
Cerberus
10
1 / 1 / 3
6,871
529
4,507
7,715
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
13
0 / 1 / 3
7,265
559
3,584
10,313
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
8
8
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AbeliaVerice
The Morrigan
1
0
1
1.5
W
Camazotz
AkaMonki
Camazotz
3
0
1
3.5
L
King Arthur
B1GVALENTINE
King Arthur
0
0
0
0
L
0
5
2
0.2
W
1
1
2
2
L
1
1
0
1
W
Bellona
So7itarySin
Bellona
3
0
0
3
W
Cerberus
TheBasedRob
Cerberus
1
1
3
2.5
L
Persephone
Yazdazkafrazzz
Persephone
1
2
1
0.75
W
Izanami
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,397
Damage
26,690
44,314
Taken
45,710
26,804
Mitigated
22,323
8,169
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AbeliaVerice
The Morrigan
5,343
844
0
3,857
7,595
2,957
0
806
6,789
58,706
1,325
W
Camazotz
AkaMonki
Camazotz
7,357
1,828
0
5,181
10,073
3,930
255
1,242
8,831
0
51,960
L
King Arthur
B1GVALENTINE
King Arthur
3,363
604
0
80
8,103
5,605
0
1,602
6,501
0
20,364
L
3,904
163
757
1,555
16,373
14,028
0
5,229
11,144
39,189
0
W
7,163
636
0
1,366
8,423
3,237
0
5,185
3,238
63,372
0
L
4,451
2,638
0
407
4,062
1,660
0
479
3,583
0
22,574
W
Bellona
So7itarySin
Bellona
4,079
1,256
0
4,426
9,186
5,528
333
2,391
6,795
0
41,334
W
Cerberus
TheBasedRob
Cerberus
4,507
80
0
2,937
7,715
5,917
0
3,992
3,723
24,440
0
L
Persephone
Yazdazkafrazzz
Persephone
6,336
134
0
1,513
8,181
2,554
0
3,546
4,622
54,153
0
W
Izanami
3,584
1,970
0
3,468
10,313
3,711
1,337
2,596
7,717
0
62,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
36,622
317
Minions Killed
375
0
Camps Cleared
0
1,294,207
Distance Traveled
1,323,125
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,136
549
101
8
0
275,338
0
W
Camazotz
7,985
614
79
6
0
269,097
0
L
King Arthur
5,622
432
29
2
0
301,352
0
L
Ares
6,374
490
43
3
0
218,437
5
W
Raijin
7,521
579
108
8
0
262,841
3
L
Neith
5,776
444
43
3
0
235,240
0
W
Bellona
6,980
537
58
4
0
240,719
0
W
Cerberus
6,871
529
28
2
0
284,628
4
L
Persephone
6,886
530
101
8
0
263,840
1
W
Izanami
7,265
559
102
8
0
265,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role